Ghul Mother
The ghul mother is an ancient and bloated ghul that has feasted heavily on corpses over the long centuries.
Skulking Ghul
The skulking ghul is a lesser ghul that prefers to stay away from the light, picking off its chosen prey under the cover of darkness and dragging it back to its lair.
| Skulking Ghul
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Level 4 Lurker
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| Medium natural humanoid (undead)
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| HP: 45; Bloodied: 22
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Initiative: +10
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| AC 18; Fortitude 14, Reflex 16, Will: 15
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Perception: +8
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| Speed: 7, climb 4
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Darkvision
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| Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
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| Traits
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| Dweller in Darkness
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| The skulking ghul can make a Stealth check to become hidden when it has cover or concealment instead of needing superior cover or total concealment.
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| Standard Actions
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Grasping Claw ✦ At-Will
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Attack: Melee 1 (one creature); +9 vs. AC Hit: 1d6 + 4 necrotic damage and the target is grabbed.
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Bite ✦ At-Will
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Attack: Melee 1 (one creature grabbed by the skulking ghul); +8 vs. Fortitude Hit: 1d8 + 3 necrotic damage.
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| Minor Actions
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| Drag ✦ At-Will
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Requirement: The skulking ghul must have a creature grabbed Effect: The skulking ghul shifts 2 squares, and the grabbed creature slides along with it, remaining in the same space relative to the ghul.
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| Skills Acrobatics +10, Stealth +10
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| Str 15 (+4)
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Dex 12 (+3)
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Wis 12 (+3)
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| Con 15 (+4)
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Int 8 (+1)
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Cha 8 (+1)
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| Alignment Evil
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Languages —
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