Template:4e/Familiar: Difference between revisions
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Fuego Fish (talk | contribs) m Fuego Fish moved page Template:Familiar to Template:4e/Familiar |
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{| style="padding:0px; border-spacing:0; width: 480px" | {| style="padding:0px; border-spacing:0; width: 480px" | ||
|- style="background | |- style="{{4e/{{{background|MM}}}}}; color: #ffffff" | ||
| colspan=2 | '''{{{name|Cool Frog}}}''' | | colspan=2 | '''{{{name|Cool Frog}}}''' | ||
| colspan=2 style="text-align:right; font-size:90%" | '''Familiar''' | | colspan=2 style="text-align:right; font-size:90%" | '''Familiar''' | ||
Line 19: | Line 19: | ||
<pre><nowiki> | <pre><nowiki> | ||
{{Familiar| | {{4e/Familiar | ||
name = Cool Frog| | | background = MM | ||
flavor = The only familiar a dolphin could ever need.| | | name = Cool Frog | ||
speed = 2, swim 4| | | flavor = The only familiar a dolphin could ever need. | ||
senses = sunglasses| | | speed = 2, swim 4 | ||
constant = You gain a +2 bonus to Cool checks.<br>You gain a +2 bonus to saving throws against gettin' mad.| | | senses = sunglasses | ||
active = '''Quit Gettin' Mad:''' Once per encounter as a minor action, all creatures adjacent to your cool frog familiar can't make attacks until the end of your next turn. | | constant = You gain a +2 bonus to Cool checks.<br>You gain a +2 bonus to saving throws against gettin' mad. | ||
| active = '''Quit Gettin' Mad:''' Once per encounter as a minor action, all creatures adjacent to your cool frog familiar can't make attacks until the end of your next turn. | |||
}} | |||
</nowiki></pre> | </nowiki></pre> | ||
<pre><nowiki> | <pre><nowiki> | ||
{{Familiar| | {{4e/Familiar | ||
name = | | | background = MM | ||
flavor = | | | name = | ||
speed = | | | flavor = | ||
senses = | | | speed = | ||
constant = | | | senses = | ||
active = | | constant = | ||
| active = | |||
}} | |||
</nowiki></pre> | </nowiki></pre> | ||
If the familiar has no special senses (low-light vision, blindsight, etc.) leave | If the familiar has no special senses (low-light vision, blindsight, etc.) leave <code>senses</code> blank. | ||
[[Category:4e Templates|Familiar]] | [[Category:4e Templates|Familiar]] | ||
<noinclude> | <noinclude> |
Latest revision as of 14:40, 18 June 2019
Cool Frog | Familiar | ||
The only familiar a dolphin could ever need. | |||
Speed 2, swim 4 | Senses sunglasses | ||
Constant Benefits | |||
You gain a +2 bonus to Cool checks. You gain a +2 bonus to saving throws against gettin' mad. | |||
Active Benefits | |||
Quit Gettin' Mad: Once per encounter as a minor action, all creatures adjacent to your frog familiar can't make attacks until the end of your next turn. |
{{4e/Familiar | background = MM | name = Cool Frog | flavor = The only familiar a dolphin could ever need. | speed = 2, swim 4 | senses = sunglasses | constant = You gain a +2 bonus to Cool checks.<br>You gain a +2 bonus to saving throws against gettin' mad. | active = '''Quit Gettin' Mad:''' Once per encounter as a minor action, all creatures adjacent to your cool frog familiar can't make attacks until the end of your next turn. }}
{{4e/Familiar | background = MM | name = | flavor = | speed = | senses = | constant = | active = }}
If the familiar has no special senses (low-light vision, blindsight, etc.) leave senses
blank.