Difference between revisions of "Big List of Dice Systems"

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*** 2d10+ vs VTN: Unity
 
*** 2d10+ vs VTN: Unity
 
*** d10*d10 vs VTN: Cyborg Commando
 
*** d10*d10 vs VTN: Cyborg Commando
*** Xd10+kh1 vs VTN: Wolsung
+
*** Xd10kh1+ vs VTN: Wolsung
 
*** Xd10xkhY vs VTN: '''AEG''' (Legend of the 5 Rings, 7th Sea 1st)  
 
*** Xd10xkhY vs VTN: '''AEG''' (Legend of the 5 Rings, 7th Sea 1st)  
 
*** d12+ vs VTN: Cartoon Action Hour, Seven Leagues
 
*** d12+ vs VTN: Cartoon Action Hour, Seven Leagues

Revision as of 22:15, 9 July 2019


  • Roll below a statistic.
    • Single target.
      • 2d6 vs Stat-: Toon
      • 3d6 vs Stat-: HERO System, GURPS, Tri-Stat (Big Eyes Small Mouth, Silver Age Sentinels..)
      • d20 vs Stat-: The Black Hack, D&D/AD&D (ability check), Paranoia XP/Troubleshooters
      • d100 vs Stat-: Basic Roleplaying, Call of Cthulhu, Eclipse Phase, D&D/AD&D (skill / thief ability check), Hackmaster (skill check), Legend
      • With single dice values significant:
        • Xd6kn1 vs Stat special 6: Costume Fairy Adventures
    • Multiple target.
      • d100 vs Stats-: Unknown Armies
  • Roll total over a target number(s).
    • Single target number.
      • d6 vs VTN: No Thank You, Evil (Simplified Cypher)
      • d6+ vs VTN: Ancient Odysseys, Kill Puppies for Satan, Gumshoe (Esoterrorists, Bubblegumshoe..)
      • d6*X vs VTN: Maid
      • d6+ vs d6+: Perfect
      • 2d6+ vs VTN: Meikyu Kingdom, Stars Without Number
      • Xd6 vs VTN: WOIN, Judge Dredd (Worlds of 2000ad), Thirty
      • Xd6+d6x vs VTN: Open d6
      • Xd6 / Yd6khX / Yd6klX vs VTN: Over The Edge 1st and 2nd
      • Xd6kh1 vs FTN: OcTane
      • Xd6kh1 vs Xd6kh1, kh more on ties: Sorcerer
      • Xd6xkh1-d6x+ vs VTN: CORPS, Nexus The Infinite City, Feng Shui
      • d10+ vs VTN: Unisystem (All Flesh Must Be Eaten)
      • d10+ vs d10+: Red Markets
      • d10x+ vs VTN: Rune
      • 2d10+ vs VTN: Unity
      • d10*d10 vs VTN: Cyborg Commando
      • Xd10kh1+ vs VTN: Wolsung
      • Xd10xkhY vs VTN: AEG (Legend of the 5 Rings, 7th Sea 1st)
      • d12+ vs VTN: Cartoon Action Hour, Seven Leagues
      • d12x+ vs VTN: Metal World
      • 2d12+ vs VTN: Colonial Gothic
      • d20 vs VTN: Cypher Systems (Numenera, The Strange)
      • d20+ vs VTN: d20 System (Dungeons & Dragons 3rd/4th, Pathfinder, etc..), Archmage Engine (13th Age), D&D/AD&D (saving throw), Godbound
      • d20+ vs FTN: Knave
      • d20+ / 2d20kh1+ / 2d20kl1+ vs VTN: Dungeons & Dragons 5th
      • d20+ / d20+Xd6kh1 / d20-Xd6kh1 vs VTN: Shadow of the Demon Lord
      • d100+ vs VTN: Synnibarr 3rd
      • 4dF+ vs VTN: FATE (Fate Core, Dresden Files, Spirit of the Century..)
      • dXx vs VTN: Kids on Bikes
      • XdYxkh1 vs VTN: Spellbound Kingdoms
      • 2dXxkh1+ vs FTN: Savage Worlds
      • XdYkh2 vs ZdAkh2: Cortex System, Firefly, Marvel Heroic
      • With single dice values significant:
        • Xd4 special 4 vs Yd4 special 4: My Life With Master
        • 2d6 / Xd6kh2 / Xd6kl2 vs FTN special 3/4: Over the Edge 3rd
        • 3d6+ vs VTN special 6: Fragged (Fragged Empire, Kingdom, Seas..)
        • 3d6+ vs VTN special doubles: Dragon Age
        • Xd6 vs VTN special doubles/sets: OVA, Whispering Vault
        • 3dX+3dY+1dZ vs FTN special 4: Overlight
        • Xd10kh1+ vs VTN: Double Cross
    • Multiple target thresholds.
      • d6 / 2d6kh1 / 2d6kl1 vs VTNs: Strike!
      • 2d6+ vs FTNs: Powered By The Apocalypse (Apocalypse World, Dungeon World, Masks, etc.), Magical Fury, HoL, World of Dungeons 1979
      • 2d6+ / 3d6kh2+ / 3d6kl2+ vs FTNs: PbtA with advantage/disadvantage (Legacy)
      • Xd6kh1 vs FTNs: Forged In The Dark (Blades In The Dark, Scum & Villainy, etc.)
      • d8+ vs FTNs: Sparks of Light
      • Xd10kh1 vs FTNs: Spire
  • Roll above or below a target.
    • Xd6kn1 hi-lo: Lasers and Feelings
    • Xd10+kn1 hi-lo: Trollbabe
  • Roll and count dice meeting a criterion.
    • Single dice pool.
      • Xd6 >= 4 vs VTN: Burning Wheel (Burning Empires), Torchbearer
      • Xd6 >= 5+- vs VTN: Shadowrun, Tiny d6 (Tiny Dungeon, Frontier..), Paladin
      • Xd6 <= Y vs VTN: Tenra Bansho Zero
      • Xd6 even vs VTN: A Faery's Tale
      • Xd10 >= 7+- vs VTN: Old World of Darkness (Vampire, Werewolf, Mage, etc..)
      • Xd20 >= 15+- vs VTN: Eoris Essence
      • With single dice values significant:
        • Xd6 >= 5+- vs VTN special 1: Paranoia Red Clearance/White Box
        • 2d20 <= VTNs special 20: Modiphius 2d20 (Infinity)
        • d6+ >= each of 2d10 special match: Ironsworn
    • Multiple significant dice pools.
      • Xd6+Yd6+Zd6 == 6: Modiphius d6 (Forbidden Lands, Mutant Year Zero, Tales From The Loop..)
      • Xd6+Yd6+Zd6 <= 3 vs Ad6 <= 3: Don't Rest Your Head
      • Xd6+Yd6 >= 4: Mythender
    • Custom dice.
      • Xdc12 + Xcd8 + Xcd6 vs Xcd12 + Xcd8 + Xcd6 == syms: Genesys (FFG Star Wars, Warhammer)
  • Roll and count sets of dice meeting a criterion.
    • Xd10 form sets totalling 10+: 7th Sea 2nd
    • Xd10 form matching sets: One Roll Engine (Godlike, Wild Talents, Reign), Hollowpoint, Legends of the Wulin
  • Other.
    • Card based.
      • Draw French >= VTN: Retrocausality
      • Draw French, variable criteria: Pretty Fairy Princesses
      • Draw Tarot <= VTN: Fugue (Alas Vegas)
      • Draw art card and interpret: Everway
    • Other-other.
      • Form chain from X dominoes: Noumenon
      • Draw X stones out of a bag: Mystic Empyrean
      • Pull X Jenga pieces: Dread
      • Beat the GM at physical exercise: LIFTS

Reading Dice Specifications

"d" indicates a dice roll, with the number of dice and the number of faces either side. 2d6 means 2 six-sided dice.

"dF" means a FATE dice, with two blank sides, two "-1" sides and two "+1" sides.

"x" after a dice roll means an explosive dice roll, where the dice is rerolled and added if it rolls maximum.

"cd" indicates a roll of custom dice with the given number of dice and faces. The result of custom dice is normally not a number.

"kh" after a dice roll indicates keep the highest given number of dice. For example, 3d6kh1 means "roll 3 six-sided dice and keep the highest 1". "kl" indicates "keep lowest". "kn" indicates "keep nearest" - keep the highest value that is below a given maximum.

"+" between dice specifications means the results are added together. "+" after a dice specification means static values are added to or subtracted from the result.

X, Y, Z, A... all mean values calculated within the rules system. Xd6 means a variable calculated number of d6. dX means one dice of a variable calculated type.

FTN and VTN mean Fixed, and Variable, Target Number.