Template:4e/Monster
| Equipment: hide armor, light shield, 3 javelins |
{{4e/Monster
| name = Kobold Minion
| level = 1
| role = Minion
| size = Small
| origin = natural
| type = humanoid
| brackets =
| XP = 25
| init = +3
| perc = +1; darkvision
| HP = 1
| bloodied =
| AC = 15
| fort = 11
| reflex = 13
| will = 11; ''trap sense''
| extra =
| speed = 6
| attacks =
{{4e/MMHeader|Traits}}
{{4e/MMAttack
| range =
| name = Trap Sense
| brackets =
| details = The kobold gains a +2 bonus to all defenses against traps.
}}
{{4e/MMHeader|Standard Actions}}
{{4e/MMAttack
| range = Basic Melee
| name = Javelin
| brackets = (standard; at-will) {{*}} '''Weapon'''
| details = +5 vs. AC; 4 damage.
}}
{{4e/MMAttack|
| range = Basic Ranged
| name = Javelin
| brackets = (standard; at-will) {{*}} '''Weapon'''
| details = Ranged 10/20; +5 vs. AC; 4 damage.
}}
{{4e/MMHeader|Minor Actions}}
{{4e/MMAttack|
| range =
| name = Shifty
| brackets = (minor; at-will)
| details = The kobold shifts 1 square.
}}
| align = Evil
| languages = Common, Draconic
| skills = Stealth +4, Thievery +4
| str = 8 (-1)
| dex = 16 (+3)
| con = 12 (+1)
| int = 9 (-1)
| wis = 12 (+1)
| cha = 10 (+0)
| equipment = hide armor, light shield, 3 javelins
}}
{{4e/Monster
| name =
| level =
| role =
| size =
| origin =
| type =
| brackets =
| XP =
| init =
| perc =
| HP =
| bloodied =
| AC =
| fort =
| reflex =
| will =
| extra = {{4e/MMextra|light|Effect|details}}
| speed =
| attacks =
{{4e/MMHeader|Standard Actions}}
{{4e/MMAttack|
range = |
name = |
brackets = |
details = |}}
| align =
| languages =
| skills =
| str = 10 (+0)
| dex = 10 (+0)
| con = 10 (+0)
| int = 10 (+0)
| wis = 10 (+0)
| cha = 10 (+0)
| equipment =
}}
Use {{MMextra|Effect|details}} in the extra area to add in resistances, immunities, action points and the like.