SOTDL:Spiderado

From Trad Games Wiki
Revision as of 11:34, 16 July 2019 by Serf (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Spiderado Difficulty 25
Size 2 Spider
Perception 16 (+6); darksight
Defense 15; Health 30
Strength 13 (+3), Agility 14 (+4), Intellect 11 (+1), Will 10 (+0)
Speed 14; climber
Immune poison
Attack Options
Fangs (melee) +3 with 1 boon (1d6 plus Poison)
Poison The target must make a Strength challenge roll. On a failure, it takes 1d6 damage and becomes poisoned for 1 minute. If the target is already poisoned, it instead takes 1d6 extra damage.
Pistol (short range) +4 with 1 boon (1d6+2)
Boomstick (cone 3) +4 with 1 boon (2d6+3)
Rifle (long range) +4 with 1 boon (2d6+1)
Special Attacks
Double Attack The Spiderado makes an attack with its Fangs and one of its loaded guns.
End of the Round
Multi-Limbed Mastery The Spiderado reloads one of its guns as a free action.


Spiderado Fateweaver Difficulty 25
Size 2 spider
Perception 17 (+7); darksight
Defense 14; Health 30
Strength 10 (+0), Agility 13 (+3), Intellect 14 (+4), Will 12 (+2)
Speed 10; climber
Immune poison
Attack Options
Fangs (melee) +0 with 1 boon (1d6 damage plus Poison)
Poison The target must make a Strength challenge roll. On a failure, it takes 1d6 damage and becomes poisoned for 1 minute. If the target is already poisoned, it instead takes 1d6 extra damage.
Pistol (short range) +3 with 1 boon (1d6+2)
Special Actions
Spell Recovery The Spiderado Fateweaver can use an action to heal 7 damage and regain one casting of an expended spell it knows. Once it uses this talent, it cannot use it again until it completes a rest.
Magic
Power 2
Enchantment Bewitch (3), Charm (2), Command (2)
Teleportation Division (2), Swap (2), Shortcut (1)
End of the Round
Multi-Limbed Mastery The Spiderado reloads one of its guns as a free action.