Template:4e/Monster: Difference between revisions
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{| style="padding:0px; border-spacing:0; width: 480px" | {| style="padding:0px; border-spacing:0; width: 480px" | ||
|- valign="top" style="background: #4d5b2d; color: #ffffff" | |- valign="top" style="background: #4d5b2d; color: #ffffff" | ||
| colspan= | | colspan=2 style="padding-left: 3px; font-weight: bold" | {{{name|Kobold Minion}}} | ||
| colspan= | | colspan=2 style="vertical-align: bottom; text-align:right; padding-right: 3px; font-weight: bold;" | {{#if: {{{level|1}}} | Level {{{level|1}}} | }}{{{role|Minion}}} | ||
|- valign="top" style="background: #4d5b2d; color: #ffffff" | |- valign="top" style="background: #4d5b2d; color: #ffffff" | ||
| colspan= | | colspan=2 style="font-size:90%; padding-left: 3px"| '''{{{size|Small}}} {{{origin|natural}}} {{{type|humanoid}}} {{{brackets|}}}''' | ||
| colspan= | | colspan=2 style="text-align:right; font-size:90%; padding-right: 3px; font-weight: bold;" | {{#if: {{{XP|25}}} | XP {{{XP|25}}} | }} | ||
|} | |||
{| style="padding:0px; border-spacing:0; width: 480px" | |||
|- valign="top" style="background: #d6d6c2" | |- valign="top" style="background: #d6d6c2" | ||
| colspan=3 style="padding-left: 3px" | '''HP:''' {{{HP|1}}}; '''Bloodied:''' {{{bloodied| }}} | | colspan=3 style="padding-left: 3px" | '''HP:''' {{{HP|1}}}''';''' {{#ifeq: Minion | {{{role}}} | a missed attack never damages a minion. | '''Bloodied:''' }} {{{bloodied| }}} | ||
| colspan=1 style="text-align: right; padding-right: 3px" | '''Initiative:''' {{{init|+3}}} | | colspan=1 style="text-align: right; padding-right: 3px" | '''Initiative:''' {{{init|+3}}} | ||
|- valign="top" style="background: #d6d6c2" | |- valign="top" style="background: #d6d6c2" | ||
| colspan=3 style="padding-left: 3px" | '''AC''' {{{AC|15}}} | | colspan=3 style="padding-left: 3px" | '''AC''' {{{AC|15}}}''';''' '''Fortitude''' {{{fort|11}}}, '''Reflex''' {{{reflex|13}}}, '''Will:''' {{{will|11}}} | ||
| colspan=1 style="text-align: right; padding-right: 3px" | '''Perception:''' {{{perception|+1}}} | | colspan=1 style="text-align: right; padding-right: 3px" | '''Perception:''' {{{perception|+1}}} | ||
|- valign="top" style="background: #d6d6c2" | |- valign="top" style="background: #d6d6c2" | ||
| Line 45: | Line 47: | ||
| details = The kobold shifts 1 square. | | details = The kobold shifts 1 square. | ||
}}}}} | }}}}} | ||
|- valign="top" style="background: #c3c6ad" | {{#if: {{{skills}}} | {{!}}- valign="top" style="background: #c3c6ad" | ||
{{!}} colspan=4 style="padding-left: 3px" {{!}} '''Skills''' {{{skills|Stealth +4, Thievery +4}}} | }} | |||
|- valign="top" style="background: #c3c6ad" | |- valign="top" style="background: #c3c6ad" | ||
| colspan=1 style="padding-left: 3px" | '''Str''' {{{str|8 (-1)}}} | | colspan=1 style="padding-left: 3px" | '''Str''' {{{str|8 (-1)}}} | ||
| Line 60: | Line 62: | ||
| colspan=2 style="padding-left: 3px" | '''Alignment''' {{{align|Evil}}} | | colspan=2 style="padding-left: 3px" | '''Alignment''' {{{align|Evil}}} | ||
| colspan=2 | '''Languages''' {{{languages|Common, Draconic}}} | | colspan=2 | '''Languages''' {{{languages|Common, Draconic}}} | ||
|} | |}{{#if: {{{equipment}}} | | ||
{{#if: {{{equipment}}} | {{4e/Monster Equipment|equipment = {{{equipment|hide armor, light shield, 3 javelins}}}}} | }} | {{4e/Monster Equipment|equipment = {{{equipment|hide armor, light shield, 3 javelins}}}}} | }}<noinclude> | ||
<noinclude> | |||
<pre> | <pre> | ||
| Line 114: | Line 115: | ||
| details = The kobold shifts 1 square. | | details = The kobold shifts 1 square. | ||
}} | }} | ||
| skills = Stealth +4, Thievery +4 | | skills = Stealth +4, Thievery +4 | ||
| str = 8 (-1) | | str = 8 (-1) | ||
| Line 123: | Line 122: | ||
| wis = 12 (+1) | | wis = 12 (+1) | ||
| cha = 10 (+0) | | cha = 10 (+0) | ||
| align = Evil | |||
| languages = Common, Draconic | |||
| equipment = hide armor, light shield, 3 javelins | | equipment = hide armor, light shield, 3 javelins | ||
}} | }} | ||
| Line 138: | Line 139: | ||
| XP = | | XP = | ||
| init = | | init = | ||
| | | perception = | ||
| vision = | |||
| HP = | | HP = | ||
| bloodied = | | bloodied = | ||
| Line 154: | Line 156: | ||
brackets = | | brackets = | | ||
details = |}} | details = |}} | ||
| skills = | | skills = | ||
| str = 10 (+0) | | str = 10 (+0) | ||
| Line 163: | Line 163: | ||
| wis = 10 (+0) | | wis = 10 (+0) | ||
| cha = 10 (+0) | | cha = 10 (+0) | ||
| align = | |||
| languages = | |||
| equipment = | | equipment = | ||
}} | }} | ||
Latest revision as of 22:42, 3 August 2021
| Kobold Minion | Level 1 Minion | ||
| Small natural humanoid | XP 25 |
| Equipment: hide armor, light shield, 3 javelins |
{{4e/Monster
| name = Kobold Minion
| level = 1
| role = Minion
| size = Small
| origin = natural
| type = humanoid
| brackets =
| XP = 25
| init = +3
| perception = +1
| vision = Darkvision
| HP = 1
| bloodied =
| AC = 15
| fort = 11
| reflex = 13
| will = 11
| extra =
| speed = 6
| attacks =
{{4e/MMHeader|Traits}}
{{4e/MMAttack|
| range =
| name = Trap Sense
| keywords =
| frequency =
| details = The kobold gains a +2 bonus to all defenses against traps.}}
{{4e/MMHeader|Standard Actions}}
{{4e/MMAttack
| range = Basic Melee
| name = Javelin
| keywords = weapon|
| frequency = At-Will
| details = ''Attack:'' Melee 1 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}}
{{4e/MMAttack|
| range = Basic Ranged
| name = Javelin
| keywords = weapon
| frequency = At-Will
| details = ''Attack:'' Ranged 10/20 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}}
{{4e/MMHeader|Minor Actions}}
{{4e/MMAttack
| range =
| name = Shifty
| frequency = At-Will
| keywords =
| details = The kobold shifts 1 square.
}}
| skills = Stealth +4, Thievery +4
| str = 8 (-1)
| dex = 16 (+3)
| con = 12 (+1)
| int = 9 (-1)
| wis = 12 (+1)
| cha = 10 (+0)
| align = Evil
| languages = Common, Draconic
| equipment = hide armor, light shield, 3 javelins
}}
{{4e/Monster
| name =
| level =
| role =
| size =
| origin =
| type =
| brackets =
| XP =
| init =
| perception =
| vision =
| HP =
| bloodied =
| AC =
| fort =
| reflex =
| will =
| extra = {{4e/MMextra|light|Effect|details}}
| speed =
| attacks =
{{4e/MMHeader|Standard Actions}}
{{4e/MMAttack|
range = |
name = |
brackets = |
details = |}}
| skills =
| str = 10 (+0)
| dex = 10 (+0)
| con = 10 (+0)
| int = 10 (+0)
| wis = 10 (+0)
| cha = 10 (+0)
| align =
| languages =
| equipment =
}}
Use {{MMextra|Effect|details}} in the extra area to add in resistances, immunities, action points and the like.