Template:4e/Vehicle: Difference between revisions
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Fuego Fish (talk | contribs) Created page with "{| style="padding:0px; border-spacing:0; width: 480px" |- style="background: #4d5b2d; color: #ffffff" | colspan=4 | '''{{{name|Airship}}}''' |- style="background: #4d5b2d; col..." |
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|- style="background: #d6d6c2" | |- style="background: #d6d6c2" | ||
| colspan=4 | '''Speed:''' {{{speed|0, fly 12 (hover), overland flight 15}}} | | colspan=4 | '''Speed:''' {{{speed|0, fly 12 (hover), overland flight 15}}} | ||
{{{sections|{{Vehicle Section| | {{{sections|{{4e/Vehicle Section| | ||
title = Pilot| | title = Pilot| | ||
text = The pilot must stand at a control wheel, typically at the front of the topmost deck of the airship cabin.| | text = The pilot must stand at a control wheel, typically at the front of the topmost deck of the airship cabin.| | ||
}} | }} | ||
{{Vehicle Section| | {{4e/Vehicle Section| | ||
title = Crew| | title = Crew| | ||
text = In addition to the pilot, an airship requires a crew of five, all of whom use a standard action each round to help control the vessel. Reduce the ship’s speed by 4 for each missing crew member. At fly speed 0, the ship is unable to travel and flies out of control.| | text = In addition to the pilot, an airship requires a crew of five, all of whom use a standard action each round to help control the vessel. Reduce the ship’s speed by 4 for each missing crew member. At fly speed 0, the ship is unable to travel and flies out of control.| | ||
}} | }} | ||
{{Vehicle Section| | {{4e/Vehicle Section| | ||
title = Load| | title = Load| | ||
text = Thirty Medium creatures; twenty tons of cargo.| | text = Thirty Medium creatures; twenty tons of cargo.| | ||
}} | }} | ||
{{Vehicle Section| | {{4e/Vehicle Section| | ||
title = Out of Control| | title = Out of Control| | ||
text = An out-of-control airship moves forward at half speed. Each round, it has a 50% chance of descending. It descends 5 squares for the first 10 rounds it is out of control. After 10 rounds, it descends 10 squares per round. An out-of-control airship that hits the ground after descending more than 20 squares is destroyed.| | text = An out-of-control airship moves forward at half speed. Each round, it has a 50% chance of descending. It descends 5 squares for the first 10 rounds it is out of control. After 10 rounds, it descends 10 squares per round. An out-of-control airship that hits the ground after descending more than 20 squares is destroyed.| | ||
}} | }} | ||
{{Vehicle Section| | {{4e/Vehicle Section| | ||
title = Decks| | title = Decks| | ||
text = The airship’s cabin has four decks: an exterior observation platform, the topmost crew deck, a middle deck for passengers, and a lower cargo hold.| | text = The airship’s cabin has four decks: an exterior observation platform, the topmost crew deck, a middle deck for passengers, and a lower cargo hold.| | ||
}} | }} | ||
{{Vehicle Section| | {{4e/Vehicle Section| | ||
title = Fragile Propulsion| | title = Fragile Propulsion| | ||
text = For every 50 damage the airship takes, its speed is reduced by 2 squares. At fly speed 0, the ship is unable to travel and floats out of control.|}}}}} | text = For every 50 damage the airship takes, its speed is reduced by 2 squares. At fly speed 0, the ship is unable to travel and floats out of control.|}}}}} | ||
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|}<noinclude> | |}<noinclude> | ||
<pre> | <pre> | ||
{{Vehicle| | {{4e/Vehicle | ||
name = Airship| | | name = Airship | ||
size = Gargantuan| | | size = Gargantuan | ||
HP = 400| | | HP = 400 | ||
space = 4 squares by 8 squares| | | space = 4 squares by 8 squares | ||
cost = 85,000gp| | | cost = 85,000gp | ||
AC = 4| | | AC = 4 | ||
fort = 20| | | fort = 20 | ||
reflex = 2| | | reflex = 2 | ||
speed = 0, fly 12 (hover), overland flight 15| | | speed = 0, fly 12 (hover), overland flight 15 | ||
sections = {{Vehicle Section| | | sections = {{4e/Vehicle Section | ||
title = Pilot| | | title = Pilot | ||
text = The pilot must stand at a control wheel, typically at the front of the topmost deck of the airship cabin. | | text = The pilot must stand at a control wheel, typically at the front of the topmost deck of the airship cabin.}} | ||
}} | |||
</pre> | </pre> | ||
<pre> | <pre> | ||
{{Vehicle| | {{4e/Vehicle | ||
name = | | | name = | ||
size = | | | size = | ||
HP = | | | HP = | ||
space = | | space = x squares by y squares | ||
cost = gp| | | cost = 0 gp | ||
AC = | | | AC = | ||
fort = | | | fort = | ||
reflex = | | | reflex = | ||
speed = | | | speed = | ||
sections = {{Vehicle Section| | | sections = {{4e/Vehicle Section | ||
title = | | | title = | ||
text = | | text = }} | ||
}} | |||
</pre> | </pre> | ||
Add more | Add more <code><nowiki>{{4e/Vehicle Section}}</nowiki></code> as needed. | ||
[[Category:4e Templates|Vehicle]] | [[Category:4e Templates|Vehicle]] | ||
</noinclude> | </noinclude> |
Latest revision as of 14:38, 18 June 2019
Airship | |||
Gargantuan vehicle | |||
HP: 400 | Space: 4 squares by 8 squares | Cost: 85,000gp | |
AC: 4 | Fort: 20 | Reflex: 2 | |
Speed: 0, fly 12 (hover), overland flight 15 | |||
Pilot | |||
The pilot must stand at a control wheel, typically at the front of the topmost deck of the airship cabin. | |||
Crew | |||
In addition to the pilot, an airship requires a crew of five, all of whom use a standard action each round to help control the vessel. Reduce the ship’s speed by 4 for each missing crew member. At fly speed 0, the ship is unable to travel and flies out of control. | |||
Load | |||
Thirty Medium creatures; twenty tons of cargo. | |||
Out of Control | |||
An out-of-control airship moves forward at half speed. Each round, it has a 50% chance of descending. It descends 5 squares for the first 10 rounds it is out of control. After 10 rounds, it descends 10 squares per round. An out-of-control airship that hits the ground after descending more than 20 squares is destroyed. | |||
Decks | |||
The airship’s cabin has four decks: an exterior observation platform, the topmost crew deck, a middle deck for passengers, and a lower cargo hold. | |||
Fragile Propulsion | |||
For every 50 damage the airship takes, its speed is reduced by 2 squares. At fly speed 0, the ship is unable to travel and floats out of control. |
{{4e/Vehicle | name = Airship | size = Gargantuan | HP = 400 | space = 4 squares by 8 squares | cost = 85,000gp | AC = 4 | fort = 20 | reflex = 2 | speed = 0, fly 12 (hover), overland flight 15 | sections = {{4e/Vehicle Section | title = Pilot | text = The pilot must stand at a control wheel, typically at the front of the topmost deck of the airship cabin.}} }}
{{4e/Vehicle | name = | size = | HP = | space = x squares by y squares | cost = 0 gp | AC = | fort = | reflex = | speed = | sections = {{4e/Vehicle Section | title = | text = }} }}
Add more {{4e/Vehicle Section}}
as needed.