Example Creature
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Difficulty #
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Size # [frightening/horrifying] descriptor (special)
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Perception # (+#)
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Defense #; Health #
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Strength # (+#), Agility # (+#), Intellect # (+#), Will # (+#)
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Speed #
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Defensive Trait Name and description of how it works.
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Vulnerability Description of how it works.
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Other Trait or Passive Talent Name and description of how it works.
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Attack Options
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Attack (melee; [reach +#]) +# [with # boon(s)] (damage [plus attack talent])
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Attack (range) +# [with # boon(s)] (damage [plus attack talent])
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Attack Talent Description of how it works.
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Special Attacks
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Name Description of how it works.
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Special Actions
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Name Description of how it works.
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Magic
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Power #
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Tradition spell name (#), spell name (#)
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End of the Round
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Effect Description of what happens.
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{{SOTDL/Creature
| creature name =
| difficulty = #
| size = #
| frightening =
| descriptor =
| special =
| perception = # (+#)
| special senses =
| defense = #
| armor =
| health = #
| strength = # (+#)
| agility = # (+#)
| intellect = # (+#)
| will = # (+#)
| speed =
| special movement =
| immune =
| additional features =
{{SOTDL/Feature|Defensive Trait|Name and description of how it works.}}}
{{SOTDL/Feature|Vulnerability|Description of how it works.}}}
{{SOTDL/Feature|Other Trait or Passive Talent|Name and description of how it works.}}}
| attack options =
{{SOTDL/Feature|Attack|(melee; [reach +#]) +# [with # boon(s)] (damage [plus attack talent])}}}
{{SOTDL/Feature|Attack|(range) +# [with # boon(s)] (damage [plus attack talent])}}}
{{SOTDL/Feature|Attack Talent|Description of how it works.}}}
| special attacks =
{{SOTDL/Feature|Name|Description of how it works.}}}
| special actions =
{{SOTDL/Feature|Name|Description of how it works.}}}
| magic =
{{SOTDL/Feature|Power|#}}}
{{SOTDL/Feature|Tradition|''spell name'' (#), ''spell name'' (#)}}}
| end of the round =
{{SOTDL/Feature|Effect|Description of what happens.}}}
}}