Difference between revisions of "Template:4e/Class"

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| style="text-indent: -20px; padding-left: 20px;" | '''Role:''' {{{role|Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.}}}
 
| style="text-indent: -20px; padding-left: 20px;" | '''Role:''' {{{role|Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.}}}
 
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{{#if: {{{power source}}} | {{4e/Class Feature|Implements:|{{{power source|Martial. You have developed your talents through intensive trained and practice.}}}}} | }}
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{{#if: {{{power source}}} | {{4e/Class Feature|Power Source:|{{{power source|Martial. You have developed your talents through intensive trained and practice.}}}}} | }}
 
| style="text-indent: -20px; padding-left: 20px;" | '''Key Abilities:''' {{{key abilities|Charisma}}}
 
| style="text-indent: -20px; padding-left: 20px;" | '''Key Abilities:''' {{{key abilities|Charisma}}}
 
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Revision as of 14:13, 19 June 2019

Example
"Look at me, I'm a real class now!"
CLASS TRAITS
Role: Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.
Power Source: Martial. You have developed your talents through intensive trained and practice.
Key Abilities: Charisma
Armor Proficiencies: Cloth, leather, hide
Weapon Proficiencies: Simple ranged, military ranged
Bonus to Defense: +1 Reflex
Hit Points at 1st Level: 13 + Constitution score
Hit Points per Level Gained: 5
Healing Surges per Day: 6 + Constitution modifier
Trained Skills: Diplomacy. From the class skills list below, choose three more trained skills at 1st level.
Class Skills: Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis)
Build Options: Good example, bad example
Class Features: Being an example to us all


{{4e/Class
| name = 
| flavor = 
| role = 
| power source = 
| key abilities =
| armor proficiencies =
| weapon proficiencies = 
| implements = 
| defense =
| hp1 =
| hp+ =
| surges =
| trained skills =
| skill list =
| builds =
| features =
}}