Difference between revisions of "Template:4e/Class"

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{| style="background: #022c47; color: #ffffff; font-size: 165%; text-transform: uppercase; padding-left: 15px; width:60%; border-top: 3px solid #d8c083; border-right: 1px solid #d8c083; border-radius: 0px 30px 0px 0px;"
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{| style="background: #022c47; color: #ffffff; font-size: 165%; font-weight: 600; text-transform: uppercase; padding-left: 15px; width:60%; border-top: 3px solid #d8c083; border-right: 1px solid #d8c083; border-radius: 0px 30px 0px 0px;"
| {{{name}}}
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| {{{name|Example}}}
 
|}
 
|}
 
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{| style="margin: 10px"
{| style="background-image: linear-gradient(to right, #e9e8dc, #ffffff); padding: 5px; margin:15px; border-spacing: 5px; width:400px;"
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| style="font-weight:bold; font-style: oblique;" | {{{flavor|"Look at me, I'm a real class now!"}}}
|-
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|}
| style="font-size: 115%; text-indent: -5px;" |'''CLASS TRAITS'''
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{| style="background-image: linear-gradient(to right, #e9e8dc, #ffffff); padding: 0px 2px 2px 7px; width:400px; margin-left: 15px; margin-bottom: 10px;"
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Role:''' {{{role}}}
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| style="font-size: 115%; text-indent: -5px;" | '''CLASS TRAITS'''
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Power Source:''' {{{power}}}
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| style="text-indent: -20px; padding-left: 20px;" | '''Role:''' {{{role|Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.}}}
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Key Abilities:''' {{{key}}}
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{{#if: {{{power source}}} | {{4e/Class Feature|Power Source:|{{{power source|Martial. You have developed your talents through intensive trained and practice.}}}}} | }}
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| style="text-indent: -20px; padding-left: 20px;" | '''Key Abilities:''' {{{key abilities|Charisma}}}
 
|-
 
|-
 
|
 
|
 
|-
 
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| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Armor Proficiencies:''' {{{armor}}}
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| style="text-indent: -20px; padding-left: 20px;" | '''Armor Proficiencies:''' {{{armor proficiencies|Cloth, leather, hide}}}
|-
 
| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Weapon Proficiencies:''' {{{weapon}}}
 
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Implements:''' {{{implements}}}
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| style="text-indent: -20px; padding-left: 20px;" | '''Weapon Proficiencies:''' {{{weapon proficiencies|Simple ranged, military ranged}}}
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Bonus to Defense:''' {{{defense}}}
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{{#if: {{{implements|}}} | {{4e/Class Feature|Implements:|{{{implements}}}}} | }}
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| style="text-indent: -20px; padding-left: 20px;" | '''Bonus to Defense:''' {{{defense|+1 Reflex}}}
 
|-
 
|-
 
|
 
|
 
|-
 
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| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Hit Points at 1st Level:''' {{{hp1}}}
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| style="text-indent: -20px; padding-left: 20px;" | '''Hit Points at 1st Level:''' {{{hp1|13 + Constitution score}}}
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Hit Points per Level Gained:''' {{{hp+}}}
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| style="text-indent: -20px; padding-left: 20px;" | '''Hit Points per Level Gained:''' {{{hp+|5}}}
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Healing Surges per Day:''' {{{surges}}}
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| style="text-indent: -20px; padding-left: 20px;" | '''Healing Surges per Day:''' {{{surges|6 + Constitution modifier}}}
 
|-
 
|-
 
|
 
|
 
|-
 
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| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Trained Skills:''' {{{skills}}}
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| style="text-indent: -20px; padding-left: 20px;" | '''Trained Skills:''' {{{trained skills|Diplomacy}}}. From the class skills list below, choose three more trained skills at 1st level.<br>''Class Skills:'' {{{skill list|Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis)}}}
 
|-
 
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|
 
|
 
|-
 
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| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Build Options:''' {{{builds}}}
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{{#if: {{{builds|}}} | {{4e/Class Feature|Build Options:|{{{builds}}}}} | }}
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px; line-height: 95%;" | '''Class Features:''' {{{features}}}
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| style="text-indent: -20px; padding-left: 20px;" | '''Class Features:''' {{{features|Being an example to us all}}}
 
|}
 
|}
<noinclude>[[Category:4e Templates|Class Traits]]</noinclude>
+
<noinclude>
 +
 
 +
<pre><nowiki>
 +
{{4e/Class
 +
| name =
 +
| flavor =
 +
| role =
 +
| power source =
 +
| key abilities =
 +
| armor proficiencies =
 +
| weapon proficiencies =
 +
| implements =
 +
| defense =
 +
| hp1 =
 +
| hp+ =
 +
| surges =
 +
| trained skills =
 +
| skill list =
 +
| builds =
 +
| features =
 +
}}
 +
</nowiki></pre>
 +
 
 +
[[Category:4e Templates|Class]]</noinclude>

Latest revision as of 17:08, 7 July 2020

Example
"Look at me, I'm a real class now!"
CLASS TRAITS
Role: Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.
Power Source: Martial. You have developed your talents through intensive trained and practice.
Key Abilities: Charisma
Armor Proficiencies: Cloth, leather, hide
Weapon Proficiencies: Simple ranged, military ranged
Bonus to Defense: +1 Reflex
Hit Points at 1st Level: 13 + Constitution score
Hit Points per Level Gained: 5
Healing Surges per Day: 6 + Constitution modifier
Trained Skills: Diplomacy. From the class skills list below, choose three more trained skills at 1st level.
Class Skills: Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis)
Class Features: Being an example to us all


{{4e/Class
| name = 
| flavor = 
| role = 
| power source = 
| key abilities = 
| armor proficiencies = 
| weapon proficiencies = 
| implements = 
| defense = 
| hp1 = 
| hp+ = 
| surges = 
| trained skills = 
| skill list = 
| builds = 
| features = 
}}