Difference between revisions of "Template:4e/Monster"
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|- valign="top" style="background: #d6d6c2" | |- valign="top" style="background: #d6d6c2" | ||
| colspan=4 | '''Speed:''' {{{speed|6}}} | | colspan=4 | '''Speed:''' {{{speed|6}}} | ||
− | {{{attacks|{{MMHeader|Traits}} | + | {{{attacks|{{4e/MMHeader|Traits}} |
− | {{MMAttack| | + | {{4e/MMAttack| |
range = | | range = | | ||
name = Trap Sense| | name = Trap Sense| | ||
brackets = | | brackets = | | ||
details = The kobold gains a +2 bonus to all defenses against traps.|}} | details = The kobold gains a +2 bonus to all defenses against traps.|}} | ||
− | {{MMHeader|Standard Actions}} | + | {{4e/MMHeader|Standard Actions}} |
− | {{MMAttack| | + | {{4e/MMAttack| |
range = {{BasicMelee}}| | range = {{BasicMelee}}| | ||
name = Javelin| | name = Javelin| | ||
Line 33: | Line 33: | ||
details = +5 vs. AC; 4 damage.| | details = +5 vs. AC; 4 damage.| | ||
}} | }} | ||
− | {{MMAttack| | + | {{4e/MMAttack| |
range = {{BasicRanged}}| | range = {{BasicRanged}}| | ||
name = Javelin| | name = Javelin| | ||
Line 39: | Line 39: | ||
details = Ranged 10/20; +5 vs. AC; 4 damage.| | details = Ranged 10/20; +5 vs. AC; 4 damage.| | ||
}} | }} | ||
− | {{MMHeader|Minor Actions}} | + | {{4e/MMHeader|Minor Actions}} |
− | {{MMAttack| | + | {{4e/MMAttack| |
range = | | range = | | ||
name = Shifty| | name = Shifty| | ||
Line 62: | Line 62: | ||
| colspan=1 | | | colspan=1 | | ||
|} | |} | ||
− | {{#if: {{{equipment}}} | {{Monster Equipment|equipment = {{{equipment|hide armor, light shield, 3 javelins}}}}} | }} | + | {{#if: {{{equipment}}} | {{4e/Monster Equipment|equipment = {{{equipment|hide armor, light shield, 3 javelins}}}}} | }} |
<noinclude> | <noinclude> | ||
− | <pre | + | <pre> |
− | {{Monster| | + | {{4e/Monster |
− | name = Kobold Minion| | + | | name = Kobold Minion |
− | level = 1| | + | | level = 1 |
− | role = Minion| | + | | role = Minion |
− | size = Small| | + | | size = Small |
− | origin = natural| | + | | origin = natural |
− | type = humanoid| | + | | type = humanoid |
− | brackets = | | + | | brackets = |
− | XP = 25| | + | | XP = 25 |
− | init = +3| | + | | init = +3 |
− | perc = +1; darkvision| | + | | perc = +1; darkvision |
− | HP = 1| | + | | HP = 1 |
− | bloodied = | | + | | bloodied = |
− | AC = 15| | + | | AC = 15 |
− | fort = 11| | + | | fort = 11 |
− | reflex = 13| | + | | reflex = 13 |
− | will = 11; ''trap sense''| | + | | will = 11; ''trap sense'' |
− | extra = | | + | | extra = |
− | speed = 6| | + | | speed = 6 |
− | attacks = | + | | attacks = |
− | {{MMHeader|Traits}} | + | {{4e/MMHeader|Traits}} |
− | {{MMAttack| | + | {{4e/MMAttack |
− | range = | | + | | range = |
− | name = Trap Sense| | + | | name = Trap Sense |
− | brackets = | | + | | brackets = |
− | details = The kobold gains a +2 bonus to all defenses against traps. | + | | details = The kobold gains a +2 bonus to all defenses against traps. |
− | {{MMHeader|Standard Actions}} | + | }} |
− | {{MMAttack| | + | {{4e/MMHeader|Standard Actions}} |
− | range = {{BasicMelee}}| | + | {{4e/MMAttack |
− | name = Javelin| | + | | range = {{BasicMelee}} |
− | brackets = (standard; at-will) {{*}} '''Weapon'''| | + | | name = Javelin |
− | details = +5 vs. AC; 4 damage.| | + | | brackets = (standard; at-will) {{*}} '''Weapon''' |
+ | | details = +5 vs. AC; 4 damage. | ||
+ | }} | ||
+ | {{4e/MMAttack| | ||
+ | | range = {{BasicRanged}} | ||
+ | | name = Javelin | ||
+ | | brackets = (standard; at-will) {{*}} '''Weapon''' | ||
+ | | details = Ranged 10/20; +5 vs. AC; 4 damage. | ||
+ | }} | ||
+ | {{4e/MMHeader|Minor Actions}} | ||
+ | {{4e/MMAttack| | ||
+ | | range = | ||
+ | | name = Shifty | ||
+ | | brackets = (minor; at-will) | ||
+ | | details = The kobold shifts 1 square. | ||
}} | }} | ||
− | + | | align = Evil | |
− | + | | languages = Common, Draconic | |
− | + | | skills = Stealth +4, Thievery +4 | |
− | + | | str = 8 (-1) | |
− | + | | dex = 16 (+3) | |
+ | | con = 12 (+1) | ||
+ | | int = 9 (-1) | ||
+ | | wis = 12 (+1) | ||
+ | | cha = 10 (+0) | ||
+ | | equipment = hide armor, light shield, 3 javelins | ||
}} | }} | ||
− | + | </pre> | |
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− | |||
− | |||
− | |||
− | |||
− | |||
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− | <pre | + | <pre> |
− | {{Monster| | + | {{4e/Monster |
− | name = | | + | | name = |
− | level = | | + | | level = |
− | role = | | + | | role = |
− | size = | | + | | size = |
− | origin = | | + | | origin = |
− | type = | | + | | type = |
− | brackets = | | + | | brackets = |
− | XP = | | + | | XP = |
− | init = | | + | | init = |
− | perc = | | + | | perc = |
− | HP = | | + | | HP = |
− | bloodied = | | + | | bloodied = |
− | AC = | | + | | AC = |
− | fort = | | + | | fort = |
− | reflex = | | + | | reflex = |
− | will = | | + | | will = |
− | extra = {{MMextra|Effect|details}}| | + | | extra = {{4e/MMextra|Effect|details}} |
− | speed = | | + | | speed = |
− | attacks = | + | | attacks = |
− | {{MMHeader|Standard Actions}} | + | {{4e/MMHeader|Standard Actions}} |
− | {{MMAttack| | + | {{4e/MMAttack| |
range = | | range = | | ||
name = | | name = | | ||
brackets = | | brackets = | | ||
details = |}} | details = |}} | ||
− | | | + | | align = |
− | align = | | + | | languages = |
− | languages = | | + | | skills = |
− | skills = | | + | | str = 10 (+0) |
− | str = 10 (+0)| | + | | dex = 10 (+0) |
− | dex = 10 (+0)| | + | | con = 10 (+0) |
− | con = 10 (+0)| | + | | int = 10 (+0) |
− | int = 10 (+0)| | + | | wis = 10 (+0) |
− | wis = 10 (+0)| | + | | cha = 10 (+0) |
− | cha = 10 (+0)| | + | | equipment = |
− | equipment = | + | }} |
− | + | </pre> | |
− | Use <nowiki>{{MMextra|Effect|details}}</nowiki> in the | + | Use <code><nowiki>{{MMextra|Effect|details}}</nowiki></code> in the <code>extra</code> area to add in resistances, immunities, action points and the like. |
[[Category:4e Templates|Monster]]</noinclude> | [[Category:4e Templates|Monster]]</noinclude> |
Revision as of 14:49, 18 June 2019
Kobold Minion | Level 1 Minion | ||
Small natural humanoid | XP 25 | ||
Initiative: +3 | Senses: Perception +1; darkvision | ||
HP: 1 | Bloodied: | ||
AC: 15 | Fort: 11 | Reflex: 13 | Will: 11; trap sense |
Speed: 6 | |||
Traits | |||
Trap Sense (force) ✦ At-Will | |||
The kobold gains a +2 bonus to all defenses against traps. | |||
Standard Actions | |||
{{4e/Template:BasicMelee}} Javelin (force) ✦ At-Will | |||
+5 vs. AC; 4 damage. | |||
{{4e/Template:BasicRanged}} Javelin (force) ✦ At-Will | |||
Ranged 10/20; +5 vs. AC; 4 damage. | |||
Minor Actions | |||
Shifty (force) ✦ At-Will | |||
The kobold shifts 1 square. | |||
Alignment: Evil | Languages: Common, Draconic | ||
Skills: Stealth +4, Thievery +4 | |||
STR: 8 (-1) | DEX: 16 (+3) | WIS: 12 (+1) | |
CON: 12 (+1) | INT: 9 (-1) | CHA: 10 (+0) |
Equipment: hide armor, light shield, 3 javelins |
{{4e/Monster | name = Kobold Minion | level = 1 | role = Minion | size = Small | origin = natural | type = humanoid | brackets = | XP = 25 | init = +3 | perc = +1; darkvision | HP = 1 | bloodied = | AC = 15 | fort = 11 | reflex = 13 | will = 11; ''trap sense'' | extra = | speed = 6 | attacks = {{4e/MMHeader|Traits}} {{4e/MMAttack | range = | name = Trap Sense | brackets = | details = The kobold gains a +2 bonus to all defenses against traps. }} {{4e/MMHeader|Standard Actions}} {{4e/MMAttack | range = {{BasicMelee}} | name = Javelin | brackets = (standard; at-will) {{*}} '''Weapon''' | details = +5 vs. AC; 4 damage. }} {{4e/MMAttack| | range = {{BasicRanged}} | name = Javelin | brackets = (standard; at-will) {{*}} '''Weapon''' | details = Ranged 10/20; +5 vs. AC; 4 damage. }} {{4e/MMHeader|Minor Actions}} {{4e/MMAttack| | range = | name = Shifty | brackets = (minor; at-will) | details = The kobold shifts 1 square. }} | align = Evil | languages = Common, Draconic | skills = Stealth +4, Thievery +4 | str = 8 (-1) | dex = 16 (+3) | con = 12 (+1) | int = 9 (-1) | wis = 12 (+1) | cha = 10 (+0) | equipment = hide armor, light shield, 3 javelins }}
{{4e/Monster | name = | level = | role = | size = | origin = | type = | brackets = | XP = | init = | perc = | HP = | bloodied = | AC = | fort = | reflex = | will = | extra = {{4e/MMextra|Effect|details}} | speed = | attacks = {{4e/MMHeader|Standard Actions}} {{4e/MMAttack| range = | name = | brackets = | details = |}} | align = | languages = | skills = | str = 10 (+0) | dex = 10 (+0) | con = 10 (+0) | int = 10 (+0) | wis = 10 (+0) | cha = 10 (+0) | equipment = }}
Use {{MMextra|Effect|details}}
in the extra
area to add in resistances, immunities, action points and the like.