Difference between revisions of "4e:Behemoth"
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frequency = Recharge| | frequency = Recharge| | ||
recharge = {{D6:5}}{{D6:6}}| | recharge = {{D6:5}}{{D6:6}}| | ||
− | details = '' | + | details = ''Requirement:'' The skinwing must be flying.<br>''Effect:'' The skinwing uses flyby attack, and if the attack hits, the skinwing grabs the target of the attack.| |
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cha = 6 (+1)| | cha = 6 (+1)| | ||
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+ | === In combat === | ||
+ | A skinwing behemoth circles on the fringes of a battle, swooping down on the flanks of an enemy force. A skinwing's bite shreds leather and flesh alike. A skinwing uses its claws to seize an enemy and lift it into the sky before dropping the hapless creature in front of the feet of its behemoth allies. Although a skinwing glides with great agility, it is awkward and slow while earthbound. If a skinwing crashes or is forced to land, it does everything in its power to return to the sky, even if doing so means abandoning its rider. | ||
== Whiptail Behemoth == | == Whiptail Behemoth == | ||
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cha = 8 (+8)| | cha = 8 (+8)| | ||
equipment = |}} | equipment = |}} | ||
+ | === In combat === | ||
+ | A whiptail behemoth's is a living siege engine, one of the largest natural creatures to exist. Any army that can field one of these behemoths will typically use it to breach walls or bypass defenses. Many go so far as to festoon it with platforms, allowing spears and arrows to rain down from on high as the whiptail lumbers destructively across the battlefield. | ||
[[Category:4e Monsters|Behemoth]] | [[Category:4e Monsters|Behemoth]] |
Revision as of 22:41, 3 August 2021
Behemoths were among the first creatures to roam the world. The earth trembles under their heavy steps, and sunshine dims as their leathery winged shapes pass across the sky.
At the head of an advancing army, a massive beast towers on legs the size of ancient tree trunks. Opening its mouth, the behemoth releases a terrible bellow as it thunders ahead. Its handlers' whips and spears harry the brute along. Its huge feet leave bloody tracks through trails of broken bodies.
Troglodytes and hobgoblins use behemoths as war machines and beasts of burden. The ranks of behemoth hunters have swelled as prices for the beasts have climbed. Armies across the world clamor for their own behemoths, and these once rare creatures now appear in conflicts far from their nesting grounds.
Skinwing Behemoth
Skinwing behemoths nest in craggy mountains and high cliffs. Thieves steal skinwing eggs or hatchlings to sell to armies and mercenaries seeking an aerial advantage. Skinwings are vicious, however, and careless nest robbers have lost more than their livelihood when a hatchling's parents have returned to find the thieves.
A skinwing behemoth is very clumsy on land, so will prefer to stay in the air and swoop back and forth at its targets. If tamed, its rider may be wielding spears or harpoons so as to attack from a distance.
Skinwing Behemoth | Level 7 Skirmisher | ||
Large natural beast (mount, reptile) | XP 300 |
In combat
A skinwing behemoth circles on the fringes of a battle, swooping down on the flanks of an enemy force. A skinwing's bite shreds leather and flesh alike. A skinwing uses its claws to seize an enemy and lift it into the sky before dropping the hapless creature in front of the feet of its behemoth allies. Although a skinwing glides with great agility, it is awkward and slow while earthbound. If a skinwing crashes or is forced to land, it does everything in its power to return to the sky, even if doing so means abandoning its rider.
Whiptail Behemoth
The biggest of all behemoths, sporting a tremendously long neck and tail, the whiptail behemoth is something of a peaceful grazer most of the time. But when threatened it is frighteningly dangerous, capable of crushing smaller creatures under its feet.
When under threat, the whiptail behemoth will use its slam on anything within range. If pushed or panicked, it will use its trample to simultaneously move away from the threat and crush it into the ground.
Whiptail Behemoth | Level 18 Brute | ||
Gargantuan natural beast (mount, reptile) | XP 5,000 |