Big List of Dice Systems
- Roll below a statistic.
- Single target.
- 3d6 vs Stat-: HERO System.
- d20 vs Stat-: The Black Hack, D&D/AD&D (ability check), Paranoia XP/Troubleshooters
- d100 vs Stat-: Basic Roleplaying, Call of Cthulhu, Eclipse Phase, D&D/AD&D (skill / thief ability check), Hackmaster (skill check), Legend
- With single dice values significant:
- Xd6kn1 vs Stat special 6; Costume Fairy Adventures
- Multiple target.
- d100 vs Stats-: Unknown Armies 1st and 2nd
- Single target.
- Roll total over a target number(s).
- Single target number.
- d6 vs VTN: No Thank You, Evil (Simplified Cypher)
- d6+ vs VTN: Ancient Odysseys, Kill Puppies for Satan, Gumshoe (Esoterrorists, Bubblegumshoe..)
- d6*X vs VTN: Maid
- d6+ vs d6+: Perfect
- 2d6+ vs VTN: Meikyu Kingdom
- Xd6 vs VTN: WOIN, Judge Dredd (Worlds of 2000ad)
- Xd6+d6x vs VTN: Open d6
- 2d10+ vs VTN: Unity
- d10+ vs d10+: Red Markets
- d12+ vs VTN: Cartoon Action Hour
- d12x+ vs VTN: Metal World
- 2d12+ vs VTN: Colonial Gothic
- d20 vs VTN: Cypher Systems (Numenera, The Strange)
- d20+ vs VTN: d20 System (Dungeons & Dragons 3rd/4th, Pathfinder, etc..), Archmage Engine (13th Age), D&D/AD&D (saving throw), Godbound
- d20+ vs FTN: Knave
- dXx vs VTN: Kids on Bikes
- XdYxkh1 vs VTN: Spellbound Kingdoms
- d20+ / 2d20kh1+ / 2d20kl1+ vs VTN: Dungeons & Dragons 5th.
- d20+ / d20+Xd6kh1 / d20-Xd6kh1 vs VTN: Shadow of the Demon Lord
- 4dF+ vs VTN: FATE (Fate Core, Dresden Files, Spirit of the Century..)
- Xd10xkhY vs VTN: AEG (Legend of the 5 Rings, 7th Sea 1st)
- 2dXxkh1+ vs FTN: Savage Worlds
- Xd6xkh1-d6x+ vs VTN: CORPS, Nexus The Infinite City, Feng Shui
- Xd6 / Yd6khX / Yd6klX vs VTN: Over The Edge 1st and 2nd
- Xd6kh1 vs Xd6kh1, kh more on ties: Sorcerer
- XdYkh2 vs ZdAkh2: Cortex System, Firefly, Marvel Heroic
- With single dice values significant:
- Xd4 special 4 vs Yd4 special 4: My Life With Master.
- 2d6 / Xd6kh2 / Xd6kl2 vs FTN special 3/4: Over the Edge 3rd
- 3d6+ vs VTN special 6: Fragged (Fragged Empire, Kingdom, Seas..)
- 3d6+ vs VTN special doubles: Dragon Age
- Xd6 vs VTN special doubles: OVA
- 3dX+3dY+1dZ vs FTN special 4: Overlight
- Xd10kh1+ vs VTN: Double Cross
- Multiple target thresholds.
- d6 / 2d6kh1 / 2d6kl1 vs VTNs: Strike!
- 2d6+ vs FTNs: Powered By The Apocalypse (Apocalypse World, Dungeon World, Masks, etc.), Magical Fury
- 2d6+ / 3d6kh2+ / 3d6kl2+ vs FTNs: PbtA with advantage/disadvantage (Legacy)
- Xd6kh1 vs FTNs: Forged In The Dark (Blades In The Dark, Scum & Villainy, etc.)
- d8+ vs FTNs: Sparks of Light
- Xd10kh1 vs FTNs: Spire
- Single target number.
- Roll above or below a target.
- Xd6kn1 hi-lo: Lasers and Feelings
- Xd10+kn1 hi-lo: Trollbabe
- Roll and count dice meeting a criterion.
- Single dice pool.
- Xd6 >= 5+- vs VTN: Shadowrun, Tiny d6 (Tiny Dungeon, Frontier..), Paladin
- Xd10 >= 7+- vs VTN: Old World of Darkness (Vampire, Werewolf, Mage, etc..)
- Xd20 >= 15+- vs VTN: Eoris Essence
- With single dice values significant:
- Xd6 >= 5+- vs VTN special 1: Paranoia Red Clearance/White Box
- 2d20 <= VTNs special 20: Modiphius 2d20 (Infinity)
- d6+ >= each of 2d10 special match: Ironsworn
- Multiple significant dice pools.
- Xd6+Yd6+Zd6 == 6: Modiphius d6 (Forbidden Lands, Mutant Year Zero..)
- Xd6+Yd6+Zd6 <= 3 vs Ad6 <= 3: Don't Rest Your Head
- Xd6+Yd6 >= 4: Mythender
- Custom dice.
- Xdc12 + Xcd8 + Xcd6 vs Xcd12 + Xcd8 + Xcd6 == syms: Genesys (FFG Star Wars, Warhammer)
- Single dice pool.
- Roll and count sets of dice meeting a criterion.
- Xd10 form sets totalling 10+: 13th Age Second Edition
- Xd10 form matching sets: One Roll Engine (Godlike, Wild Talents, Reign), Hollowpoint, Legends of the Wulin
- Other.
- Card based.
- Draw tarot <= VTN: Fugue (Alas Vegas)
- Other-other.
- Form chain from X dominoes: Noumenon.
- Pull X Jenga pieces: Dread.
- Beat the GM at physical exercise: LIFTS.
- Card based.
Reading Dice Specifications
"d" indicates a dice roll, with the number of dice and the number of faces either side. 2d6 means 2 six-sided dice.
"dF" means a FATE dice, with two blank sides, two "-1" sides and two "+1" sides.
"x" after a dice roll means an explosive dice roll, where the dice is rerolled and added if it rolls maximum.
"cd" indicates a roll of custom dice with the given number of dice and faces. The result of custom dice is normally not a number.
"kh" after a dice roll indicates keep the highest given number of dice. For example, 3d6kh1 means "roll 3 six-sided dice and keep the highest 1". "kl" indicates "keep lowest". "kn" indicates "keep nearest" - keep the highest value that is below a given maximum.
"+" between dice specifications means the results are added together. "+" after a dice specification means static values are added to or subtracted from the result.
X, Y, Z, A... all mean values calculated within the rules system. Xd6 means a variable calculated number of d6. dX means one dice of a variable calculated type.
FTN and VTN mean Fixed, and Variable, Target Number.