Template:4e/Monster: Difference between revisions

From Trad Games Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(25 intermediate revisions by the same user not shown)
Line 1: Line 1:
{| style="padding:0px; border-spacing:0; width: 480px"
{| style="padding:0px; border-spacing:0; width: 480px"
|- valign="top" style="background: #4d5b2d; color: #ffffff"
|- valign="top" style="background: #4d5b2d; color: #ffffff"
| colspan=2 | '''{{{name|Kobold Minion}}}'''
| colspan=2 style="padding-left: 3px; font-weight: bold" | {{{name|Kobold Minion}}}
| colspan=2 style="text-align:right; font-size:90%" | '''Level {{{level|1}}} {{{role|Minion}}}'''
| colspan=2 style="vertical-align: bottom; text-align:right; padding-right: 3px; font-weight: bold;" | {{#if: {{{level|1}}} | Level {{{level|1}}} | }}{{{role|Minion}}}
|- valign="top" style="background: #4d5b2d; color: #ffffff"
|- valign="top" style="background: #4d5b2d; color: #ffffff"
| colspan=3 style="font-size:90%"| '''{{{size|Small}}} {{{origin|natural}}} {{{type|humanoid}}} {{{brackets|}}}'''
| colspan=2 style="font-size:90%; padding-left: 3px"| '''{{{size|Small}}} {{{origin|natural}}} {{{type|humanoid}}} {{{brackets|}}}'''
| colspan=1 style="text-align:right; font-size:90%" | '''XP {{{XP|25}}}'''
| colspan=2 style="text-align:right; font-size:90%; padding-right: 3px; font-weight: bold;" | {{#if: {{{XP|25}}} | XP {{{XP|25}}} | }}
|}
{| style="padding:0px; border-spacing:0; width: 480px"
|- valign="top" style="background: #d6d6c2"
|- valign="top" style="background: #d6d6c2"
| colspan=2 | '''Initiative:''' {{{init|+3}}}
| colspan=3 style="padding-left: 3px" | '''HP:''' {{{HP|1}}}''';''' {{#ifeq: Minion | {{{role}}} | a missed attack never damages a minion. | '''Bloodied:''' }} {{{bloodied| }}}
| colspan=2 | '''Senses:''' Perception {{{perc|+1; darkvision}}}
| colspan=1 style="text-align: right; padding-right: 3px" | '''Initiative:''' {{{init|+3}}}
|- valign="top" style="background: #d6d6c2"
|- valign="top" style="background: #d6d6c2"
| colspan=2 | '''HP:''' {{{HP|1}}}
| colspan=3 style="padding-left: 3px" | '''AC''' {{{AC|15}}}''';''' '''Fortitude''' {{{fort|11}}}, '''Reflex''' {{{reflex|13}}}, '''Will:''' {{{will|11}}}
| colspan=2 | '''Bloodied:''' {{{bloodied| }}}
| colspan=1 style="text-align: right; padding-right: 3px" | '''Perception:''' {{{perception|+1}}}
|- valign="top" style="background: #d6d6c2"
| colspan=3 style="padding-left: 3px" | '''Speed:''' {{{speed|6}}}
| colspan=1 style="text-align: right; padding-right: 3px" | {{{vision|Darkvision}}}
|- valign="top" style="background: #d6d6c2"
|- valign="top" style="background: #d6d6c2"
| colspan=1 | '''AC:''' {{{AC|15}}}
| colspan=1 | '''Fort:''' {{{fort|11}}}
| colspan=1 | '''Reflex:''' {{{reflex|13}}}
| colspan=1 | '''Will:''' {{{will|11; ''trap sense''}}}
{{{extra| }}}
{{{extra| }}}
|- valign="top" style="background: #d6d6c2"
{{{attacks|{{4e/MMHeader|Traits}}
| colspan=4 | '''Speed:''' {{{speed|6}}}
{{4e/MMAttack|
{{{attacks|{{MMHeader|Traits}}
| range =  
{{MMAttack|
| name = Trap Sense
range = |
| keywords =
name = Trap Sense|
| frequency =  
brackets = |
| details = The kobold gains a +2 bonus to all defenses against traps.}}
details = The kobold gains a +2 bonus to all defenses against traps.|}}
{{4e/MMHeader|Standard Actions}}
{{MMHeader|Standard Actions}}
{{4e/MMAttack
{{MMAttack|
| range = Basic Melee
range = {{BasicMelee}}|
| name = Javelin
name = Javelin|
| keywords = weapon|
brackets = (standard; at-will) {{*}} '''Weapon'''|
| frequency = At-Will
details = +5 vs. AC; 4 damage.|
| details = ''Attack:'' Melee 1 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}}
}}
{{4e/MMAttack|
{{MMAttack|
| range = Basic Ranged
range = {{BasicRanged}}|
| name = Javelin
name = Javelin|
| keywords = weapon
brackets = (standard; at-will) {{*}} '''Weapon'''|
| frequency = At-Will
details = Ranged 10/20; +5 vs. AC; 4 damage.|
| details = ''Attack:'' Ranged 10/20 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}}
}}
{{4e/MMHeader|Minor Actions}}
{{MMHeader|Minor Actions}}
{{4e/MMAttack
{{MMAttack|
| range =  
range = |
| name = Shifty
name = Shifty|
| frequency = At-Will
brackets = (minor; at-will)|
| keywords =
details = The kobold shifts 1 square.|
| details = The kobold shifts 1 square.
}}}}}
}}}}}
{{#if: {{{skills}}} | {{!}}- valign="top" style="background: #c3c6ad"
{{!}} colspan=4 style="padding-left: 3px" {{!}} '''Skills''' {{{skills|Stealth +4, Thievery +4}}} | }}
|- valign="top" style="background: #c3c6ad"
|- valign="top" style="background: #c3c6ad"
| colspan=2 | '''Alignment:''' {{{align|Evil}}}
| colspan=1 style="padding-left: 3px" | '''Str''' {{{str|8 (-1)}}}
| colspan=2 | '''Languages:''' {{{languages|Common, Draconic}}}
| colspan=1 | '''Dex''' {{{dex|16 (+3)}}}
|- valign="top" style="background: #c3c6ad"
| colspan=1 | '''Wis''' {{{wis|12 (+1)}}}
| colspan=4 | '''Skills:''' {{{skills|Stealth +4, Thievery +4}}}
|- valign="top" style="background: #c3c6ad"
| colspan=1 | '''STR:''' {{{str|8 (-1)}}}
| colspan=1 | '''DEX:''' {{{dex|16 (+3)}}}
| colspan=1 | '''WIS:''' {{{wis|12 (+1)}}}
| colspan=1 | &nbsp;
| colspan=1 | &nbsp;
|- valign="top" style="background: #c3c6ad"
|- valign="top" style="background: #c3c6ad"
| colspan=1 | '''CON:''' {{{con|12 (+1)}}}
| colspan=1 style="padding-left: 3px" | '''Con''' {{{con|12 (+1)}}}
| colspan=1 | '''INT:''' {{{int|9 (-1)}}}
| colspan=1 | '''Int''' {{{int|9 (-1)}}}
| colspan=1 | '''CHA:''' {{{cha|10 (+0)}}}
| colspan=1 | '''Cha''' {{{cha|10 (+0)}}}
| colspan=1 | &nbsp;
| colspan=1 | &nbsp;
|}
|- valign="top" style="background: #d6d6c2"
{{#if: {{{equipment}}} | {{Monster Equipment|equipment = {{{equipment|hide armor, light shield, 3 javelins}}}}} | }}
| colspan=2 style="padding-left: 3px" | '''Alignment''' {{{align|Evil}}}
<noinclude>
| colspan=2 | '''Languages''' {{{languages|Common, Draconic}}}
|}{{#if: {{{equipment}}} |
{{4e/Monster Equipment|equipment = {{{equipment|hide armor, light shield, 3 javelins}}}}} | }}<noinclude>


<pre><nowiki>
<pre>
{{Monster|
{{4e/Monster
name = Kobold Minion|
| name = Kobold Minion
level = 1|
| level = 1
role = Minion|
| role = Minion
size = Small|
| size = Small
origin = natural|
| origin = natural
type = humanoid|
| type = humanoid
brackets = |
| brackets =  
XP = 25|
| XP = 25
init = +3|
| init = +3
perc = +1; darkvision|
| perception = +1
HP = 1|
| vision = Darkvision
bloodied = |
| HP = 1
AC = 15|
| bloodied =  
fort = 11|
| AC = 15
reflex = 13|
| fort = 11
will = 11; ''trap sense''|
| reflex = 13
extra = |
| will = 11
speed = 6|
| extra =  
attacks =  
| speed = 6
{{MMHeader|Traits}}
| attacks =  
{{MMAttack|
{{4e/MMHeader|Traits}}
range = |
{{4e/MMAttack|
name = Trap Sense|
| range =  
brackets = |
| name = Trap Sense
details = The kobold gains a +2 bonus to all defenses against traps.|}}
| keywords =
{{MMHeader|Standard Actions}}
| frequency =  
{{MMAttack|
| details = The kobold gains a +2 bonus to all defenses against traps.}}
range = {{BasicMelee}}|
{{4e/MMHeader|Standard Actions}}
name = Javelin|
{{4e/MMAttack
brackets = (standard; at-will) {{*}} '''Weapon'''|
| range = Basic Melee
details = +5 vs. AC; 4 damage.|
| name = Javelin
| keywords = weapon|
| frequency = At-Will
| details = ''Attack:'' Melee 1 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}}
{{4e/MMAttack|
| range = Basic Ranged
| name = Javelin
| keywords = weapon
| frequency = At-Will
| details = ''Attack:'' Ranged 10/20 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}}
{{4e/MMHeader|Minor Actions}}
{{4e/MMAttack
| range =
| name = Shifty
| frequency = At-Will
| keywords =
| details = The kobold shifts 1 square.
}}
}}
{{MMAttack|
| skills = Stealth +4, Thievery +4
range = {{BasicRanged}}|
| str = 8 (-1)
name = Javelin|
| dex = 16 (+3)
brackets = (standard; at-will) {{*}} '''Weapon'''|
| con = 12 (+1)
details = Ranged 10/20; +5 vs. AC; 4 damage.|
| int = 9 (-1)
| wis = 12 (+1)
| cha = 10 (+0)
| align = Evil
| languages = Common, Draconic
| equipment = hide armor, light shield, 3 javelins
}}
}}
{{MMHeader|Minor Actions}}
</pre>
{{MMAttack|
range = |
name = Shifty|
brackets = (minor; at-will)|
details = The kobold shifts 1 square.|
}}|
align = Evil|
languages = Common, Draconic|
skills = Stealth +4, Thievery +4|
str = 8 (-1)|
dex = 16 (+3)|
con = 12 (+1)|
int = 9 (-1)|
wis = 12 (+1)|
cha = 10 (+0)|
equipment = hide armor, light shield, 3 javelins|}}
</nowiki></pre>


<pre><nowiki>
<pre>
{{Monster|
{{4e/Monster
name = |
| name =  
level = |
| level =  
role = |
| role =  
size = |
| size =  
origin = |
| origin =  
type = |
| type =  
brackets = |
| brackets =  
XP = |
| XP =  
init = |
| init =  
perc = |
| perception =
HP = |
| vision =
bloodied = |
| HP =  
AC = |
| bloodied =  
fort = |
| AC =  
reflex = |
| fort =  
will = |
| reflex =  
extra = {{MMextra|Effect|details}}|
| will =  
speed = |
| extra = {{4e/MMextra|light|Effect|details}}
attacks =  
| speed =  
{{MMHeader|Standard Actions}}
| attacks =  
{{MMAttack|
{{4e/MMHeader|Standard Actions}}
{{4e/MMAttack|
range = |
range = |
name = |
name = |
brackets = |
brackets = |
details = |}}
details = |}}
|
| skills =  
align = |
| str = 10 (+0)
languages = |
| dex = 10 (+0)
skills = |
| con = 10 (+0)
str = 10 (+0)|
| int = 10 (+0)
dex = 10 (+0)|
| wis = 10 (+0)
con = 10 (+0)|
| cha = 10 (+0)
int = 10 (+0)|
| align =
wis = 10 (+0)|
| languages =
cha = 10 (+0)|
| equipment =  
equipment = |}}
}}
</nowiki></pre>
</pre>


Use <nowiki>{{MMextra|Effect|details}}</nowiki> in the '''extra''' area to add in resistances, immunities, action points and the like.
Use <code><nowiki>{{MMextra|Effect|details}}</nowiki></code> in the <code>extra</code> area to add in resistances, immunities, action points and the like.


[[Category:4e Templates|Monster]]</noinclude>
[[Category:4e Templates|Monster]]</noinclude>

Latest revision as of 22:42, 3 August 2021

Kobold Minion Level 1 Minion
Small natural humanoid XP 25
HP: 1; Bloodied:   Initiative: +3
AC 15; Fortitude 11, Reflex 13, Will: 11 Perception: +1
Speed: 6 Darkvision
Traits
Trap Sense
The kobold gains a +2 bonus to all defenses against traps.
Standard Actions
Basic Melee Javelin (weapon) ✦ At-Will
Attack: Melee 1 (one creature) +5 vs. AC
Hit: 4 damage.
Basic Ranged Javelin (weapon) ✦ At-Will
Attack: Ranged 10/20 (one creature) +5 vs. AC
Hit: 4 damage.
Minor Actions
ShiftyAt-Will
The kobold shifts 1 square.
Skills Stealth +4, Thievery +4
Str 8 (-1) Dex 16 (+3) Wis 12 (+1)  
Con 12 (+1) Int 9 (-1) Cha 10 (+0)  
Alignment Evil Languages Common, Draconic
Equipment: hide armor, light shield, 3 javelins
{{4e/Monster
| name = Kobold Minion
| level = 1
| role = Minion
| size = Small
| origin = natural
| type = humanoid
| brackets = 
| XP = 25
| init = +3
| perception = +1
| vision = Darkvision
| HP = 1
| bloodied = 
| AC = 15
| fort = 11
| reflex = 13
| will = 11
| extra = 
| speed = 6
| attacks = 
{{4e/MMHeader|Traits}}
{{4e/MMAttack|
| range = 
| name = Trap Sense
| keywords = 
| frequency = 
| details = The kobold gains a +2 bonus to all defenses against traps.}}
{{4e/MMHeader|Standard Actions}}
{{4e/MMAttack
| range = Basic Melee
| name = Javelin
| keywords = weapon|
| frequency = At-Will
| details = ''Attack:'' Melee 1 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}}
{{4e/MMAttack|
| range = Basic Ranged
| name = Javelin
| keywords = weapon
| frequency = At-Will
| details = ''Attack:'' Ranged 10/20 (one creature) +5 vs. AC<br>''Hit:'' 4 damage.}}
{{4e/MMHeader|Minor Actions}}
{{4e/MMAttack
| range = 
| name = Shifty
| frequency = At-Will
| keywords = 
| details = The kobold shifts 1 square.
}}
| skills = Stealth +4, Thievery +4
| str = 8 (-1)
| dex = 16 (+3)
| con = 12 (+1)
| int = 9 (-1)
| wis = 12 (+1)
| cha = 10 (+0)
| align = Evil
| languages = Common, Draconic
| equipment = hide armor, light shield, 3 javelins
}}
{{4e/Monster
| name = 
| level = 
| role = 
| size = 
| origin = 
| type = 
| brackets = 
| XP = 
| init = 
| perception = 
| vision =
| HP = 
| bloodied = 
| AC = 
| fort = 
| reflex = 
| will = 
| extra = {{4e/MMextra|light|Effect|details}}
| speed = 
| attacks = 
{{4e/MMHeader|Standard Actions}}
{{4e/MMAttack|
range = |
name = |
brackets = |
details = |}}
| skills = 
| str = 10 (+0)
| dex = 10 (+0)
| con = 10 (+0)
| int = 10 (+0)
| wis = 10 (+0)
| cha = 10 (+0)
| align = 
| languages = 
| equipment = 
}}

Use {{MMextra|Effect|details}} in the extra area to add in resistances, immunities, action points and the like.