Template:4e/Class: Difference between revisions
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{| style="margin: 10px" | {| style="margin: 10px" | ||
| | | style="font-weight:bold; font-style: oblique;" | {{{flavor|"Look at me, I'm a real class now!"}}} | ||
|} | |} | ||
{| style="background-image: linear-gradient(to right, #e9e8dc, #ffffff); padding: 0px 2px 2px 7px; width:400px; margin-left: 15px; margin-bottom: 10px;" | {| style="background-image: linear-gradient(to right, #e9e8dc, #ffffff); padding: 0px 2px 2px 7px; width:400px; margin-left: 15px; margin-bottom: 10px;" | ||
|- | |- | ||
| style="font-size: 115%; text-indent: -5px;" |'''CLASS TRAITS''' | | style="font-size: 115%; text-indent: -5px;" | '''CLASS TRAITS''' | ||
|- | |- | ||
| style="text-indent: -20px; padding-left: 20px;" | '''Role:''' {{{role|Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.}}} | | style="text-indent: -20px; padding-left: 20px;" | '''Role:''' {{{role|Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.}}} | ||
Revision as of 06:04, 12 July 2019
| Example |
| "Look at me, I'm a real class now!" |
| CLASS TRAITS |
| Role: Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time. |
| Power Source: Martial. You have developed your talents through intensive trained and practice. |
| Key Abilities: Charisma |
| Armor Proficiencies: Cloth, leather, hide |
| Weapon Proficiencies: Simple ranged, military ranged |
| Bonus to Defense: +1 Reflex |
| Hit Points at 1st Level: 13 + Constitution score |
| Hit Points per Level Gained: 5 |
| Healing Surges per Day: 6 + Constitution modifier |
| Trained Skills: Diplomacy. From the class skills list below, choose three more trained skills at 1st level. Class Skills: Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis) |
| Build Options: Good example, bad example |
| Class Features: Being an example to us all |
{{4e/Class
| name =
| flavor =
| role =
| power source =
| key abilities =
| armor proficiencies =
| weapon proficiencies =
| implements =
| defense =
| hp1 =
| hp+ =
| surges =
| trained skills =
| skill list =
| builds =
| features =
}}