Difference between revisions of "4e:Ghul"

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| extra =  
 
| extra =  
 
{{4e/MMextra|light|Immune|disease, poison; '''Resist''' 10 necrotic; '''Vulnerable''' 5 radiant}}
 
{{4e/MMextra|light|Immune|disease, poison; '''Resist''' 10 necrotic; '''Vulnerable''' 5 radiant}}
| speed = 6, climb 3
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| speed = 6, climb 5
 
| attacks =  
 
| attacks =  
 
| align = Evil
 
| align = Evil
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| extra =  
 
| extra =  
 
{{4e/MMextra|light|Immune|disease, poison; '''Resist''' 10 necrotic; '''Vulnerable''' 5 radiant}}
 
{{4e/MMextra|light|Immune|disease, poison; '''Resist''' 10 necrotic; '''Vulnerable''' 5 radiant}}
| speed = 7, climb 4
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| speed = 7, climb 6
 
| attacks =  
 
| attacks =  
 
{{4e/MMHeader|Traits}}
 
{{4e/MMHeader|Traits}}
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}}
 
}}
  
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== Starveling Ghul ==
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Half-mad with hunger for the flesh of the dead, the starveling ghul is often underestimated.
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{{4e/Monster
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| name = Starveling Ghul
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| level = 3
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| role = Minion
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| size = Medium
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| origin = natural
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| type = humanoid
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| brackets = (undead)
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| XP = 38
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| init = +2
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| perception = +4
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| vision = Darkvision
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| HP = 1
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| bloodied =
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| AC = 17
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| fort = 14
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| reflex = 14
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| will = 13
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| extra =
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{{4e/MMextra|light|Immune|disease, poison; '''Resist''' 10 necrotic; '''Vulnerable''' 5 radiant}}
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| speed = 6, climb 4
 +
| attacks =
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{{4e/MMHeader|Traits}}
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{{4e/MMAttack
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| range =
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| name = Deep Hunger
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| keywords =
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| frequency =
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| details = When the starveling ghul is adjacent to a bloodied enemy, it gains a +2 attack bonus.}}
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{{4e/MMHeader|Standard Actions}}
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{{4e/MMAttack
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| range = Basic Melee
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| name = Claw
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| keywords =
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| frequency = At-Will
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| details = ''Attack:'' Melee 1 (one creature); +7 vs. AC<br>''Hit:'' 1d8 + 3 necrotic damage.}}
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| align = Evil
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| languages = —
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| skills = Stealth +4
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| str = 15 (+4)
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| dex = 11 (+2)
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| con = 15 (+4)
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| int = 7 (+0)
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| wis = 11 (+2)
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| cha = 8 (+0)
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| equipment =
 +
}}
 
[[Category:4e Monsters]][[Category:Golden Age]]
 
[[Category:4e Monsters]][[Category:Golden Age]]

Revision as of 13:50, 17 July 2020

Ghul Mother

The ghul mother is an ancient and bloated ghul that has feasted heavily on corpses over the long centuries.

Ghul Mother Level 9 Solo Controller
Large natural humanoid (undead) XP 2,000
HP: 320; Bloodied: 160 Initiative: +10
AC 23; Fortitude 23, Reflex 20, Will: 20 Perception: +8
Speed: 6, climb 5 Darkvision
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant


Str 17 (+8) Dex 14 (+6) Wis 15 (+7)  
Con 18 (+8) Int 12 (+5) Cha 13 (+6)  
Alignment Evil Languages

Skulking Ghul

The skulking ghul is a lesser ghul that prefers to stay away from the light, picking off its chosen prey under the cover of darkness and dragging it back to its lair.

Skulking Ghul Level 4 Lurker
Medium natural humanoid (undead)
HP: 45; Bloodied: 22 Initiative: +10
AC 18; Fortitude 14, Reflex 16, Will: 15 Perception: +8
Speed: 7, climb 6 Darkvision
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Traits
Dweller in Darkness
The skulking ghul can make a Stealth check to become hidden when it has cover or concealment instead of needing superior cover or total concealment.
Standard Actions
Basic Melee Grasping ClawAt-Will
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d6 + 4 necrotic damage and the target is grabbed.
Melee BiteAt-Will
Attack: Melee 1 (one creature grabbed by the skulking ghul); +8 vs. Fortitude
Hit: 1d8 + 3 necrotic damage.
Minor Actions
DragAt-Will
Requirement: The skulking ghul must have a creature grabbed
Effect: The skulking ghul shifts 2 squares, and the grabbed creature slides along with it, remaining in the same space relative to the ghul.
Skills Acrobatics +10, Stealth +10
Str 15 (+4) Dex 12 (+3) Wis 12 (+3)  
Con 15 (+4) Int 8 (+1) Cha 8 (+1)  
Alignment Evil Languages

Starveling Ghul

Half-mad with hunger for the flesh of the dead, the starveling ghul is often underestimated.

Starveling Ghul Level 3 Minion
Medium natural humanoid (undead) XP 38
HP: 1; a missed attack never damages a minion. Initiative: +2
AC 17; Fortitude 14, Reflex 14, Will: 13 Perception: +4
Speed: 6, climb 4 Darkvision
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Traits
Deep Hunger
When the starveling ghul is adjacent to a bloodied enemy, it gains a +2 attack bonus.
Standard Actions
Basic Melee ClawAt-Will
Attack: Melee 1 (one creature); +7 vs. AC
Hit: 1d8 + 3 necrotic damage.
Skills Stealth +4
Str 15 (+4) Dex 11 (+2) Wis 11 (+2)  
Con 15 (+4) Int 7 (+0) Cha 8 (+0)  
Alignment Evil Languages