Difference between revisions of "Template:4e/Class"
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| style="text-indent: -20px; padding-left: 20px;" | '''Role:''' {{{role|Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.}}} | | style="text-indent: -20px; padding-left: 20px;" | '''Role:''' {{{role|Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.}}} | ||
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− | | | + | {{#if: {{{power source|}}} | {{4e/Class Feature|Implements:|{{{power source|Martial. You have developed your talents through intensive trained and practice.}}}}} | }} |
− | | | + | | style="text-indent: -20px; padding-left: 20px;" | '''Key Abilities:''' {{{key abilities|Charisma}}} |
− | | style="text-indent: -20px; padding-left: 20px;" | '''Key Abilities:''' {{{key|Charisma}}} | ||
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| | | | ||
|- | |- | ||
− | | style="text-indent: -20px; padding-left: 20px;" | '''Armor Proficiencies:''' {{{armor|Cloth, leather, hide}}} | + | | style="text-indent: -20px; padding-left: 20px;" | '''Armor Proficiencies:''' {{{armor proficiencies|Cloth, leather, hide}}} |
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− | | style="text-indent: -20px; padding-left: 20px;" | '''Weapon Proficiencies:''' {{{weapon|Simple ranged, military ranged}}} | + | | style="text-indent: -20px; padding-left: 20px;" | '''Weapon Proficiencies:''' {{{weapon proficiencies|Simple ranged, military ranged}}} |
|- | |- | ||
− | {{#if: {{{implements|}}} | {{4e/Class Implements| | + | {{#if: {{{implements|}}} | {{4e/Class Feature|Implements:|{{{implements}}}}} | }} |
| style="text-indent: -20px; padding-left: 20px;" | '''Bonus to Defense:''' {{{defense|+1 Reflex}}} | | style="text-indent: -20px; padding-left: 20px;" | '''Bonus to Defense:''' {{{defense|+1 Reflex}}} | ||
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| flavor = | | flavor = | ||
| role = | | role = | ||
− | | power = | + | | power source = |
− | | key = | + | | key abilities = |
− | | armor = | + | | armor proficiencies = |
− | | weapon = | + | | weapon proficiencies = |
| implements = | | implements = | ||
| defense = | | defense = |
Revision as of 14:13, 19 June 2019
Example |
"Look at me, I'm a real class now!" |
CLASS TRAITS |
Role: Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time. |
Key Abilities: Charisma |
Armor Proficiencies: Cloth, leather, hide |
Weapon Proficiencies: Simple ranged, military ranged |
Bonus to Defense: +1 Reflex |
Hit Points at 1st Level: 13 + Constitution score |
Hit Points per Level Gained: 5 |
Healing Surges per Day: 6 + Constitution modifier |
Trained Skills: Diplomacy. From the class skills list below, choose three more trained skills at 1st level. Class Skills: Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis) |
Build Options: Good example, bad example |
Class Features: Being an example to us all |
{{4e/Class | name = | flavor = | role = | power source = | key abilities = | armor proficiencies = | weapon proficiencies = | implements = | defense = | hp1 = | hp+ = | surges = | trained skills = | skill list = | builds = | features = }}