Difference between revisions of "Big List of Dice Systems"
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*** XdYkh2 vs ZdAkh2: '''Cortex System''', Firefly, Marvel Heroic | *** XdYkh2 vs ZdAkh2: '''Cortex System''', Firefly, Marvel Heroic | ||
*** With single dice values significant: | *** With single dice values significant: | ||
− | **** | + | **** <code>?{Mod1}d4cs4-${Enemy}d4cf4</code>: My Life With Master |
− | **** | + | **** <code>2d6kh2cs4cf3</code> with possible rerolls: Over the Edge 3rd |
**** <code>3d6cs6+?{Mod}</code> vs VTN: '''Fragged''' (Fragged Empire, Kingdom, Seas..) | **** <code>3d6cs6+?{Mod}</code> vs VTN: '''Fragged''' (Fragged Empire, Kingdom, Seas..) | ||
**** <code>3d6m+?{Mod}</code> vs VTN special doubles: Dragon Age | **** <code>3d6m+?{Mod}</code> vs VTN special doubles: Dragon Age | ||
− | **** | + | **** <code>?{Mod}d6m</code> vs VTN special: OVA, Whispering Vault |
**** <code>3d?{Mod1}+3d?{Mod2}+1d?{Mod3}cs4</code> vs FTN: Overlight | **** <code>3d?{Mod1}+3d?{Mod2}+1d?{Mod3}cs4</code> vs FTN: Overlight | ||
**** <code>?{Mod1}d10kh1+?{Mod2}</code> vs VTN: Double Cross | **** <code>?{Mod1}d10kh1+?{Mod2}</code> vs VTN: Double Cross | ||
** Multiple target thresholds. | ** Multiple target thresholds. | ||
*** d6 / 2d6kh1 / 2d6kl1 vs VTNs: Strike! | *** d6 / 2d6kh1 / 2d6kl1 vs VTNs: Strike! | ||
− | *** 2d6+ vs FTNs: '''Powered By The Apocalypse''' (Apocalypse World, Dungeon World, Masks, etc.), Magical Fury, HoL, World of Dungeons 1979 | + | *** <code>2d6+?{Mod}</code> vs FTNs: '''Powered By The Apocalypse''' (Apocalypse World, Dungeon World, Masks, etc.), Magical Fury, HoL, World of Dungeons 1979 |
*** 2d6+ / 3d6kh2+ / 3d6kl2+ vs FTNs: PbtA with advantage/disadvantage (Legacy) | *** 2d6+ / 3d6kh2+ / 3d6kl2+ vs FTNs: PbtA with advantage/disadvantage (Legacy) | ||
− | *** | + | *** <code>?{Mod}d6kh1</code> vs FTNs: '''Forged In The Dark''' (Blades In The Dark, Scum & Villainy, etc.) |
− | *** d8+ vs FTNs: Sparks of Light | + | *** <code>d8+?{Mod}</code> vs FTNs: Sparks of Light |
− | *** | + | *** <code>?{Mod}d10kh1</code> vs FTNs: Spire |
+ | *** <code>d20+?{Mod} vs VTNs</code>: Pathfinder 2nd Edition | ||
* Roll above or below a target. | * Roll above or below a target. | ||
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*** <code>?{Mod1}d6=?{ID}</code>: The Farm | *** <code>?{Mod1}d6=?{ID}</code>: The Farm | ||
*** <code>?{Mod1}d6<?{Mod2}</code> vs VTN: Tenra Bansho Zero | *** <code>?{Mod1}d6<?{Mod2}</code> vs VTN: Tenra Bansho Zero | ||
+ | *** <code>?{Mod1}d6>4f<3</code> vs VTN: Macho | ||
+ | *** <code>?{Mod1-1}d6>3+d6!!cf1>3</code> vs VTN: DC Heroes (equivalent with custom dice) | ||
*** <code>?{Mod1}d6cf6<?{Mod2}</code>: Costume Fairy Adventures | *** <code>?{Mod1}d6cf6<?{Mod2}</code>: Costume Fairy Adventures | ||
*** Xd6 even vs VTN: A Faery's Tale | *** Xd6 even vs VTN: A Faery's Tale | ||
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*** Pull X Jenga pieces: Dread | *** Pull X Jenga pieces: Dread | ||
*** Beat the GM at physical exercise: LIFTS | *** Beat the GM at physical exercise: LIFTS | ||
+ | |||
+ | * Non-functional systems. | ||
+ | ** <code>(3+?{Skill})d6</code> odd/even vs Skill: House of Horiku (broken - inverted success chance) | ||
+ | ** <code>d?{Mod1}+?{Mod2}</code> vs VTN: Witch Girls Adventures (certain "level up" thresholds in mod calculation reduce chance) | ||
=== Reading Dice Specifications === | === Reading Dice Specifications === |
Latest revision as of 18:36, 6 October 2020
- Roll below a statistic.
- Single target.
2d6
vs Stat-: Toon3d6
vs Stat-: HERO System, GURPS, Tri-Stat (Big Eyes Small Mouth, Silver Age Sentinels..)d12
vs Stat-: Abandon All Hoped20
vs Stat-: The Black Hack, D&D/AD&D (ability check), Paranoia XP/Troubleshootersd100
vs Stat-: Basic Roleplaying, Call of Cthulhu, Eclipse Phase, D&D/AD&D (skill / thief ability check), Hackmaster (skill check), Legend
- Multiple target.
d100
vs Stats-: Unknown Armies
- Single target.
- Roll total over a target number(s).
- Single target number.
d6
vs VTN: No Thank You, Evil (Simplified Cypher)d6+?{Mod}
vs FTN: Adventure Fantasy Gamed6+?{Mod}
vs VTN: Ancient Odysseys, Kill Puppies for Satan, Gumshoe (Esoterrorists, Bubblegumshoe..)d6*?{Skill}
vs VTN: Maid(d6+?{Mod})-(d6+?{Enemy})
: Perfect2d6+?{Mod}
vs VTN: Traveller, Meikyu Kingdom, Stars Without Number?{Mod}d6
vs VTN: WOIN, Judge Dredd (Worlds of 2000ad), Thirty, Song of Ice And Fire(?{Mod}-1)d6+d6!
vs VTN: Open d6(?{Skill}+?{Bonus})d6kh?{Skill}
or(?{Skill}+?{Penalty})d6kl?{Skill}
vs VTN: Over The Edge 1st and 2nd?{Stat}d6kh1
vs FTN: OcTane?{Mod}d6!kh1
vs VTN: Empire of Satanis, Brave New World?{Mod}d6kh1
vs?{Enemy}d6kh1
, kh more on ties: Sorcerer((1+?{Fortune|0})d6!kh1-d6!+?{Skill})
vs VTN: CORPS, Nexus The Infinite City, Feng Shuid10+?{Mod}
vs VTN: Unisystem (All Flesh Must Be Eaten)d10cf10cs1+?{Mod}
vs VTN: Ars Magicad10+?{Mod}
vsd10+?{Enemy}
: Red Marketsd10!+?{Mod}
vs VTN: Rune2d10+?{Mod}
vs VTN: SLA Industries, Unityd10*d10
vs VTN: Cyborg Commando?{Level}d10kh1+?{Mod}
vs VTN: Wolsung?{Stat}d10!kh?{Skill}
vs VTN: AEG (Legend of the 5 Rings, 7th Sea 1st)d12+?{Mod}
vs VTN: Cartoon Action Hour, Seven Leaguesd12!+?{Mod}
vs VTN: Metal World2d12+?{Mod}
vs VTN: Colonial Gothicd20
vs VTN: Cypher Systems (Numenera, The Strange)d20+?{Mod}
vs VTN: d20 System (Dungeons & Dragons 3rd/4th, Pathfinder, etc..), Archmage Engine (13th Age), RIFTS, D&D/AD&D (saving throw), Godbound, Adventurer Conqueror Kingd20+?{Mod}
vs FTN: Knaved20+?{Mod}
vs FTNs: Talislanta(1+?{Advantage|0})d20kh1cs20cf1+?{Mod}
or(1+?{Disadvantage|0})d20klcs20cf1+?{Mod}
vs VTN: Dungeons & Dragons 5thd20+?{Boons}d6kh1-?{Banes}d6kh1+?{Mod}
vs VTN: Shadow of the Demon Lordd100+?{Mod}
vs VTN: Synnibarr 3rdd100!>90cf<3
vs VTN: Anima Beyond Fantasy4dF+?{Mod}
vs VTN: FATE (Fate Core, Dresden Files, Spirit of the Century..)d?{Mod}cf1
vs VTN: Albedod?{Mod}!
vs VTN: Kids on Bikes{d?{Mod1},d?{Mod2}}kh1
vs VTN: Agon?{Mod1}d?{Mod2}!kh1
vs VTN: Spellbound Kingdoms2d?{Mod}!kh1+?{Mod2}
vs FTN: Savage Worlds- XdYkh2 vs ZdAkh2: Cortex System, Firefly, Marvel Heroic
- With single dice values significant:
?{Mod1}d4cs4-${Enemy}d4cf4
: My Life With Master2d6kh2cs4cf3
with possible rerolls: Over the Edge 3rd3d6cs6+?{Mod}
vs VTN: Fragged (Fragged Empire, Kingdom, Seas..)3d6m+?{Mod}
vs VTN special doubles: Dragon Age?{Mod}d6m
vs VTN special: OVA, Whispering Vault3d?{Mod1}+3d?{Mod2}+1d?{Mod3}cs4
vs FTN: Overlight?{Mod1}d10kh1+?{Mod2}
vs VTN: Double Cross
- Multiple target thresholds.
- d6 / 2d6kh1 / 2d6kl1 vs VTNs: Strike!
2d6+?{Mod}
vs FTNs: Powered By The Apocalypse (Apocalypse World, Dungeon World, Masks, etc.), Magical Fury, HoL, World of Dungeons 1979- 2d6+ / 3d6kh2+ / 3d6kl2+ vs FTNs: PbtA with advantage/disadvantage (Legacy)
?{Mod}d6kh1
vs FTNs: Forged In The Dark (Blades In The Dark, Scum & Villainy, etc.)d8+?{Mod}
vs FTNs: Sparks of Light?{Mod}d10kh1
vs FTNs: Spired20+?{Mod} vs VTNs
: Pathfinder 2nd Edition
- Single target number.
- Roll above or below a target.
- Xd6kn1 hi-lo: Lasers and Feelings
- Xd10+kn1 hi-lo: Trollbabe
- Roll and count dice meeting a criterion. Note: Roll20 uses <4 to mean counting dice less than or equal to 4.
- Single dice pool.
?{Mod}d6>4
vs VTN: Burning Wheel (Burning Empires), Torchbearer?{Mod}d6>5
vs VTN: Aletheia?{Mod1}d6>(5+?{Mod2})
vs VTN: Shadowrun, Tiny d6 (Tiny Dungeon, Frontier..), Paladin?{Mod1}d6=?{ID}
: The Farm?{Mod1}d6<?{Mod2}
vs VTN: Tenra Bansho Zero?{Mod1}d6>4f<3
vs VTN: Macho?{Mod1-1}d6>3+d6!!cf1>3
vs VTN: DC Heroes (equivalent with custom dice)?{Mod1}d6cf6<?{Mod2}
: Costume Fairy Adventures- Xd6 even vs VTN: A Faery's Tale
?{Mod1}d10>(7+?{Mod2})
vs VTN: Old World of Darkness (Vampire, Werewolf, Mage, etc..)?{Mod1}d20>(15+?{Mod2})
vs VTN: Eoris Essence- With single dice values significant:
?{Mod1-1}d6>5+d6cf1>5
: Paranoia Red Clearance/White Box2d20cs20<${Mod2}
: Modiphius 2d20 (Infinity)- d6+ >= each of 2d10 special match: Ironsworn
- Multiple significant dice pools.
- Xd6+Yd6+Zd6 == 6: Modiphius d6 (Forbidden Lands, Mutant Year Zero, Tales From The Loop..)
(?{Discipline}+?{Exhaustion}+?{Madness})d6<3
vs?{Pain}d6<3
: Don't Rest Your Head- Xd6+Yd6 >= 4: Mythender
- Custom dice.
- Xdc12 + Xcd8 + Xcd6 vs Xcd12 + Xcd8 + Xcd6 == syms: Genesys (FFG Star Wars, Warhammer)
- Single dice pool.
- Roll and count sets of dice meeting a criterion.
- Xd10 form sets totalling 10+: 7th Sea 2nd
- Xd10 form matching sets: One Roll Engine (Godlike, Wild Talents, Reign), Hollowpoint, Legends of the Wulin
- Other.
- Card based.
- Draw French >= VTN: Retrocausality
- Draw French, variable criteria: Pretty Fairy Princesses
- Draw Tarot <= VTN: Fugue (Alas Vegas)
- Draw art card and interpret: Everway
- Other-other.
- Form chain from X dominoes: Noumenon
- Draw X stones out of a bag: Mystic Empyrean
- Pull X Jenga pieces: Dread
- Beat the GM at physical exercise: LIFTS
- Card based.
- Non-functional systems.
(3+?{Skill})d6
odd/even vs Skill: House of Horiku (broken - inverted success chance)d?{Mod1}+?{Mod2}
vs VTN: Witch Girls Adventures (certain "level up" thresholds in mod calculation reduce chance)
Reading Dice Specifications
"d" indicates a dice roll, with the number of dice and the number of faces either side. 2d6 means 2 six-sided dice.
"dF" means a FATE dice, with two blank sides, two "-1" sides and two "+1" sides.
"x" after a dice roll means an explosive dice roll, where the dice is rerolled and added if it rolls maximum.
"cd" indicates a roll of custom dice with the given number of dice and faces. The result of custom dice is normally not a number.
"kh" after a dice roll indicates keep the highest given number of dice. For example, 3d6kh1 means "roll 3 six-sided dice and keep the highest 1". "kl" indicates "keep lowest". "kn" indicates "keep nearest" - keep the highest value that is below a given maximum.
"+" between dice specifications means the results are added together. "+" after a dice specification means static values are added to or subtracted from the result.
X, Y, Z, A... all mean values calculated within the rules system. Xd6 means a variable calculated number of d6. dX means one dice of a variable calculated type.
FTN and VTN mean Fixed, and Variable, Target Number.