Difference between revisions of "Template:4e/Class"
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− | {| style="background: #022c47; color: #ffffff; font-size: 165%; text-transform: uppercase; padding-left: 15px; width:60%; border-top: 3px solid #d8c083; border-right: 1px solid #d8c083; border-radius: 0px 30px 0px 0px;" | + | {| style="background: #022c47; color: #ffffff; font-size: 165%; font-weight: 600; text-transform: uppercase; padding-left: 15px; width:60%; border-top: 3px solid #d8c083; border-right: 1px solid #d8c083; border-radius: 0px 30px 0px 0px;" |
| {{{name|Example}}} | | {{{name|Example}}} | ||
|} | |} |
Revision as of 15:41, 16 June 2019
Example |
"Look at me, I'm a real class now!" |
CLASS TRAITS |
Role: Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time. |
Power Source: Martial. You have developed your talents through intensive trained and practice. |
Key Abilities: Charisma |
Armor Proficiencies: Cloth, leather, hide |
Weapon Proficiencies: Simple ranged, military ranged |
Bonus to Defense: +1 Reflex |
Hit Points at 1st Level: 13 + Constitution score |
Hit Points per Level Gained: 5 |
Healing Surges per Day: 6 + Constitution modifier |
Trained Skills: Diplomacy. From the class skills list below, choose three more trained skills at 1st level. Class Skills: Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis) |
Build Options: Good example, bad example |
Class Features: Being an example to us all |
{{Item | name = | flavor = | role = | power = | key = | armor = | weapon = | implements = | defense = | hp1 = | hp+ = | surges = | trained skills = | skill list = | builds = | features = }}