Difference between revisions of "Template:4e/Monster"
Jump to navigation
Jump to search
Fuego Fish (talk | contribs) |
Fuego Fish (talk | contribs) |
||
(17 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{| style="padding:0px; border-spacing:0; width: 480px" | {| style="padding:0px; border-spacing:0; width: 480px" | ||
|- valign="top" style="background: #4d5b2d; color: #ffffff" | |- valign="top" style="background: #4d5b2d; color: #ffffff" | ||
− | | colspan=2 style="padding-left: 3px; font-weight: bold | + | | colspan=2 style="padding-left: 3px; font-weight: bold" | {{{name|Kobold Minion}}} |
− | | colspan=2 style="vertical-align: bottom; text-align:right | + | | colspan=2 style="vertical-align: bottom; text-align:right; padding-right: 3px; font-weight: bold;" | {{#if: {{{level|1}}} | Level {{{level|1}}} | }}{{{role|Minion}}} |
|- valign="top" style="background: #4d5b2d; color: #ffffff" | |- valign="top" style="background: #4d5b2d; color: #ffffff" | ||
− | | colspan= | + | | colspan=2 style="font-size:90%; padding-left: 3px"| '''{{{size|Small}}} {{{origin|natural}}} {{{type|humanoid}}} {{{brackets|}}}''' |
− | | colspan= | + | | colspan=2 style="text-align:right; font-size:90%; padding-right: 3px; font-weight: bold;" | {{#if: {{{XP|25}}} | XP {{{XP|25}}} | }} |
+ | |} | ||
+ | {| style="padding:0px; border-spacing:0; width: 480px" | ||
|- valign="top" style="background: #d6d6c2" | |- valign="top" style="background: #d6d6c2" | ||
− | | colspan= | + | | colspan=3 style="padding-left: 3px" | '''HP:''' {{{HP|1}}}''';''' {{#ifeq: Minion | {{{role}}} | a missed attack never damages a minion. | '''Bloodied:''' }} {{{bloodied| }}} |
− | | colspan= | + | | colspan=1 style="text-align: right; padding-right: 3px" | '''Initiative:''' {{{init|+3}}} |
|- valign="top" style="background: #d6d6c2" | |- valign="top" style="background: #d6d6c2" | ||
− | | colspan= | + | | colspan=3 style="padding-left: 3px" | '''AC''' {{{AC|15}}}''';''' '''Fortitude''' {{{fort|11}}}, '''Reflex''' {{{reflex|13}}}, '''Will:''' {{{will|11}}} |
− | | colspan= | + | | colspan=1 style="text-align: right; padding-right: 3px" | '''Perception:''' {{{perception|+1}}} |
+ | |- valign="top" style="background: #d6d6c2" | ||
+ | | colspan=3 style="padding-left: 3px" | '''Speed:''' {{{speed|6}}} | ||
+ | | colspan=1 style="text-align: right; padding-right: 3px" | {{{vision|Darkvision}}} | ||
|- valign="top" style="background: #d6d6c2" | |- valign="top" style="background: #d6d6c2" | ||
− | |||
− | |||
− | |||
− | |||
{{{extra| }}} | {{{extra| }}} | ||
− | |||
− | |||
{{{attacks|{{4e/MMHeader|Traits}} | {{{attacks|{{4e/MMHeader|Traits}} | ||
{{4e/MMAttack| | {{4e/MMAttack| | ||
− | range = | | + | | range = |
− | name = Trap Sense| | + | | name = Trap Sense |
− | + | | keywords = | |
− | details = The kobold gains a +2 bonus to all defenses against traps. | + | | frequency = |
+ | | details = The kobold gains a +2 bonus to all defenses against traps.}} | ||
{{4e/MMHeader|Standard Actions}} | {{4e/MMHeader|Standard Actions}} | ||
+ | {{4e/MMAttack | ||
+ | | range = Basic Melee | ||
+ | | name = Javelin | ||
+ | | keywords = weapon| | ||
+ | | frequency = At-Will | ||
+ | | details = ''Attack:'' Melee 1 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}} | ||
{{4e/MMAttack| | {{4e/MMAttack| | ||
− | range = Basic | + | | range = Basic Ranged |
− | name = Javelin | + | | name = Javelin |
− | + | | keywords = weapon | |
− | + | | frequency = At-Will | |
− | + | | details = ''Attack:'' Ranged 10/20 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
{{4e/MMHeader|Minor Actions}} | {{4e/MMHeader|Minor Actions}} | ||
− | {{4e/MMAttack| | + | {{4e/MMAttack |
− | range = | | + | | range = |
− | name = Shifty| | + | | name = Shifty |
− | + | | frequency = At-Will | |
− | details = The kobold shifts 1 square. | + | | keywords = |
+ | | details = The kobold shifts 1 square. | ||
}}}}} | }}}}} | ||
+ | {{#if: {{{skills}}} | {{!}}- valign="top" style="background: #c3c6ad" | ||
+ | {{!}} colspan=4 style="padding-left: 3px" {{!}} '''Skills''' {{{skills|Stealth +4, Thievery +4}}} | }} | ||
|- valign="top" style="background: #c3c6ad" | |- valign="top" style="background: #c3c6ad" | ||
− | + | | colspan=1 style="padding-left: 3px" | '''Str''' {{{str|8 (-1)}}} | |
− | + | | colspan=1 | '''Dex''' {{{dex|16 (+3)}}} | |
− | + | | colspan=1 | '''Wis''' {{{wis|12 (+1)}}} | |
− | |||
− | |||
− | | colspan=1 style="padding-left: 3px" | ''' | ||
− | | colspan=1 | ''' | ||
− | | colspan=1 | ''' | ||
| colspan=1 | | | colspan=1 | | ||
|- valign="top" style="background: #c3c6ad" | |- valign="top" style="background: #c3c6ad" | ||
− | | colspan=1 style="padding-left: 3px" | ''' | + | | colspan=1 style="padding-left: 3px" | '''Con''' {{{con|12 (+1)}}} |
− | | colspan=1 | ''' | + | | colspan=1 | '''Int''' {{{int|9 (-1)}}} |
− | | colspan=1 | ''' | + | | colspan=1 | '''Cha''' {{{cha|10 (+0)}}} |
| colspan=1 | | | colspan=1 | | ||
− | |} | + | |- valign="top" style="background: #d6d6c2" |
− | {{#if: {{{equipment}}} | {{4e/Monster Equipment|equipment = {{{equipment|hide armor, light shield, 3 javelins}}}}} | }} | + | | colspan=2 style="padding-left: 3px" | '''Alignment''' {{{align|Evil}}} |
− | <noinclude> | + | | colspan=2 | '''Languages''' {{{languages|Common, Draconic}}} |
+ | |}{{#if: {{{equipment}}} | | ||
+ | {{4e/Monster Equipment|equipment = {{{equipment|hide armor, light shield, 3 javelins}}}}} | }}<noinclude> | ||
<pre> | <pre> | ||
Line 76: | Line 76: | ||
| XP = 25 | | XP = 25 | ||
| init = +3 | | init = +3 | ||
− | | | + | | perception = +1 |
+ | | vision = Darkvision | ||
| HP = 1 | | HP = 1 | ||
| bloodied = | | bloodied = | ||
Line 82: | Line 83: | ||
| fort = 11 | | fort = 11 | ||
| reflex = 13 | | reflex = 13 | ||
− | | will = 11 | + | | will = 11 |
| extra = | | extra = | ||
| speed = 6 | | speed = 6 | ||
| attacks = | | attacks = | ||
{{4e/MMHeader|Traits}} | {{4e/MMHeader|Traits}} | ||
− | {{4e/MMAttack | + | {{4e/MMAttack| |
| range = | | range = | ||
| name = Trap Sense | | name = Trap Sense | ||
− | | | + | | keywords = |
− | | details = The kobold gains a +2 bonus to all defenses against traps. | + | | frequency = |
− | }} | + | | details = The kobold gains a +2 bonus to all defenses against traps.}} |
{{4e/MMHeader|Standard Actions}} | {{4e/MMHeader|Standard Actions}} | ||
{{4e/MMAttack | {{4e/MMAttack | ||
| range = Basic Melee | | range = Basic Melee | ||
| name = Javelin | | name = Javelin | ||
− | | | + | | keywords = weapon| |
− | + | | frequency = At-Will | |
− | }} | + | | details = ''Attack:'' Melee 1 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}} |
{{4e/MMAttack| | {{4e/MMAttack| | ||
| range = Basic Ranged | | range = Basic Ranged | ||
| name = Javelin | | name = Javelin | ||
− | | | + | | keywords = weapon |
− | + | | frequency = At-Will | |
− | }} | + | | details = ''Attack:'' Ranged 10/20 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}} |
{{4e/MMHeader|Minor Actions}} | {{4e/MMHeader|Minor Actions}} | ||
− | {{4e/MMAttack | + | {{4e/MMAttack |
| range = | | range = | ||
| name = Shifty | | name = Shifty | ||
− | | | + | | frequency = At-Will |
+ | | keywords = | ||
| details = The kobold shifts 1 square. | | details = The kobold shifts 1 square. | ||
}} | }} | ||
− | |||
− | |||
| skills = Stealth +4, Thievery +4 | | skills = Stealth +4, Thievery +4 | ||
| str = 8 (-1) | | str = 8 (-1) | ||
Line 122: | Line 122: | ||
| wis = 12 (+1) | | wis = 12 (+1) | ||
| cha = 10 (+0) | | cha = 10 (+0) | ||
+ | | align = Evil | ||
+ | | languages = Common, Draconic | ||
| equipment = hide armor, light shield, 3 javelins | | equipment = hide armor, light shield, 3 javelins | ||
}} | }} | ||
Line 137: | Line 139: | ||
| XP = | | XP = | ||
| init = | | init = | ||
− | | | + | | perception = |
+ | | vision = | ||
| HP = | | HP = | ||
| bloodied = | | bloodied = | ||
Line 153: | Line 156: | ||
brackets = | | brackets = | | ||
details = |}} | details = |}} | ||
− | |||
− | |||
| skills = | | skills = | ||
| str = 10 (+0) | | str = 10 (+0) | ||
Line 162: | Line 163: | ||
| wis = 10 (+0) | | wis = 10 (+0) | ||
| cha = 10 (+0) | | cha = 10 (+0) | ||
+ | | align = | ||
+ | | languages = | ||
| equipment = | | equipment = | ||
}} | }} |
Latest revision as of 22:42, 3 August 2021
Kobold Minion | Level 1 Minion | ||
Small natural humanoid | XP 25 |
Equipment: hide armor, light shield, 3 javelins |
{{4e/Monster | name = Kobold Minion | level = 1 | role = Minion | size = Small | origin = natural | type = humanoid | brackets = | XP = 25 | init = +3 | perception = +1 | vision = Darkvision | HP = 1 | bloodied = | AC = 15 | fort = 11 | reflex = 13 | will = 11 | extra = | speed = 6 | attacks = {{4e/MMHeader|Traits}} {{4e/MMAttack| | range = | name = Trap Sense | keywords = | frequency = | details = The kobold gains a +2 bonus to all defenses against traps.}} {{4e/MMHeader|Standard Actions}} {{4e/MMAttack | range = Basic Melee | name = Javelin | keywords = weapon| | frequency = At-Will | details = ''Attack:'' Melee 1 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}} {{4e/MMAttack| | range = Basic Ranged | name = Javelin | keywords = weapon | frequency = At-Will | details = ''Attack:'' Ranged 10/20 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}} {{4e/MMHeader|Minor Actions}} {{4e/MMAttack | range = | name = Shifty | frequency = At-Will | keywords = | details = The kobold shifts 1 square. }} | skills = Stealth +4, Thievery +4 | str = 8 (-1) | dex = 16 (+3) | con = 12 (+1) | int = 9 (-1) | wis = 12 (+1) | cha = 10 (+0) | align = Evil | languages = Common, Draconic | equipment = hide armor, light shield, 3 javelins }}
{{4e/Monster | name = | level = | role = | size = | origin = | type = | brackets = | XP = | init = | perception = | vision = | HP = | bloodied = | AC = | fort = | reflex = | will = | extra = {{4e/MMextra|light|Effect|details}} | speed = | attacks = {{4e/MMHeader|Standard Actions}} {{4e/MMAttack| range = | name = | brackets = | details = |}} | skills = | str = 10 (+0) | dex = 10 (+0) | con = 10 (+0) | int = 10 (+0) | wis = 10 (+0) | cha = 10 (+0) | align = | languages = | equipment = }}
Use {{MMextra|Effect|details}}
in the extra
area to add in resistances, immunities, action points and the like.