Difference between revisions of "Big List of Dice Systems"
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* Roll below a statistic. | * Roll below a statistic. | ||
− | ** d20 vs Stat-: The Black Hack. | + | ** Single target. |
+ | *** <code>2d6</code> vs Stat-: Toon | ||
+ | *** <code>3d6</code> vs Stat-: '''HERO System''', '''GURPS''', '''Tri-Stat''' (Big Eyes Small Mouth, Silver Age Sentinels..) | ||
+ | *** <code>d12</code> vs Stat-: Abandon All Hope | ||
+ | *** <code>d20</code> vs Stat-: The Black Hack, D&D/AD&D (ability check), Paranoia XP/Troubleshooters | ||
+ | *** <code>d100</code> vs Stat-: '''Basic Roleplaying''', '''Call of Cthulhu''', '''Eclipse Phase''', D&D/AD&D (skill / thief ability check), Hackmaster (skill check), Legend | ||
+ | ** Multiple target. | ||
+ | *** <code>d100</code> vs Stats-: Unknown Armies | ||
* Roll total over a target number(s). | * Roll total over a target number(s). | ||
** Single target number. | ** Single target number. | ||
− | *** d20+ vs VTN: '''d20 System''' (Dungeons & Dragons 3rd/4th, Pathfinder, etc..) | + | *** <code>d6</code> vs VTN: No Thank You, Evil (Simplified Cypher) |
− | *** d20+ / | + | *** <code>d6+?{Mod}</code> vs FTN: Adventure Fantasy Game |
− | *** d20+ | + | *** <code>d6+?{Mod}</code> vs VTN: Ancient Odysseys, Kill Puppies for Satan, '''Gumshoe''' (Esoterrorists, Bubblegumshoe..) |
− | *** | + | *** <code>d6*?{Skill}</code> vs VTN: Maid |
− | *** | + | *** <code>(d6+?{Mod})-(d6+?{Enemy})</code>: Perfect |
+ | *** <code>2d6+?{Mod}</code> vs VTN: '''Traveller''', Meikyu Kingdom, Stars Without Number | ||
+ | *** <code>?{Mod}d6</code> vs VTN: '''WOIN''', Judge Dredd (Worlds of 2000ad), Thirty, Song of Ice And Fire | ||
+ | *** <code>(?{Mod}-1)d6+d6!</code> vs VTN: '''Open d6''' | ||
+ | *** <code>(?{Skill}+?{Bonus})d6kh?{Skill}</code> or <code>(?{Skill}+?{Penalty})d6kl?{Skill}</code> vs VTN: Over The Edge 1st and 2nd | ||
+ | *** <code>?{Stat}d6kh1</code> vs FTN: OcTane | ||
+ | *** <code>?{Mod}d6!kh1</code> vs VTN: Empire of Satanis, Brave New World | ||
+ | *** <code>?{Mod}d6kh1</code> vs <code>?{Enemy}d6kh1</code>, kh more on ties: Sorcerer | ||
+ | *** <code>((1+?{Fortune|0})d6!kh1-d6!+?{Skill})</code> vs VTN: CORPS, Nexus The Infinite City, Feng Shui | ||
+ | *** <code>d10+?{Mod}</code> vs VTN: '''Unisystem''' (All Flesh Must Be Eaten) | ||
+ | *** <code>d10cf10cs1+?{Mod}</code> vs VTN: Ars Magica | ||
+ | *** <code>d10+?{Mod}</code> vs <code>d10+?{Enemy}</code>: Red Markets | ||
+ | *** <code>d10!+?{Mod}</code> vs VTN: Rune | ||
+ | *** <code>2d10+?{Mod}</code> vs VTN: SLA Industries, Unity | ||
+ | *** <code>d10*d10</code> vs VTN: Cyborg Commando | ||
+ | *** <code>?{Level}d10kh1+?{Mod}</code> vs VTN: Wolsung | ||
+ | *** <code>?{Stat}d10!kh?{Skill}</code> vs VTN: '''AEG''' (Legend of the 5 Rings, 7th Sea 1st) | ||
+ | *** <code>d12+?{Mod}</code> vs VTN: Cartoon Action Hour, Seven Leagues | ||
+ | *** <code>d12!+?{Mod}</code> vs VTN: Metal World | ||
+ | *** <code>2d12+?{Mod}</code> vs VTN: Colonial Gothic | ||
+ | *** <code>d20</code> vs VTN: '''Cypher Systems''' (Numenera, The Strange) | ||
+ | *** <code>d20+?{Mod}</code> vs VTN: '''d20 System''' (Dungeons & Dragons 3rd/4th, Pathfinder, etc..), '''Archmage Engine''' (13th Age), '''RIFTS''', D&D/AD&D (saving throw), Godbound, Adventurer Conqueror King | ||
+ | *** <code>d20+?{Mod}</code> vs FTN: Knave | ||
+ | *** <code>d20+?{Mod}</code> vs FTNs: Talislanta | ||
+ | *** <code>(1+?{Advantage|0})d20kh1cs20cf1+?{Mod}</code> or <code>(1+?{Disadvantage|0})d20klcs20cf1+?{Mod}</code> vs VTN: '''Dungeons & Dragons 5th''' | ||
+ | *** <code>d20+?{Boons}d6kh1-?{Banes}d6kh1+?{Mod}</code> vs VTN: Shadow of the Demon Lord | ||
+ | *** <code>d100+?{Mod}</code> vs VTN: Synnibarr 3rd | ||
+ | *** <code>d100!>90cf<3</code> vs VTN: Anima Beyond Fantasy | ||
+ | *** <code>4dF+?{Mod}</code> vs VTN: '''FATE''' (Fate Core, Dresden Files, Spirit of the Century..) | ||
+ | *** <code>d?{Mod}cf1</code> vs VTN: Albedo | ||
+ | *** <code>d?{Mod}!</code> vs VTN: Kids on Bikes | ||
+ | *** <code>{d?{Mod1},d?{Mod2}}kh1</code> vs VTN: Agon | ||
+ | *** <code>?{Mod1}d?{Mod2}!kh1</code> vs VTN: Spellbound Kingdoms | ||
+ | *** <code>2d?{Mod}!kh1+?{Mod2}</code> vs FTN: '''Savage Worlds''' | ||
+ | *** XdYkh2 vs ZdAkh2: '''Cortex System''', Firefly, Marvel Heroic | ||
*** With single dice values significant: | *** With single dice values significant: | ||
− | **** | + | **** <code>?{Mod1}d4cs4-${Enemy}d4cf4</code>: My Life With Master |
− | **** | + | **** <code>2d6kh2cs4cf3</code> with possible rerolls: Over the Edge 3rd |
− | **** | + | **** <code>3d6cs6+?{Mod}</code> vs VTN: '''Fragged''' (Fragged Empire, Kingdom, Seas..) |
+ | **** <code>3d6m+?{Mod}</code> vs VTN special doubles: Dragon Age | ||
+ | **** <code>?{Mod}d6m</code> vs VTN special: OVA, Whispering Vault | ||
+ | **** <code>3d?{Mod1}+3d?{Mod2}+1d?{Mod3}cs4</code> vs FTN: Overlight | ||
+ | **** <code>?{Mod1}d10kh1+?{Mod2}</code> vs VTN: Double Cross | ||
** Multiple target thresholds. | ** Multiple target thresholds. | ||
*** d6 / 2d6kh1 / 2d6kl1 vs VTNs: Strike! | *** d6 / 2d6kh1 / 2d6kl1 vs VTNs: Strike! | ||
− | *** 2d6+ vs FTNs: '''Powered By The Apocalypse''' (Apocalypse World, Dungeon World, etc.) | + | *** <code>2d6+?{Mod}</code> vs FTNs: '''Powered By The Apocalypse''' (Apocalypse World, Dungeon World, Masks, etc.), Magical Fury, HoL, World of Dungeons 1979 |
*** 2d6+ / 3d6kh2+ / 3d6kl2+ vs FTNs: PbtA with advantage/disadvantage (Legacy) | *** 2d6+ / 3d6kh2+ / 3d6kl2+ vs FTNs: PbtA with advantage/disadvantage (Legacy) | ||
− | *** | + | *** <code>?{Mod}d6kh1</code> vs FTNs: '''Forged In The Dark''' (Blades In The Dark, Scum & Villainy, etc.) |
− | *** | + | *** <code>d8+?{Mod}</code> vs FTNs: Sparks of Light |
+ | *** <code>?{Mod}d10kh1</code> vs FTNs: Spire | ||
+ | *** <code>d20+?{Mod} vs VTNs</code>: Pathfinder 2nd Edition | ||
− | * Roll and count dice meeting a criterion. | + | * Roll above or below a target. |
+ | ** Xd6kn1 hi-lo: '''Lasers and Feelings''' | ||
+ | ** Xd10+kn1 hi-lo: Trollbabe | ||
+ | |||
+ | * Roll and count dice meeting a criterion. Note: Roll20 uses <4 to mean counting dice less than '''or equal to''' 4. | ||
** Single dice pool. | ** Single dice pool. | ||
− | *** | + | *** <code>?{Mod}d6>4</code> vs VTN: '''Burning Wheel''' (Burning Empires), Torchbearer |
− | *** | + | *** <code>?{Mod}d6>5</code> vs VTN: Aletheia |
− | *** | + | *** <code>?{Mod1}d6>(5+?{Mod2})</code> vs VTN: '''Shadowrun''', '''Tiny d6''' (Tiny Dungeon, Frontier..), Paladin |
+ | *** <code>?{Mod1}d6=?{ID}</code>: The Farm | ||
+ | *** <code>?{Mod1}d6<?{Mod2}</code> vs VTN: Tenra Bansho Zero | ||
+ | *** <code>?{Mod1}d6>4f<3</code> vs VTN: Macho | ||
+ | *** <code>?{Mod1-1}d6>3+d6!!cf1>3</code> vs VTN: DC Heroes (equivalent with custom dice) | ||
+ | *** <code>?{Mod1}d6cf6<?{Mod2}</code>: Costume Fairy Adventures | ||
+ | *** Xd6 even vs VTN: A Faery's Tale | ||
+ | *** <code>?{Mod1}d10>(7+?{Mod2})</code> vs VTN: '''Old World of Darkness''' (Vampire, Werewolf, Mage, etc..) | ||
+ | *** <code>?{Mod1}d20>(15+?{Mod2})</code> vs VTN: Eoris Essence | ||
+ | *** With single dice values significant: | ||
+ | **** <code>?{Mod1-1}d6>5+d6cf1>5</code>: Paranoia Red Clearance/White Box | ||
+ | **** <code>2d20cs20<${Mod2}</code>: '''Modiphius 2d20''' (Infinity) | ||
+ | **** d6+ >= each of 2d10 special match: Ironsworn | ||
** Multiple significant dice pools. | ** Multiple significant dice pools. | ||
− | *** Xd6+Yd6+Zd6 == 6: '''Modiphius''' (Forbidden Lands, Mutant Year Zero..) | + | *** Xd6+Yd6+Zd6 == 6: '''Modiphius d6''' (Forbidden Lands, Mutant Year Zero, Tales From The Loop..) |
− | *** | + | *** <code>(?{Discipline}+?{Exhaustion}+?{Madness})d6<3</code> vs <code>?{Pain}d6<3</code>: Don't Rest Your Head |
+ | *** Xd6+Yd6 >= 4: Mythender | ||
** Custom dice. | ** Custom dice. | ||
*** Xdc12 + Xcd8 + Xcd6 vs Xcd12 + Xcd8 + Xcd6 == syms: '''Genesys''' (FFG Star Wars, Warhammer) | *** Xdc12 + Xcd8 + Xcd6 vs Xcd12 + Xcd8 + Xcd6 == syms: '''Genesys''' (FFG Star Wars, Warhammer) | ||
+ | |||
+ | * Roll and count sets of dice meeting a criterion. | ||
+ | ** Xd10 form sets totalling 10+: 7th Sea 2nd | ||
+ | ** Xd10 form matching sets: '''One Roll Engine''' (Godlike, Wild Talents, Reign), Hollowpoint, Legends of the Wulin | ||
* Other. | * Other. | ||
** Card based. | ** Card based. | ||
− | *** Draw | + | *** Draw French >= VTN: Retrocausality |
+ | *** Draw French, variable criteria: Pretty Fairy Princesses | ||
+ | *** Draw Tarot <= VTN: Fugue (Alas Vegas) | ||
+ | *** Draw art card and interpret: Everway | ||
** Other-other. | ** Other-other. | ||
− | *** Form chain from X dominoes: Noumenon | + | *** Form chain from X dominoes: Noumenon |
− | *** Beat the GM at physical exercise: LIFTS. | + | *** Draw X stones out of a bag: Mystic Empyrean |
+ | *** Pull X Jenga pieces: Dread | ||
+ | *** Beat the GM at physical exercise: LIFTS | ||
+ | |||
+ | * Non-functional systems. | ||
+ | ** <code>(3+?{Skill})d6</code> odd/even vs Skill: House of Horiku (broken - inverted success chance) | ||
+ | ** <code>d?{Mod1}+?{Mod2}</code> vs VTN: Witch Girls Adventures (certain "level up" thresholds in mod calculation reduce chance) | ||
+ | |||
+ | === Reading Dice Specifications === | ||
+ | |||
+ | "d" indicates a dice roll, with the number of dice and the number of faces either side. 2d6 means 2 six-sided dice. | ||
+ | |||
+ | "dF" means a FATE dice, with two blank sides, two "-1" sides and two "+1" sides. | ||
+ | |||
+ | "x" after a dice roll means an ''explosive'' dice roll, where the dice is rerolled and added if it rolls maximum. | ||
+ | |||
+ | "cd" indicates a roll of custom dice with the given number of dice and faces. The result of custom dice is normally not a number. | ||
+ | |||
+ | "kh" after a dice roll indicates '''k'''eep the '''h'''ighest given number of dice. For example, 3d6kh1 means "roll 3 six-sided dice and keep the highest 1". "kl" indicates "keep lowest". "kn" indicates "keep nearest" - keep the highest value that is below a given maximum. | ||
+ | |||
+ | "+" between dice specifications means the results are added together. "+" after a dice specification means static values are added to or subtracted from the result. | ||
+ | |||
+ | X, Y, Z, A... all mean values calculated within the rules system. Xd6 means a variable calculated number of d6. dX means one dice of a variable calculated type. | ||
+ | |||
+ | FTN and VTN mean '''F'''ixed, and '''V'''ariable, '''T'''arget '''N'''umber. |
Latest revision as of 18:36, 6 October 2020
- Roll below a statistic.
- Single target.
2d6
vs Stat-: Toon3d6
vs Stat-: HERO System, GURPS, Tri-Stat (Big Eyes Small Mouth, Silver Age Sentinels..)d12
vs Stat-: Abandon All Hoped20
vs Stat-: The Black Hack, D&D/AD&D (ability check), Paranoia XP/Troubleshootersd100
vs Stat-: Basic Roleplaying, Call of Cthulhu, Eclipse Phase, D&D/AD&D (skill / thief ability check), Hackmaster (skill check), Legend
- Multiple target.
d100
vs Stats-: Unknown Armies
- Single target.
- Roll total over a target number(s).
- Single target number.
d6
vs VTN: No Thank You, Evil (Simplified Cypher)d6+?{Mod}
vs FTN: Adventure Fantasy Gamed6+?{Mod}
vs VTN: Ancient Odysseys, Kill Puppies for Satan, Gumshoe (Esoterrorists, Bubblegumshoe..)d6*?{Skill}
vs VTN: Maid(d6+?{Mod})-(d6+?{Enemy})
: Perfect2d6+?{Mod}
vs VTN: Traveller, Meikyu Kingdom, Stars Without Number?{Mod}d6
vs VTN: WOIN, Judge Dredd (Worlds of 2000ad), Thirty, Song of Ice And Fire(?{Mod}-1)d6+d6!
vs VTN: Open d6(?{Skill}+?{Bonus})d6kh?{Skill}
or(?{Skill}+?{Penalty})d6kl?{Skill}
vs VTN: Over The Edge 1st and 2nd?{Stat}d6kh1
vs FTN: OcTane?{Mod}d6!kh1
vs VTN: Empire of Satanis, Brave New World?{Mod}d6kh1
vs?{Enemy}d6kh1
, kh more on ties: Sorcerer((1+?{Fortune|0})d6!kh1-d6!+?{Skill})
vs VTN: CORPS, Nexus The Infinite City, Feng Shuid10+?{Mod}
vs VTN: Unisystem (All Flesh Must Be Eaten)d10cf10cs1+?{Mod}
vs VTN: Ars Magicad10+?{Mod}
vsd10+?{Enemy}
: Red Marketsd10!+?{Mod}
vs VTN: Rune2d10+?{Mod}
vs VTN: SLA Industries, Unityd10*d10
vs VTN: Cyborg Commando?{Level}d10kh1+?{Mod}
vs VTN: Wolsung?{Stat}d10!kh?{Skill}
vs VTN: AEG (Legend of the 5 Rings, 7th Sea 1st)d12+?{Mod}
vs VTN: Cartoon Action Hour, Seven Leaguesd12!+?{Mod}
vs VTN: Metal World2d12+?{Mod}
vs VTN: Colonial Gothicd20
vs VTN: Cypher Systems (Numenera, The Strange)d20+?{Mod}
vs VTN: d20 System (Dungeons & Dragons 3rd/4th, Pathfinder, etc..), Archmage Engine (13th Age), RIFTS, D&D/AD&D (saving throw), Godbound, Adventurer Conqueror Kingd20+?{Mod}
vs FTN: Knaved20+?{Mod}
vs FTNs: Talislanta(1+?{Advantage|0})d20kh1cs20cf1+?{Mod}
or(1+?{Disadvantage|0})d20klcs20cf1+?{Mod}
vs VTN: Dungeons & Dragons 5thd20+?{Boons}d6kh1-?{Banes}d6kh1+?{Mod}
vs VTN: Shadow of the Demon Lordd100+?{Mod}
vs VTN: Synnibarr 3rdd100!>90cf<3
vs VTN: Anima Beyond Fantasy4dF+?{Mod}
vs VTN: FATE (Fate Core, Dresden Files, Spirit of the Century..)d?{Mod}cf1
vs VTN: Albedod?{Mod}!
vs VTN: Kids on Bikes{d?{Mod1},d?{Mod2}}kh1
vs VTN: Agon?{Mod1}d?{Mod2}!kh1
vs VTN: Spellbound Kingdoms2d?{Mod}!kh1+?{Mod2}
vs FTN: Savage Worlds- XdYkh2 vs ZdAkh2: Cortex System, Firefly, Marvel Heroic
- With single dice values significant:
?{Mod1}d4cs4-${Enemy}d4cf4
: My Life With Master2d6kh2cs4cf3
with possible rerolls: Over the Edge 3rd3d6cs6+?{Mod}
vs VTN: Fragged (Fragged Empire, Kingdom, Seas..)3d6m+?{Mod}
vs VTN special doubles: Dragon Age?{Mod}d6m
vs VTN special: OVA, Whispering Vault3d?{Mod1}+3d?{Mod2}+1d?{Mod3}cs4
vs FTN: Overlight?{Mod1}d10kh1+?{Mod2}
vs VTN: Double Cross
- Multiple target thresholds.
- d6 / 2d6kh1 / 2d6kl1 vs VTNs: Strike!
2d6+?{Mod}
vs FTNs: Powered By The Apocalypse (Apocalypse World, Dungeon World, Masks, etc.), Magical Fury, HoL, World of Dungeons 1979- 2d6+ / 3d6kh2+ / 3d6kl2+ vs FTNs: PbtA with advantage/disadvantage (Legacy)
?{Mod}d6kh1
vs FTNs: Forged In The Dark (Blades In The Dark, Scum & Villainy, etc.)d8+?{Mod}
vs FTNs: Sparks of Light?{Mod}d10kh1
vs FTNs: Spired20+?{Mod} vs VTNs
: Pathfinder 2nd Edition
- Single target number.
- Roll above or below a target.
- Xd6kn1 hi-lo: Lasers and Feelings
- Xd10+kn1 hi-lo: Trollbabe
- Roll and count dice meeting a criterion. Note: Roll20 uses <4 to mean counting dice less than or equal to 4.
- Single dice pool.
?{Mod}d6>4
vs VTN: Burning Wheel (Burning Empires), Torchbearer?{Mod}d6>5
vs VTN: Aletheia?{Mod1}d6>(5+?{Mod2})
vs VTN: Shadowrun, Tiny d6 (Tiny Dungeon, Frontier..), Paladin?{Mod1}d6=?{ID}
: The Farm?{Mod1}d6<?{Mod2}
vs VTN: Tenra Bansho Zero?{Mod1}d6>4f<3
vs VTN: Macho?{Mod1-1}d6>3+d6!!cf1>3
vs VTN: DC Heroes (equivalent with custom dice)?{Mod1}d6cf6<?{Mod2}
: Costume Fairy Adventures- Xd6 even vs VTN: A Faery's Tale
?{Mod1}d10>(7+?{Mod2})
vs VTN: Old World of Darkness (Vampire, Werewolf, Mage, etc..)?{Mod1}d20>(15+?{Mod2})
vs VTN: Eoris Essence- With single dice values significant:
?{Mod1-1}d6>5+d6cf1>5
: Paranoia Red Clearance/White Box2d20cs20<${Mod2}
: Modiphius 2d20 (Infinity)- d6+ >= each of 2d10 special match: Ironsworn
- Multiple significant dice pools.
- Xd6+Yd6+Zd6 == 6: Modiphius d6 (Forbidden Lands, Mutant Year Zero, Tales From The Loop..)
(?{Discipline}+?{Exhaustion}+?{Madness})d6<3
vs?{Pain}d6<3
: Don't Rest Your Head- Xd6+Yd6 >= 4: Mythender
- Custom dice.
- Xdc12 + Xcd8 + Xcd6 vs Xcd12 + Xcd8 + Xcd6 == syms: Genesys (FFG Star Wars, Warhammer)
- Single dice pool.
- Roll and count sets of dice meeting a criterion.
- Xd10 form sets totalling 10+: 7th Sea 2nd
- Xd10 form matching sets: One Roll Engine (Godlike, Wild Talents, Reign), Hollowpoint, Legends of the Wulin
- Other.
- Card based.
- Draw French >= VTN: Retrocausality
- Draw French, variable criteria: Pretty Fairy Princesses
- Draw Tarot <= VTN: Fugue (Alas Vegas)
- Draw art card and interpret: Everway
- Other-other.
- Form chain from X dominoes: Noumenon
- Draw X stones out of a bag: Mystic Empyrean
- Pull X Jenga pieces: Dread
- Beat the GM at physical exercise: LIFTS
- Card based.
- Non-functional systems.
(3+?{Skill})d6
odd/even vs Skill: House of Horiku (broken - inverted success chance)d?{Mod1}+?{Mod2}
vs VTN: Witch Girls Adventures (certain "level up" thresholds in mod calculation reduce chance)
Reading Dice Specifications
"d" indicates a dice roll, with the number of dice and the number of faces either side. 2d6 means 2 six-sided dice.
"dF" means a FATE dice, with two blank sides, two "-1" sides and two "+1" sides.
"x" after a dice roll means an explosive dice roll, where the dice is rerolled and added if it rolls maximum.
"cd" indicates a roll of custom dice with the given number of dice and faces. The result of custom dice is normally not a number.
"kh" after a dice roll indicates keep the highest given number of dice. For example, 3d6kh1 means "roll 3 six-sided dice and keep the highest 1". "kl" indicates "keep lowest". "kn" indicates "keep nearest" - keep the highest value that is below a given maximum.
"+" between dice specifications means the results are added together. "+" after a dice specification means static values are added to or subtracted from the result.
X, Y, Z, A... all mean values calculated within the rules system. Xd6 means a variable calculated number of d6. dX means one dice of a variable calculated type.
FTN and VTN mean Fixed, and Variable, Target Number.