Difference between revisions of "Template:4e/Class"

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Line 21: Line 21:
 
| style="text-indent: -20px; padding-left: 20px;" | '''Weapon Proficiencies:''' {{{weapon}}}
 
| style="text-indent: -20px; padding-left: 20px;" | '''Weapon Proficiencies:''' {{{weapon}}}
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Implements:''' {{{implements}}}
+
{{#if: {{{implements}}} | {{Class Implements|implements = {{{implements}}}}} | }}
|-
 
 
| style="text-indent: -20px; padding-left: 20px;" | '''Bonus to Defense:''' {{{defense}}}
 
| style="text-indent: -20px; padding-left: 20px;" | '''Bonus to Defense:''' {{{defense}}}
 
|-
 
|-
Line 44: Line 43:
 
|}
 
|}
 
<noinclude>
 
<noinclude>
 +
 +
<pre><nowiki>
 +
{{Item
 +
| name =
 +
| flavor =
 +
| role =
 +
| power =
 +
| key =
 +
| armor =
 +
| weapon =
 +
| implements =
 +
| defense =
 +
| hp1 =
 +
| hp+ =
 +
| surges =
 +
| sskills =
 +
| builds =
 +
| features =
 +
}}
 +
</nowiki></pre>
  
 
[[Category:4e Templates|Class]]</noinclude>
 
[[Category:4e Templates|Class]]</noinclude>

Revision as of 13:43, 16 June 2019

{{{name}}}
{{{flavor}}}
Template:Class Implements
CLASS TRAITS
Role: {{{role}}}
Power Source: {{{power}}}
Key Abilities: {{{key}}}
Armor Proficiencies: {{{armor}}}
Weapon Proficiencies: {{{weapon}}}
Bonus to Defense: {{{defense}}}
Hit Points at 1st Level: {{{hp1}}}
Hit Points per Level Gained: {{{hp+}}}
Healing Surges per Day: {{{surges}}}
Trained Skills: {{{skills}}}
Build Options: {{{builds}}}
Class Features: {{{features}}}


{{Item
| name = 
| flavor = 
| role = 
| power = 
| key =
| armor =
| weapon = 
| implements = 
| defense =
| hp1 =
| hp+ =
| surges =
| sskills =
| builds =
| features =
}}