Difference between revisions of "Template:4e/Power Attack"

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(Created page with "{| style="padding:0px; border-spacing:0; width: 480px" |- style="background: #ffffff" | '''Target:''' {{{target|One creature}}} |- style="background: #ffffff" | '''Attack:'''...")
 
 
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{| style="padding:0px; border-spacing:0; width: 480px"
 
{| style="padding:0px; border-spacing:0; width: 480px"
 
|- style="background: #ffffff"
 
|- style="background: #ffffff"
| '''Target:''' {{{target|One creature}}}
+
| '''Target:''' {{{target|Two creatures}}}
 
|- style="background: #ffffff"
 
|- style="background: #ffffff"
 
| '''Attack:''' {{{attack|Strength vs. AC (melee) or Dexterity vs. AC (ranged)}}}
 
| '''Attack:''' {{{attack|Strength vs. AC (melee) or Dexterity vs. AC (ranged)}}}
 
|- style="background: #ededed"
 
|- style="background: #ededed"
 
| '''Hit:''' {{{hit|4d10 + Charisma modifier damage, and the target is weakened until the end of your next turn.}}}''
 
| '''Hit:''' {{{hit|4d10 + Charisma modifier damage, and the target is weakened until the end of your next turn.}}}''
|}<noinclude>
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|}
 +
{{#if: {{{miss|Half damage.}}} | {{4e/Power Extra|background = white|section = Miss: | details = {{{miss|Half damage.}}}}} | }}<noinclude>
  
<pre><nowiki>
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<pre>
{{Power Attack|
+
{{4e/Power Attack
target = One creature|
+
| target =  
attack = Strength vs. AC (melee) or Dexterity vs. AC (ranged)|
+
| attack =  
hit = 4d10 + Charisma modifier damage, and the target is weakened until the end of your next turn.|
+
| hit =  
miss = Gain a +1 power bonus to attack rolls and a +2 power bonus to damage rolls against the target until the end of the encounter.|
+
| miss =  
 
}}
 
}}
</nowiki></pre>
+
</pre>
  
Use <nowiki>{{Power Extra|Miss:|details}}</nowiki> to add in what happens on a miss.
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[[Category:4e Sub-Templates|Power Extra]]</noinclude>
[[Category:4e Sub-Templates|MMAttack]]</noinclude>
 

Latest revision as of 15:00, 18 June 2019

Target: Two creatures
Attack: Strength vs. AC (melee) or Dexterity vs. AC (ranged)
Hit: 4d10 + Charisma modifier damage, and the target is weakened until the end of your next turn.
Miss: Half damage.
{{4e/Power Attack
| target = 
| attack = 
| hit = 
| miss = 
}}