Template:4e/Familiar: Difference between revisions

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{| style="padding:0px; border-spacing:0; width: 480px"
{| style="padding:0px; border-spacing:0; width: 480px"
|- style="background: #4d5b2d; color: #ffffff"
|- style="{{{{{background|MM}}}}}; color: #ffffff"
| colspan=2 | '''{{{name|Cool Frog}}}'''
| colspan=2 | '''{{{name|Cool Frog}}}'''
| colspan=2 style="text-align:right; font-size:90%" | '''Familiar'''
| colspan=2 style="text-align:right; font-size:90%" | '''Familiar'''
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<pre><nowiki>
<pre><nowiki>
{{Familiar|
{{Familiar
name = Cool Frog|
| background = MM
flavor = The only familiar a dolphin could ever need.|
| name = Cool Frog
speed = 2, swim 4|
| flavor = The only familiar a dolphin could ever need.
senses = sunglasses|
| speed = 2, swim 4
constant = You gain a +2 bonus to Cool checks.<br>You gain a +2 bonus to saving throws against gettin' mad.|
| senses = sunglasses
active = '''Quit Gettin' Mad:''' Once per encounter as a minor action, all creatures adjacent to your cool frog familiar can't make attacks until the end of your next turn.|}}
| constant = You gain a +2 bonus to Cool checks.<br>You gain a +2 bonus to saving throws against gettin' mad.
| active = '''Quit Gettin' Mad:''' Once per encounter as a minor action, all creatures adjacent to your cool frog familiar can't make attacks until the end of your next turn.
}}
</nowiki></pre>
</nowiki></pre>


<pre><nowiki>
<pre><nowiki>
{{Familiar|
{{Familiar
name = |
| background = MM
flavor = |
| name =  
speed = |
| flavor =  
senses = |
| speed =  
constant = |
| senses =  
active = |}}
| constant =  
| active =  
}}
</nowiki></pre>
</nowiki></pre>



Revision as of 14:32, 16 June 2019

Cool Frog Familiar
The only familiar a dolphin could ever need.
Speed 2, swim 4 Senses sunglasses
Constant Benefits
You gain a +2 bonus to Cool checks.
You gain a +2 bonus to saving throws against gettin' mad.
Active Benefits
Quit Gettin' Mad: Once per encounter as a minor action, all creatures adjacent to your frog familiar can't make attacks until the end of your next turn.
{{Familiar
| background = MM
| name = Cool Frog
| flavor = The only familiar a dolphin could ever need.
| speed = 2, swim 4
| senses = sunglasses
| constant = You gain a +2 bonus to Cool checks.<br>You gain a +2 bonus to saving throws against gettin' mad.
| active = '''Quit Gettin' Mad:''' Once per encounter as a minor action, all creatures adjacent to your cool frog familiar can't make attacks until the end of your next turn.
}}
{{Familiar
| background = MM
| name = 
| flavor = 
| speed = 
| senses = 
| constant = 
| active = 
}}

If the familiar has no special senses (low-light vision, blindsight, etc.) leave senses blank.