Difference between revisions of "Template:4e/Familiar"

From Trad Games Wiki
Jump to navigation Jump to search
(Created page with "{| style="padding:0px; border-spacing:0; width: 480px" |- style="background: #4d5b2d; color: #ffffff" | colspan=2 | '''{{{name|Cool Frog}}}''' | colspan=2 style="text-align:ri...")
 
m (Fuego Fish moved page Template:Familiar to Template:4e/Familiar)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{| style="padding:0px; border-spacing:0; width: 480px"
 
{| style="padding:0px; border-spacing:0; width: 480px"
|- style="background: #4d5b2d; color: #ffffff"
+
|- style="{{4e/{{{background|MM}}}}}; color: #ffffff"
 
| colspan=2 | '''{{{name|Cool Frog}}}'''
 
| colspan=2 | '''{{{name|Cool Frog}}}'''
 
| colspan=2 style="text-align:right; font-size:90%" | '''Familiar'''
 
| colspan=2 style="text-align:right; font-size:90%" | '''Familiar'''
Line 19: Line 19:
  
 
<pre><nowiki>
 
<pre><nowiki>
{{Familiar|
+
{{4e/Familiar
name = |
+
| background = MM
flavor = |
+
| name = Cool Frog
speed = |
+
| flavor = The only familiar a dolphin could ever need.
senses = |
+
| speed = 2, swim 4
constant = |
+
| senses = sunglasses
active = |}}
+
| constant = You gain a +2 bonus to Cool checks.<br>You gain a +2 bonus to saving throws against gettin' mad.
 +
| active = '''Quit Gettin' Mad:''' Once per encounter as a minor action, all creatures adjacent to your cool frog familiar can't make attacks until the end of your next turn.
 +
}}
 
</nowiki></pre>
 
</nowiki></pre>
  
If the familiar has no special senses (low-light vision, blindsight, etc.) leave ''sight'' and ''senses'' blank.
+
<pre><nowiki>
 +
{{4e/Familiar
 +
| background = MM
 +
| name =
 +
| flavor =
 +
| speed =
 +
| senses =
 +
| constant =
 +
| active =
 +
}}
 +
</nowiki></pre>
 +
 
 +
If the familiar has no special senses (low-light vision, blindsight, etc.) leave <code>senses</code> blank.
  
 
[[Category:4e Templates|Familiar]]
 
[[Category:4e Templates|Familiar]]
 
<noinclude>
 
<noinclude>

Latest revision as of 14:40, 18 June 2019

Cool Frog Familiar
The only familiar a dolphin could ever need.
Speed 2, swim 4 Senses sunglasses
Constant Benefits
You gain a +2 bonus to Cool checks.
You gain a +2 bonus to saving throws against gettin' mad.
Active Benefits
Quit Gettin' Mad: Once per encounter as a minor action, all creatures adjacent to your frog familiar can't make attacks until the end of your next turn.
{{4e/Familiar
| background = MM
| name = Cool Frog
| flavor = The only familiar a dolphin could ever need.
| speed = 2, swim 4
| senses = sunglasses
| constant = You gain a +2 bonus to Cool checks.<br>You gain a +2 bonus to saving throws against gettin' mad.
| active = '''Quit Gettin' Mad:''' Once per encounter as a minor action, all creatures adjacent to your cool frog familiar can't make attacks until the end of your next turn.
}}
{{4e/Familiar
| background = MM
| name = 
| flavor = 
| speed = 
| senses = 
| constant = 
| active = 
}}

If the familiar has no special senses (low-light vision, blindsight, etc.) leave senses blank.