Difference between revisions of "4e:Spelljammer - Character Options"
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= Backgrounds = | = Backgrounds = | ||
+ | |||
+ | = Feats = | ||
+ | {{4e/Feat | ||
+ | | name of feat = Gun Caster | ||
+ | | type of feat = Spelljammer Feat | ||
+ | | prerequisites = Any arcane class | ||
+ | | benefits = You can use a firearm as an implement for your arcane powers and arcane paragon path powers. | ||
+ | | special = | ||
+ | }} | ||
+ | |||
+ | {{4e/Feat | ||
+ | | name of feat = Sharpshooting | ||
+ | | type of feat = Spelljammer Feat | ||
+ | | prerequisites = Trained in Perception | ||
+ | | benefits = You ignore cover, but not total cover, when making a ranged attack with a firearm. | ||
+ | | special = | ||
+ | }} | ||
= Equipment = | = Equipment = |
Latest revision as of 16:56, 1 April 2021
Backgrounds
Feats
Gun Caster | Spelljammer Feat |
Prerequisites: Any arcane class | |
Benefits: You can use a firearm as an implement for your arcane powers and arcane paragon path powers. |
Sharpshooting | Spelljammer Feat |
Prerequisites: Trained in Perception | |
Benefits: You ignore cover, but not total cover, when making a ranged attack with a firearm. |
Equipment
Military Ranged Weapons
One-Handed
Weapon | Prof. | Damage | Range | Price | Weight | Group | Properties |
---|---|---|---|---|---|---|---|
Dark | Flintlock | +2 | 1d8 | 15/40 | 40gp | 2lb. | Firearm |
Light | Hand Mortar | +2 | 2d4 | 10/30 | 55gp | 7lb. | Firearm |
Two-Handed
Weapon | Prof. | Damage | Range | Price | Weight | Group | Properties |
---|---|---|---|---|---|---|---|
Light | Jezail | +2 | 1d10 | 15/30 | 45gp | 7lb. | Firearm |
Dark | Musket | +2 | 2d6 | 20/40 | 60gp | 9lb. | Firearm |