Difference between revisions of "Template:Lancer/Mech"

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(Created page with "{| style="border: 2px solid #c22026; width: 480px;" | style="text-transform: uppercase; font-size: 135%; font-weight: 800; padding-left: 5px" | {{{Mech Name|Sample}}} ({{{Mech...")
 
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{| style="border: 2px solid #c22026; width: 480px;"
+
{| style="border: 2px solid #c22026; width: 480px; padding-bottom: 4px"
 
| style="text-transform: uppercase; font-size: 135%; font-weight: 800; padding-left: 5px" | {{{Mech Name|Sample}}} ({{{Mech Hull|Example}}})
 
| style="text-transform: uppercase; font-size: 135%; font-weight: 800; padding-left: 5px" | {{{Mech Name|Sample}}} ({{{Mech Hull|Example}}})
 
|-
 
|-
 
|
 
|
 
{| style="font-size: 100%; font-weight: 700; border-collapse: collapse; width: 80%; border-spacing: 0px"
 
{| style="font-size: 100%; font-weight: 700; border-collapse: collapse; width: 80%; border-spacing: 0px"
| style="padding-left: 6px" colspan=2 | HP: {{{HP|5}}}
+
| style="padding-left: 6px" | HP:
 +
| style="padding-right: 26px; text-align: right" | {{{HP|5}}}
 
| style="padding-left: 6px" colspan=2 | ({{{Hull HP Bonus|+1}}} from <span style="color: #c22026">Hull</span>)
 
| style="padding-left: 6px" colspan=2 | ({{{Hull HP Bonus|+1}}} from <span style="color: #c22026">Hull</span>)
 
|-
 
|-
| style="padding-left: 6px" colspan=2 | Repair Cap: {{{Repair Cap|5}}}
+
| style="padding-left: 6px" | Repair Cap:
 +
| style="padding-right: 26px; text-align: right" | {{{Repair Cap|5}}}
 
| style="padding-left: 6px" colspan=2 | ({{{Hull Repair Cap Bonus|+1}}} from <span style="color: #c22026">Hull</span>)
 
| style="padding-left: 6px" colspan=2 | ({{{Hull Repair Cap Bonus|+1}}} from <span style="color: #c22026">Hull</span>)
 
|-
 
|-
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| style="text-transform: uppercase; font-size: 110%; font-weight: 700; padding-left: 5px; color: #c22026" | Traits:
 
| style="text-transform: uppercase; font-size: 110%; font-weight: 700; padding-left: 5px; color: #c22026" | Traits:
 
|-
 
|-
| Traits go here.
+
| {{{Traits|{{Lancer/Trait}}}}}
 
|-
 
|-
 
| style="text-transform: uppercase; font-size: 110%; font-weight: 700; padding-left: 5px; color: #c22026" | System Points: {{{System Points|1}}}
 
| style="text-transform: uppercase; font-size: 110%; font-weight: 700; padding-left: 5px; color: #c22026" | System Points: {{{System Points|1}}}
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| style="text-transform: uppercase; font-size: 110%; font-weight: 700; padding-left: 5px; color: #c22026" | Mounts
 
| style="text-transform: uppercase; font-size: 110%; font-weight: 700; padding-left: 5px; color: #c22026" | Mounts
 
|-
 
|-
| Mounts go here.
+
| {{{Mounts|{{Lancer/Mount}}}}}
 
|-
 
|-
 
| style="text-transform: uppercase; font-size: 110%; font-weight: 700; padding-left: 5px; color: #c22026" | Core System
 
| style="text-transform: uppercase; font-size: 110%; font-weight: 700; padding-left: 5px; color: #c22026" | Core System
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| Sensors =  
 
| Sensors =  
 
| E-Defense =  
 
| E-Defense =  
| Tech Attacl =  
+
| Tech Attack =  
 
| Traits =  
 
| Traits =  
 +
{{Lancer/Trait|Trait Name|Trait Description}}
 
| System Points =  
 
| System Points =  
 
| Skill (Hull) =  
 
| Skill (Hull) =  
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| Skill (Engineering) =  
 
| Skill (Engineering) =  
 
| Mounts =  
 
| Mounts =  
 +
{{Lancer/Mount|Mount Point|Chosen Weapon}}
 
| Core System =  
 
| Core System =  
  

Revision as of 10:34, 28 November 2019

Sample (Example)
HP: 5 (+1 from Hull)
Repair Cap: 5 (+1 from Hull)
Evasion: 1 Speed: 1
Heat Cap: 1 Sensors: 1
Armor: 1 E-Defense: 1
Size: 1 Tech Attack: +1
Traits:
Initiative
On its first turn in any combat scene, the Example may take an additional quick action as a free action.
System Points: 1
Mech Skills
Hull: 1 Agility: 1
Systems: 0 Engineering: 0
Mounts
Aux: Tactical Knife
Core System
Generic Power Block
{{Lancer/Mech
| Mech Name = 
| Mech Hull = 
| HP = 
| Hull HP Bonus = 
| Repair Cap = 
| Hull Repair Cap Bonus = 
| Evasion = 
| Heat Cap = 
| Armor = 
| Size = 
| Speed = 
| Sensors = 
| E-Defense = 
| Tech Attack = 
| Traits = 
{{Lancer/Trait|Trait Name|Trait Description}}
| System Points = 
| Skill (Hull) = 
| Skill (Systems) = 
| Skill (Agility) = 
| Skill (Engineering) = 
| Mounts = 
{{Lancer/Mount|Mount Point|Chosen Weapon}}
| Core System = 

}}