4e:Spelljammer - Character Options: Difference between revisions

From Trad Games Wiki
Jump to navigation Jump to search
Created page with "= Backgrounds = = Equipment = == Military Ranged Weapons == '''''One-Handed''''' {{4e/Weapon Table| {{4e/Weapon Table Row|Dark|Flintlock|+2|1d8|10/30|40gp|2lb.|Firearm|Load..."
 
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
= Backgrounds =
= Backgrounds =
= Feats =
{{4e/Feat
| name of feat = Gun Caster
| type of feat = Spelljammer Feat
| prerequisites = Any arcane class
| benefits = You can use a firearm as an implement for your arcane powers and arcane paragon path powers.
| special =
}}
{{4e/Feat
| name of feat = Sharpshooting
| type of feat = Spelljammer Feat
| prerequisites = Trained in Perception
| benefits = You ignore cover, but not total cover, when making a ranged attack with a firearm.
| special =
}}


= Equipment =
= Equipment =
Line 6: Line 23:
'''''One-Handed'''''
'''''One-Handed'''''
{{4e/Weapon Table|
{{4e/Weapon Table|
{{4e/Weapon Table Row|Dark|Flintlock|+2|1d8|10/30|40gp|2lb.|Firearm|Load minor, off-hand}}
{{4e/Weapon Table Row|Dark|Flintlock|+2|1d8|15/40|40gp|2lb.|Firearm|Load minor, off-hand}}
{{4e/Weapon Table Row|Light|Hand Mortar|+2|2d6|10/30|55gp|7lb.|Firearm|Brutal 1, load minor, versatile}}
{{4e/Weapon Table Row|Light|Hand Mortar|+2|2d4|10/30|55gp|7lb.|Firearm|Brutal 1, load minor, versatile}}
|}}
 
'''''Two-Handed'''''
{{4e/Weapon Table|
{{4e/Weapon Table Row|Light|Jezail|+2|1d10|15/30|45gp|7lb.|Firearm|Load minor, small}}
{{4e/Weapon Table Row|Dark|Musket|+2|2d6|20/40|60gp|9lb.|Firearm|Load minor}}
|}}
|}}


[[Category:Spelljammer|Character Options]]
[[Category:Spelljammer|Character Options]]

Latest revision as of 16:56, 1 April 2021

Backgrounds

Feats

Gun Caster Spelljammer Feat
Prerequisites: Any arcane class
Benefits: You can use a firearm as an implement for your arcane powers and arcane paragon path powers.
Sharpshooting Spelljammer Feat
Prerequisites: Trained in Perception
Benefits: You ignore cover, but not total cover, when making a ranged attack with a firearm.

Equipment

Military Ranged Weapons

One-Handed

Weapon Prof. Damage Range Price Weight Group Properties
Dark Flintlock +2 1d8 15/40 40gp 2lb. Firearm
Light Hand Mortar +2 2d4 10/30 55gp 7lb. Firearm

Two-Handed

Weapon Prof. Damage Range Price Weight Group Properties
Light Jezail +2 1d10 15/30 45gp 7lb. Firearm
Dark Musket +2 2d6 20/40 60gp 9lb. Firearm