Template:4e/Familiar
Revision as of 22:34, 15 June 2019 by Fuego Fish (talk | contribs) (Created page with "{| style="padding:0px; border-spacing:0; width: 480px" |- style="background: #4d5b2d; color: #ffffff" | colspan=2 | '''{{{name|Cool Frog}}}''' | colspan=2 style="text-align:ri...")
Cool Frog | Familiar | ||
The only familiar a dolphin could ever need. | |||
Speed 2, swim 4 | Senses sunglasses | ||
Constant Benefits | |||
You gain a +2 bonus to Cool checks. You gain a +2 bonus to saving throws against gettin' mad. | |||
Active Benefits | |||
Quit Gettin' Mad: Once per encounter as a minor action, all creatures adjacent to your frog familiar can't make attacks until the end of your next turn. |
{{Familiar| name = | flavor = | speed = | senses = | constant = | active = |}}
If the familiar has no special senses (low-light vision, blindsight, etc.) leave sight and senses blank.