Template:4e/Familiar
Revision as of 22:34, 15 June 2019 by Fuego Fish (talk | contribs)
Cool Frog | Familiar | ||
The only familiar a dolphin could ever need. | |||
Speed 2, swim 4 | Senses sunglasses | ||
Constant Benefits | |||
You gain a +2 bonus to Cool checks. You gain a +2 bonus to saving throws against gettin' mad. | |||
Active Benefits | |||
Quit Gettin' Mad: Once per encounter as a minor action, all creatures adjacent to your frog familiar can't make attacks until the end of your next turn. |
{{Familiar| name = | flavor = | speed = | senses = | constant = | active = |}}
If the familiar has no special senses (low-light vision, blindsight, etc.) leave senses blank.