Template:4e/Class: Difference between revisions

From Trad Games Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 21: Line 21:
| style="text-indent: -20px; padding-left: 20px;" | '''Weapon Proficiencies:''' {{{weapon}}}
| style="text-indent: -20px; padding-left: 20px;" | '''Weapon Proficiencies:''' {{{weapon}}}
|-
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Implements:''' {{{implements}}}
{{#if: {{{implements}}} | {{Class Implements|implements = {{{implements}}}}} | }}
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Bonus to Defense:''' {{{defense}}}
| style="text-indent: -20px; padding-left: 20px;" | '''Bonus to Defense:''' {{{defense}}}
|-
|-
Line 44: Line 43:
|}
|}
<noinclude>
<noinclude>
<pre><nowiki>
{{Item
| name =
| flavor =
| role =
| power =
| key =
| armor =
| weapon =
| implements =
| defense =
| hp1 =
| hp+ =
| surges =
| sskills =
| builds =
| features =
}}
</nowiki></pre>


[[Category:4e Templates|Class]]</noinclude>
[[Category:4e Templates|Class]]</noinclude>

Revision as of 13:43, 16 June 2019

{{{name}}}
{{{flavor}}}
Template:Class Implements
CLASS TRAITS
Role: {{{role}}}
Power Source: {{{power}}}
Key Abilities: {{{key}}}
Armor Proficiencies: {{{armor}}}
Weapon Proficiencies: {{{weapon}}}
Bonus to Defense: {{{defense}}}
Hit Points at 1st Level: {{{hp1}}}
Hit Points per Level Gained: {{{hp+}}}
Healing Surges per Day: {{{surges}}}
Trained Skills: {{{skills}}}
Build Options: {{{builds}}}
Class Features: {{{features}}}


{{Item
| name = 
| flavor = 
| role = 
| power = 
| key =
| armor =
| weapon = 
| implements = 
| defense =
| hp1 =
| hp+ =
| surges =
| sskills =
| builds =
| features =
}}