Difference between revisions of "Apocalypse World"
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Both editions of Apocalypse World have attracted controversy for their inclusion of "sex moves" (renamed "special moves" in the 2nd edition) which provide codified rules effects, often benefits, when PCs have sex or otherwise engage in intimate behaviour. The author has stated that this is to encourage players to give greater consideration to their characters' desire for intimate relationships, and does not encourage playing out sex acts at the gaming table. The game is playable without them. | Both editions of Apocalypse World have attracted controversy for their inclusion of "sex moves" (renamed "special moves" in the 2nd edition) which provide codified rules effects, often benefits, when PCs have sex or otherwise engage in intimate behaviour. The author has stated that this is to encourage players to give greater consideration to their characters' desire for intimate relationships, and does not encourage playing out sex acts at the gaming table. The game is playable without them. | ||
− | [[Category:Systems]][[Category: | + | [[Category:Systems]][[Category:Powered by the Apocalypse|Powered by the Apocalypse]] |
Revision as of 14:08, 23 February 2022
Apocalypse World | |
Created by | D. Vincent Baker and Meguey Baker |
Published | 2010 |
Genres | Post-apocalyptic |
Dice | d6 |
Apocalypse World is the original Powered by the Apocalypse game, first published in 2010 and then rebooted with a second edition in 2016. An alternative version, Apocalypse World: Burned Over was later designed to be more accessible and remove controversial themes.
Although the game focuses on a post-apocalyptic setting, the nature of the apocalypse is not stated and there are few requirements for its effect, allowing it to be used for multiple settings where a supernatural force changing the world is involved.
Both editions of Apocalypse World have attracted controversy for their inclusion of "sex moves" (renamed "special moves" in the 2nd edition) which provide codified rules effects, often benefits, when PCs have sex or otherwise engage in intimate behaviour. The author has stated that this is to encourage players to give greater consideration to their characters' desire for intimate relationships, and does not encourage playing out sex acts at the gaming table. The game is playable without them.