Template:SOTDL/Creature: Difference between revisions
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{{SOTDL/Feature|Other Trait or Passive Talent|Name and description of how it works.}} | {{SOTDL/Feature|Other Trait or Passive Talent|Name and description of how it works.}} | ||
}}} | }}} | ||
|} | |||
{{#if: {{{attack options}}} | {{SOTDL/Creature Section|header = Attack Options|content = {{{attack options|{{SOTDL/Feature|Attack|(melee; [reach +#]) +# [with # boon(s)] (damage [plus attack talent])}} | {{#if: {{{attack options}}} | {{SOTDL/Creature Section|header = Attack Options|content = {{{attack options|{{SOTDL/Feature|Attack|(melee; [reach +#]) +# [with # boon(s)] (damage [plus attack talent])}} | ||
{{SOTDL/Feature|Attack|(range) +# [with # boon(s)] (damage [plus attack talent])}} | {{SOTDL/Feature|Attack|(range) +# [with # boon(s)] (damage [plus attack talent])}} | ||
{{SOTDL/Feature|Attack Talent|Description of how it works.}}}}} }} | }} | {{SOTDL/Feature|Attack Talent|Description of how it works.}}}}} }} | }} | ||
{{#if: {{{special attacks}}} | {{SOTDL/Creature Section|header = Special Attacks|content = {{{special attacks|{{SOTDL/Feature|Name|Description of how it works.}}}}} }} | | {{#if: {{{special attacks}}} | {{SOTDL/Creature Section|header = Special Attacks|content = {{{special attacks|{{SOTDL/Feature|Name|Description of how it works.}}}}} }} | }} | ||
{{#if: {{{special actions}}} | {{SOTDL/Creature Section|header = Special Actions|content = {{{special actions|{{SOTDL/Feature|Name|Description of how it works.}}}}} }} | | {{#if: {{{special actions}}} | {{SOTDL/Creature Section|header = Special Actions|content = {{{special actions|{{SOTDL/Feature|Name|Description of how it works.}}}}} }} | }} | ||
{{#if: {{{magic}}} | {{SOTDL/Creature Section|header = Magic|content = {{{magic|{{SOTDL/Feature|Power|#}} | {{#if: {{{magic}}} | {{SOTDL/Creature Section|header = Magic|content = {{{magic|{{SOTDL/Feature|Power|#}} | ||
{{SOTDL/Feature|Tradition|''spell name'' (#), ''spell name'' (#)}}}}} }} | }} | {{SOTDL/Feature|Tradition|''spell name'' (#), ''spell name'' (#)}}}}} }} | }} | ||
{{#if: {{{end of the round}}} | {{SOTDL/Creature Section|header = End of the Round|content = {{{end of the round|{{SOTDL/Feature|Effect|Description of what happens.}}}}} }} | } | {{#if: {{{end of the round}}} | {{SOTDL/Creature Section|header = End of the Round|content = {{{end of the round|{{SOTDL/Feature|Effect|Description of what happens.}}}}} }} | }}<noinclude> | ||
<pre> | <pre> | ||
Revision as of 22:21, 28 June 2019
| Example Creature | Difficulty # |
| Size # [frightening/horrifying] descriptor (special) |
| Perception # (+#) |
| Defense #; Health # |
| Strength # (+#), Agility # (+#), Intellect # (+#), Will # (+#) |
| Speed # |
| Defensive Trait Name and description of how it works. |
| Vulnerability Description of how it works. |
| Other Trait or Passive Talent Name and description of how it works. |
| Attack Options |
| Attack (melee; [reach +#]) +# [with # boon(s)] (damage [plus attack talent]) |
| Attack (range) +# [with # boon(s)] (damage [plus attack talent]) |
| Attack Talent Description of how it works. |
| Special Attacks |
| Name Description of how it works. |
| Special Actions |
| Name Description of how it works. |
| Magic |
| Power # |
| Tradition spell name (#), spell name (#) |
| End of the Round |
| Effect Description of what happens. |
{{SOTDL/Creature
| creature name =
| difficulty = #
| size = #
| frightening =
| descriptor =
| special =
| perception = # (+#)
| special senses =
| defense = #
| armor =
| health = #
| strength = # (+#)
| agility = # (+#)
| intellect = # (+#)
| will = # (+#)
| speed =
| special movement =
| immune =
| additional features =
{{SOTDL/Feature|Defensive Trait|Name and description of how it works.}}
{{SOTDL/Feature|Vulnerability|Description of how it works.}}
{{SOTDL/Feature|Other Trait or Passive Talent|Name and description of how it works.}}
| attack options =
{{SOTDL/Feature|Attack|(melee; [reach +#]) +# [with # boon(s)] (damage [plus attack talent])}}
{{SOTDL/Feature|Attack|(range) +# [with # boon(s)] (damage [plus attack talent])}}
{{SOTDL/Feature|Attack Talent|Description of how it works.}}
| special attacks =
{{SOTDL/Feature|Name|Description of how it works.}}
| special actions =
{{SOTDL/Feature|Name|Description of how it works.}}
| magic =
{{SOTDL/Feature|Power|#}}}
{{SOTDL/Feature|Tradition|''spell name'' (#), ''spell name'' (#)}}
| end of the round =
{{SOTDL/Feature|Effect|Description of what happens.}}
}}