| Example Creature
|
Difficulty #
|
| Size # [frightening/horrifying] descriptor (special)
|
| Perception # (+#)
|
| Defense #; Health #
|
| Strength # (+#), Agility # (+#), Intellect # (+#), Will # (+#)
|
| Speed #
|
| Defensive Trait Name and description of how it works.
|
| Vulnerability Description of how it works.
|
| Other Trait or Passive Talent Name and description of how it works.
|
| Attack Options
|
| Attack (melee; [reach +#]) +# [with # boon(s)] (damage [plus attack talent])
|
| Attack (range) +# [with # boon(s)] (damage [plus attack talent])
|
| Attack Talent Description of how it works.
|
| Special Attacks
|
| Name Description of how it works.
|
| Special Actions
|
| Name Description of how it works.
|
| Magic
|
| Power #
|
| Tradition spell name (#), spell name (#)
|
| End of the Round
|
| Effect Description of what happens.
|
{{SOTDL/Creature
| creature name =
| difficulty = #
| size = #
| frightening =
| descriptor =
| special =
| perception = # (+#)
| special senses =
| defense = #
| armor =
| health = #
| strength = # (+#)
| agility = # (+#)
| intellect = # (+#)
| will = # (+#)
| speed =
| special movement =
| immune =
| additional features =
{{SOTDL/Feature|Defensive Trait|Name and description of how it works.}}
{{SOTDL/Feature|Vulnerability|Description of how it works.}}
{{SOTDL/Feature|Other Trait or Passive Talent|Name and description of how it works.}}
| attack options =
{{SOTDL/Feature|Attack|(melee; [reach +#]) +# [with # boon(s)] (damage [plus attack talent])}}
{{SOTDL/Feature|Attack|(range) +# [with # boon(s)] (damage [plus attack talent])}}
{{SOTDL/Feature|Attack Talent|Description of how it works.}}
| special attacks =
{{SOTDL/Feature|Name|Description of how it works.}}
| special actions =
{{SOTDL/Feature|Name|Description of how it works.}}
| magic =
{{SOTDL/Feature|Power|#}}}
{{SOTDL/Feature|Tradition|''spell name'' (#), ''spell name'' (#)}}
| end of the round =
{{SOTDL/Feature|Effect|Description of what happens.}}
}}