Difference between revisions of "Template:4e/Class"

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{| style="margin: 10px"  
 
{| style="margin: 10px"  
| '''''{{{flavor|"Look at me, I'm a real class now!"}}}'''''
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| style="font-weight:bold; font-style: oblique;" | {{{flavor|"Look at me, I'm a real class now!"}}}
 
|}
 
|}
 
{| style="background-image: linear-gradient(to right, #e9e8dc, #ffffff); padding: 0px 2px 2px 7px; width:400px; margin-left: 15px; margin-bottom: 10px;"
 
{| style="background-image: linear-gradient(to right, #e9e8dc, #ffffff); padding: 0px 2px 2px 7px; width:400px; margin-left: 15px; margin-bottom: 10px;"
 
|-
 
|-
| style="font-size: 115%; text-indent: -5px;" |'''CLASS TRAITS'''
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| style="font-size: 115%; text-indent: -5px;" | '''CLASS TRAITS'''
 
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|-
 
| style="text-indent: -20px; padding-left: 20px;" | '''Role:''' {{{role|Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.}}}
 
| style="text-indent: -20px; padding-left: 20px;" | '''Role:''' {{{role|Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.}}}
 
|-
 
|-
{{#if: {{{power source|}}} | {{4e/Class Feature|Implements:|{{{power source|Martial. You have developed your talents through intensive trained and practice.}}}}} | }}
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{{#if: {{{power source}}} | {{4e/Class Feature|Power Source:|{{{power source|Martial. You have developed your talents through intensive trained and practice.}}}}} | }}
 
| style="text-indent: -20px; padding-left: 20px;" | '''Key Abilities:''' {{{key abilities|Charisma}}}
 
| style="text-indent: -20px; padding-left: 20px;" | '''Key Abilities:''' {{{key abilities|Charisma}}}
 
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| style="text-indent: -20px; padding-left: 20px;" | '''Trained Skills:''' {{{trained skill|Diplomacy}}}. From the class skills list below, choose three more trained skills at 1st level.<br>''Class Skills:'' {{{skill list|Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis)}}}
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| style="text-indent: -20px; padding-left: 20px;" | '''Trained Skills:''' {{{trained skills|Diplomacy}}}. From the class skills list below, choose three more trained skills at 1st level.<br>''Class Skills:'' {{{skill list|Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis)}}}
 
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|-
 
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|-
 
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| style="text-indent: -20px; padding-left: 20px;" | '''Build Options:''' {{{builds|Good example, bad example}}}
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{{#if: {{{builds|}}} | {{4e/Class Feature|Build Options:|{{{builds}}}}} | }}
 
|-
 
|-
 
| style="text-indent: -20px; padding-left: 20px;" | '''Class Features:''' {{{features|Being an example to us all}}}
 
| style="text-indent: -20px; padding-left: 20px;" | '''Class Features:''' {{{features|Being an example to us all}}}
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| role =  
 
| role =  
 
| power source =  
 
| power source =  
| key abilities =
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| key abilities =  
| armor proficiencies =
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| armor proficiencies =  
 
| weapon proficiencies =  
 
| weapon proficiencies =  
 
| implements =  
 
| implements =  
| defense =
+
| defense =  
| hp1 =
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| hp1 =  
| hp+ =
+
| hp+ =  
| surges =
+
| surges =  
| trained skills =
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| trained skills =  
| skill list =
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| skill list =  
| builds =
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| builds =  
| features =
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| features =  
 
}}
 
}}
 
</nowiki></pre>
 
</nowiki></pre>
  
 
[[Category:4e Templates|Class]]</noinclude>
 
[[Category:4e Templates|Class]]</noinclude>

Latest revision as of 17:08, 7 July 2020

Example
"Look at me, I'm a real class now!"
CLASS TRAITS
Role: Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.
Power Source: Martial. You have developed your talents through intensive trained and practice.
Key Abilities: Charisma
Armor Proficiencies: Cloth, leather, hide
Weapon Proficiencies: Simple ranged, military ranged
Bonus to Defense: +1 Reflex
Hit Points at 1st Level: 13 + Constitution score
Hit Points per Level Gained: 5
Healing Surges per Day: 6 + Constitution modifier
Trained Skills: Diplomacy. From the class skills list below, choose three more trained skills at 1st level.
Class Skills: Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis)
Class Features: Being an example to us all


{{4e/Class
| name = 
| flavor = 
| role = 
| power source = 
| key abilities = 
| armor proficiencies = 
| weapon proficiencies = 
| implements = 
| defense = 
| hp1 = 
| hp+ = 
| surges = 
| trained skills = 
| skill list = 
| builds = 
| features = 
}}