Difference between revisions of "Big List of Dice Systems"

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* Roll below a statistic.
 
* Roll below a statistic.
** d20 vs Stat-: The Black Hack.
+
** Single target.
 +
*** <code>2d6</code> vs Stat-: Toon
 +
*** <code>3d6</code> vs Stat-: '''HERO System''', '''GURPS''', '''Tri-Stat''' (Big Eyes Small Mouth, Silver Age Sentinels..)
 +
*** <code>d12</code> vs Stat-: Abandon All Hope
 +
*** <code>d20</code> vs Stat-: The Black Hack, D&D/AD&D (ability check), Paranoia XP/Troubleshooters
 +
*** <code>d100</code> vs Stat-: '''Basic Roleplaying''', '''Call of Cthulhu''', '''Eclipse Phase''', D&D/AD&D (skill / thief ability check), Hackmaster (skill check), Legend
 +
** Multiple target.
 +
*** <code>d100</code> vs Stats-: Unknown Armies
  
 
* Roll total over a target number(s).
 
* Roll total over a target number(s).
 
** Single target number.
 
** Single target number.
*** d20+ vs VTN: '''d20 System''' (Dungeons & Dragons 3rd/4th, Pathfinder, etc..)
+
*** <code>d6</code> vs VTN: No Thank You, Evil (Simplified Cypher)
*** d20+ / 2d20kh1+ / 2d20kl1+ vs VTN: Dungeons & Dragons 5th.
+
*** <code>d6+?{Mod}</code> vs FTN: Adventure Fantasy Game
*** d20+ / d20+Xd6kh1 / d20-Xd6kh1 vs VTN: Shadow of the Demon Lord
+
*** <code>d6+?{Mod}</code> vs VTN: Ancient Odysseys, Kill Puppies for Satan, '''Gumshoe''' (Esoterrorists, Bubblegumshoe..)
*** 2dXxkh1+ vs FTN: '''Savage Worlds'''
+
*** <code>d6*?{Skill}</code> vs VTN: Maid
*** Xd6xkh1-d6x+: CORPS, Nexus The Infinite City, Feng Shui
+
*** <code>(d6+?{Mod})-(d6+?{Enemy})</code>: Perfect
*** Xd6 / Yd6khX / Yd6klX vs VTN: Over The Edge 1st and 2nd
+
*** <code>2d6+?{Mod}</code> vs VTN: '''Traveller''', Meikyu Kingdom, Stars Without Number
 +
*** <code>?{Mod}d6</code> vs VTN: '''WOIN''', Judge Dredd (Worlds of 2000ad), Thirty, Song of Ice And Fire
 +
*** <code>(?{Mod}-1)d6+d6!</code> vs VTN: '''Open d6'''
 +
*** <code>(?{Skill}+?{Bonus})d6kh?{Skill}</code> or <code>(?{Skill}+?{Penalty})d6kl?{Skill}</code> vs VTN: Over The Edge 1st and 2nd
 +
*** <code>?{Stat}d6kh1</code> vs FTN: OcTane
 +
*** <code>?{Mod}d6!kh1</code> vs VTN: Empire of Satanis, Brave New World
 +
*** <code>?{Mod}d6kh1</code> vs <code>?{Enemy}d6kh1</code>, kh more on ties: Sorcerer
 +
*** <code>((1+?{Fortune|0})d6!kh1-d6!+?{Skill})</code> vs VTN: CORPS, Nexus The Infinite City, Feng Shui
 +
*** <code>d10+?{Mod}</code> vs VTN: '''Unisystem''' (All Flesh Must Be Eaten)
 +
*** <code>d10cf10cs1+?{Mod}</code> vs VTN: Ars Magica
 +
*** <code>d10+?{Mod}</code> vs <code>d10+?{Enemy}</code>: Red Markets
 +
*** <code>d10!+?{Mod}</code> vs VTN: Rune
 +
*** <code>2d10+?{Mod}</code> vs VTN: SLA Industries, Unity
 +
*** <code>d10*d10</code> vs VTN: Cyborg Commando
 +
*** <code>?{Level}d10kh1+?{Mod}</code> vs VTN: Wolsung
 +
*** <code>?{Stat}d10!kh?{Skill}</code> vs VTN: '''AEG''' (Legend of the 5 Rings, 7th Sea 1st)
 +
*** <code>d12+?{Mod}</code> vs VTN: Cartoon Action Hour, Seven Leagues
 +
*** <code>d12!+?{Mod}</code> vs VTN: Metal World
 +
*** <code>2d12+?{Mod}</code> vs VTN: Colonial Gothic
 +
*** <code>d20</code> vs VTN: '''Cypher Systems''' (Numenera, The Strange)
 +
*** <code>d20+?{Mod}</code> vs VTN: '''d20 System''' (Dungeons & Dragons 3rd/4th, Pathfinder, etc..), '''Archmage Engine''' (13th Age), '''RIFTS''', D&D/AD&D (saving throw), Godbound, Adventurer Conqueror King
 +
*** <code>d20+?{Mod}</code> vs FTN: Knave
 +
*** <code>d20+?{Mod}</code> vs FTNs: Talislanta
 +
*** <code>(1+?{Advantage|0})d20kh1cs20cf1+?{Mod}</code> or <code>(1+?{Disadvantage|0})d20klcs20cf1+?{Mod}</code> vs VTN: '''Dungeons & Dragons 5th'''
 +
*** <code>d20+?{Boons}d6kh1-?{Banes}d6kh1+?{Mod}</code> vs VTN: Shadow of the Demon Lord
 +
*** <code>d100+?{Mod}</code> vs VTN: Synnibarr 3rd
 +
*** <code>d100!>90cf<3</code> vs VTN: Anima Beyond Fantasy
 +
*** <code>4dF+?{Mod}</code> vs VTN: '''FATE''' (Fate Core, Dresden Files, Spirit of the Century..)
 +
*** <code>d?{Mod}cf1</code> vs VTN: Albedo
 +
*** <code>d?{Mod}!</code> vs VTN: Kids on Bikes
 +
*** <code>{d?{Mod1},d?{Mod2}}kh1</code> vs VTN: Agon
 +
*** <code>?{Mod1}d?{Mod2}!kh1</code> vs VTN: Spellbound Kingdoms
 +
*** <code>2d?{Mod}!kh1+?{Mod2}</code> vs FTN: '''Savage Worlds'''
 +
*** XdYkh2 vs ZdAkh2: '''Cortex System''', Firefly, Marvel Heroic
 
*** With single dice values significant:
 
*** With single dice values significant:
**** 2d6 / Xd6kh2 / Xd6kl2 vs FTN special 3/4: Over the Edge 3rd
+
**** <code>?{Mod1}d4cs4-${Enemy}d4cf4</code>: My Life With Master
**** 3d6+ vs VTN special 6: '''Fragged''' (Fragged Empire, Kingdom, Seas..)
+
**** <code>2d6kh2cs4cf3</code> with possible rerolls: Over the Edge 3rd
**** 3dX+3dY+1dZ vs FTN special 4: Overlight
+
**** <code>3d6cs6+?{Mod}</code> vs VTN: '''Fragged''' (Fragged Empire, Kingdom, Seas..)
 +
**** <code>3d6m+?{Mod}</code> vs VTN special doubles: Dragon Age
 +
**** <code>?{Mod}d6m</code> vs VTN special: OVA, Whispering Vault
 +
**** <code>3d?{Mod1}+3d?{Mod2}+1d?{Mod3}cs4</code> vs FTN: Overlight
 +
**** <code>?{Mod1}d10kh1+?{Mod2}</code> vs VTN: Double Cross
 
** Multiple target thresholds.
 
** Multiple target thresholds.
 
*** d6 / 2d6kh1 / 2d6kl1 vs VTNs: Strike!
 
*** d6 / 2d6kh1 / 2d6kl1 vs VTNs: Strike!
*** 2d6+ vs FTNs: '''Powered By The Apocalypse''' (Apocalypse World, Dungeon World, etc.)
+
*** <code>2d6+?{Mod}</code> vs FTNs: '''Powered By The Apocalypse''' (Apocalypse World, Dungeon World, Masks, etc.), Magical Fury, HoL, World of Dungeons 1979
 
*** 2d6+ / 3d6kh2+ / 3d6kl2+ vs FTNs: PbtA with advantage/disadvantage (Legacy)
 
*** 2d6+ / 3d6kh2+ / 3d6kl2+ vs FTNs: PbtA with advantage/disadvantage (Legacy)
*** Xd6kh1 vs FTNs: '''Forged In The Dark''' (Blades In The Dark, Scum & Villainy, etc.)
+
*** <code>?{Mod}d6kh1</code> vs FTNs: '''Forged In The Dark''' (Blades In The Dark, Scum & Villainy, etc.)
*** Xd10kh1 vs FTNs: Spire.
+
*** <code>d8+?{Mod}</code> vs FTNs: Sparks of Light
 +
*** <code>?{Mod}d10kh1</code> vs FTNs: Spire
 +
*** <code>d20+?{Mod} vs VTNs</code>: Pathfinder 2nd Edition
  
* Roll and count dice meeting a criterion.
+
* Roll above or below a target.
 +
** Xd6kn1 hi-lo: '''Lasers and Feelings'''
 +
** Xd10+kn1 hi-lo: Trollbabe
 +
 
 +
* Roll and count dice meeting a criterion. Note: Roll20 uses <4 to mean counting dice less than '''or equal to''' 4.
 
** Single dice pool.
 
** Single dice pool.
*** Xd6 >= 5+- vs VTN: '''Shadowrun'''
+
*** <code>?{Mod}d6>4</code> vs VTN: '''Burning Wheel''' (Burning Empires), Torchbearer
*** Xd10 >= 7+- vs VTN: '''Old World of Darkness''' (Vampire, Werewolf, Mage, etc..)
+
*** <code>?{Mod}d6>5</code> vs VTN: Aletheia
*** Xd20 >= 15+- vs VTN: Eoris Essence
+
*** <code>?{Mod1}d6>(5+?{Mod2})</code> vs VTN: '''Shadowrun''', '''Tiny d6''' (Tiny Dungeon, Frontier..), Paladin
 +
*** <code>?{Mod1}d6=?{ID}</code>: The Farm
 +
*** <code>?{Mod1}d6<?{Mod2}</code> vs VTN: Tenra Bansho Zero
 +
*** <code>?{Mod1}d6>4f<3</code> vs VTN: Macho
 +
*** <code>?{Mod1-1}d6>3+d6!!cf1>3</code> vs VTN: DC Heroes (equivalent with custom dice)
 +
*** <code>?{Mod1}d6cf6<?{Mod2}</code>: Costume Fairy Adventures
 +
*** Xd6 even vs VTN: A Faery's Tale
 +
*** <code>?{Mod1}d10>(7+?{Mod2})</code> vs VTN: '''Old World of Darkness''' (Vampire, Werewolf, Mage, etc..)
 +
*** <code>?{Mod1}d20>(15+?{Mod2})</code> vs VTN: Eoris Essence
 +
*** With single dice values significant:
 +
**** <code>?{Mod1-1}d6>5+d6cf1>5</code>: Paranoia Red Clearance/White Box
 +
**** <code>2d20cs20<${Mod2}</code>: '''Modiphius 2d20''' (Infinity)
 +
**** d6+ >= each of 2d10 special match: Ironsworn
 
** Multiple significant dice pools.
 
** Multiple significant dice pools.
*** Xd6+Yd6+Zd6 == 6: '''Modiphius''' (Forbidden Lands, Mutant Year Zero..)
+
*** Xd6+Yd6+Zd6 == 6: '''Modiphius d6''' (Forbidden Lands, Mutant Year Zero, Tales From The Loop..)
*** Xd6+Yd6+Zd6 <= 3 vs Ad6 <= 3: Don't Rest Your Head
+
*** <code>(?{Discipline}+?{Exhaustion}+?{Madness})d6<3</code> vs <code>?{Pain}d6<3</code>: Don't Rest Your Head
 +
*** Xd6+Yd6 >= 4: Mythender
 
** Custom dice.
 
** Custom dice.
 
*** Xdc12 + Xcd8 + Xcd6 vs Xcd12 + Xcd8 + Xcd6 == syms: '''Genesys''' (FFG Star Wars, Warhammer)
 
*** Xdc12 + Xcd8 + Xcd6 vs Xcd12 + Xcd8 + Xcd6 == syms: '''Genesys''' (FFG Star Wars, Warhammer)
 +
 +
* Roll and count sets of dice meeting a criterion.
 +
** Xd10 form sets totalling 10+: 7th Sea 2nd
 +
** Xd10 form matching sets: '''One Roll Engine''' (Godlike, Wild Talents, Reign), Hollowpoint, Legends of the Wulin
  
 
* Other.
 
* Other.
 
** Card based.
 
** Card based.
*** Draw tarot <= VTN: Fugue (Alas Vegas)
+
*** Draw French >= VTN: Retrocausality
 +
*** Draw French, variable criteria: Pretty Fairy Princesses
 +
*** Draw Tarot <= VTN: Fugue (Alas Vegas)
 +
*** Draw art card and interpret: Everway
 
** Other-other.
 
** Other-other.
*** Form chain from X dominoes: Noumenon.
+
*** Form chain from X dominoes: Noumenon
*** Beat the GM at physical exercise: LIFTS.
+
*** Draw X stones out of a bag: Mystic Empyrean
 +
*** Pull X Jenga pieces: Dread
 +
*** Beat the GM at physical exercise: LIFTS
 +
 
 +
* Non-functional systems.
 +
** <code>(3+?{Skill})d6</code> odd/even vs Skill: House of Horiku (broken - inverted success chance)
 +
** <code>d?{Mod1}+?{Mod2}</code> vs VTN: Witch Girls Adventures (certain "level up" thresholds in mod calculation reduce chance)
 +
 
 +
=== Reading Dice Specifications ===
 +
 
 +
"d" indicates a dice roll, with the number of dice and the number of faces either side. 2d6 means 2 six-sided dice.
 +
 
 +
"dF" means a FATE dice, with two blank sides, two "-1" sides and two "+1" sides.
 +
 
 +
"x" after a dice roll means an ''explosive'' dice roll, where the dice is rerolled and added if it rolls maximum.
 +
 
 +
"cd" indicates a roll of custom dice with the given number of dice and faces. The result of custom dice is normally not a number.
 +
 
 +
"kh" after a dice roll indicates '''k'''eep the '''h'''ighest given number of dice. For example, 3d6kh1 means "roll 3 six-sided dice and keep the highest 1". "kl" indicates "keep lowest". "kn" indicates "keep nearest" - keep the highest value that is below a given maximum.
 +
 
 +
"+" between dice specifications means the results are added together. "+" after a dice specification means static values are added to or subtracted from the result.
 +
 
 +
X, Y, Z, A... all mean values calculated within the rules system. Xd6 means a variable calculated number of d6. dX means one dice of a variable calculated type.
 +
 
 +
FTN and VTN mean '''F'''ixed, and '''V'''ariable, '''T'''arget '''N'''umber.

Latest revision as of 18:36, 6 October 2020


  • Roll below a statistic.
    • Single target.
      • 2d6 vs Stat-: Toon
      • 3d6 vs Stat-: HERO System, GURPS, Tri-Stat (Big Eyes Small Mouth, Silver Age Sentinels..)
      • d12 vs Stat-: Abandon All Hope
      • d20 vs Stat-: The Black Hack, D&D/AD&D (ability check), Paranoia XP/Troubleshooters
      • d100 vs Stat-: Basic Roleplaying, Call of Cthulhu, Eclipse Phase, D&D/AD&D (skill / thief ability check), Hackmaster (skill check), Legend
    • Multiple target.
      • d100 vs Stats-: Unknown Armies
  • Roll total over a target number(s).
    • Single target number.
      • d6 vs VTN: No Thank You, Evil (Simplified Cypher)
      • d6+?{Mod} vs FTN: Adventure Fantasy Game
      • d6+?{Mod} vs VTN: Ancient Odysseys, Kill Puppies for Satan, Gumshoe (Esoterrorists, Bubblegumshoe..)
      • d6*?{Skill} vs VTN: Maid
      • (d6+?{Mod})-(d6+?{Enemy}): Perfect
      • 2d6+?{Mod} vs VTN: Traveller, Meikyu Kingdom, Stars Without Number
      • ?{Mod}d6 vs VTN: WOIN, Judge Dredd (Worlds of 2000ad), Thirty, Song of Ice And Fire
      • (?{Mod}-1)d6+d6! vs VTN: Open d6
      • (?{Skill}+?{Bonus})d6kh?{Skill} or (?{Skill}+?{Penalty})d6kl?{Skill} vs VTN: Over The Edge 1st and 2nd
      • ?{Stat}d6kh1 vs FTN: OcTane
      • ?{Mod}d6!kh1 vs VTN: Empire of Satanis, Brave New World
      • ?{Mod}d6kh1 vs ?{Enemy}d6kh1, kh more on ties: Sorcerer
      • ((1+?{Fortune|0})d6!kh1-d6!+?{Skill}) vs VTN: CORPS, Nexus The Infinite City, Feng Shui
      • d10+?{Mod} vs VTN: Unisystem (All Flesh Must Be Eaten)
      • d10cf10cs1+?{Mod} vs VTN: Ars Magica
      • d10+?{Mod} vs d10+?{Enemy}: Red Markets
      • d10!+?{Mod} vs VTN: Rune
      • 2d10+?{Mod} vs VTN: SLA Industries, Unity
      • d10*d10 vs VTN: Cyborg Commando
      • ?{Level}d10kh1+?{Mod} vs VTN: Wolsung
      • ?{Stat}d10!kh?{Skill} vs VTN: AEG (Legend of the 5 Rings, 7th Sea 1st)
      • d12+?{Mod} vs VTN: Cartoon Action Hour, Seven Leagues
      • d12!+?{Mod} vs VTN: Metal World
      • 2d12+?{Mod} vs VTN: Colonial Gothic
      • d20 vs VTN: Cypher Systems (Numenera, The Strange)
      • d20+?{Mod} vs VTN: d20 System (Dungeons & Dragons 3rd/4th, Pathfinder, etc..), Archmage Engine (13th Age), RIFTS, D&D/AD&D (saving throw), Godbound, Adventurer Conqueror King
      • d20+?{Mod} vs FTN: Knave
      • d20+?{Mod} vs FTNs: Talislanta
      • (1+?{Advantage|0})d20kh1cs20cf1+?{Mod} or (1+?{Disadvantage|0})d20klcs20cf1+?{Mod} vs VTN: Dungeons & Dragons 5th
      • d20+?{Boons}d6kh1-?{Banes}d6kh1+?{Mod} vs VTN: Shadow of the Demon Lord
      • d100+?{Mod} vs VTN: Synnibarr 3rd
      • d100!>90cf<3 vs VTN: Anima Beyond Fantasy
      • 4dF+?{Mod} vs VTN: FATE (Fate Core, Dresden Files, Spirit of the Century..)
      • d?{Mod}cf1 vs VTN: Albedo
      • d?{Mod}! vs VTN: Kids on Bikes
      • {d?{Mod1},d?{Mod2}}kh1 vs VTN: Agon
      • ?{Mod1}d?{Mod2}!kh1 vs VTN: Spellbound Kingdoms
      • 2d?{Mod}!kh1+?{Mod2} vs FTN: Savage Worlds
      • XdYkh2 vs ZdAkh2: Cortex System, Firefly, Marvel Heroic
      • With single dice values significant:
        • ?{Mod1}d4cs4-${Enemy}d4cf4: My Life With Master
        • 2d6kh2cs4cf3 with possible rerolls: Over the Edge 3rd
        • 3d6cs6+?{Mod} vs VTN: Fragged (Fragged Empire, Kingdom, Seas..)
        • 3d6m+?{Mod} vs VTN special doubles: Dragon Age
        • ?{Mod}d6m vs VTN special: OVA, Whispering Vault
        • 3d?{Mod1}+3d?{Mod2}+1d?{Mod3}cs4 vs FTN: Overlight
        • ?{Mod1}d10kh1+?{Mod2} vs VTN: Double Cross
    • Multiple target thresholds.
      • d6 / 2d6kh1 / 2d6kl1 vs VTNs: Strike!
      • 2d6+?{Mod} vs FTNs: Powered By The Apocalypse (Apocalypse World, Dungeon World, Masks, etc.), Magical Fury, HoL, World of Dungeons 1979
      • 2d6+ / 3d6kh2+ / 3d6kl2+ vs FTNs: PbtA with advantage/disadvantage (Legacy)
      • ?{Mod}d6kh1 vs FTNs: Forged In The Dark (Blades In The Dark, Scum & Villainy, etc.)
      • d8+?{Mod} vs FTNs: Sparks of Light
      • ?{Mod}d10kh1 vs FTNs: Spire
      • d20+?{Mod} vs VTNs: Pathfinder 2nd Edition
  • Roll above or below a target.
    • Xd6kn1 hi-lo: Lasers and Feelings
    • Xd10+kn1 hi-lo: Trollbabe
  • Roll and count dice meeting a criterion. Note: Roll20 uses <4 to mean counting dice less than or equal to 4.
    • Single dice pool.
      • ?{Mod}d6>4 vs VTN: Burning Wheel (Burning Empires), Torchbearer
      • ?{Mod}d6>5 vs VTN: Aletheia
      • ?{Mod1}d6>(5+?{Mod2}) vs VTN: Shadowrun, Tiny d6 (Tiny Dungeon, Frontier..), Paladin
      • ?{Mod1}d6=?{ID}: The Farm
      • ?{Mod1}d6<?{Mod2} vs VTN: Tenra Bansho Zero
      • ?{Mod1}d6>4f<3 vs VTN: Macho
      • ?{Mod1-1}d6>3+d6!!cf1>3 vs VTN: DC Heroes (equivalent with custom dice)
      • ?{Mod1}d6cf6<?{Mod2}: Costume Fairy Adventures
      • Xd6 even vs VTN: A Faery's Tale
      • ?{Mod1}d10>(7+?{Mod2}) vs VTN: Old World of Darkness (Vampire, Werewolf, Mage, etc..)
      • ?{Mod1}d20>(15+?{Mod2}) vs VTN: Eoris Essence
      • With single dice values significant:
        • ?{Mod1-1}d6>5+d6cf1>5: Paranoia Red Clearance/White Box
        • 2d20cs20<${Mod2}: Modiphius 2d20 (Infinity)
        • d6+ >= each of 2d10 special match: Ironsworn
    • Multiple significant dice pools.
      • Xd6+Yd6+Zd6 == 6: Modiphius d6 (Forbidden Lands, Mutant Year Zero, Tales From The Loop..)
      • (?{Discipline}+?{Exhaustion}+?{Madness})d6<3 vs ?{Pain}d6<3: Don't Rest Your Head
      • Xd6+Yd6 >= 4: Mythender
    • Custom dice.
      • Xdc12 + Xcd8 + Xcd6 vs Xcd12 + Xcd8 + Xcd6 == syms: Genesys (FFG Star Wars, Warhammer)
  • Roll and count sets of dice meeting a criterion.
    • Xd10 form sets totalling 10+: 7th Sea 2nd
    • Xd10 form matching sets: One Roll Engine (Godlike, Wild Talents, Reign), Hollowpoint, Legends of the Wulin
  • Other.
    • Card based.
      • Draw French >= VTN: Retrocausality
      • Draw French, variable criteria: Pretty Fairy Princesses
      • Draw Tarot <= VTN: Fugue (Alas Vegas)
      • Draw art card and interpret: Everway
    • Other-other.
      • Form chain from X dominoes: Noumenon
      • Draw X stones out of a bag: Mystic Empyrean
      • Pull X Jenga pieces: Dread
      • Beat the GM at physical exercise: LIFTS
  • Non-functional systems.
    • (3+?{Skill})d6 odd/even vs Skill: House of Horiku (broken - inverted success chance)
    • d?{Mod1}+?{Mod2} vs VTN: Witch Girls Adventures (certain "level up" thresholds in mod calculation reduce chance)

Reading Dice Specifications

"d" indicates a dice roll, with the number of dice and the number of faces either side. 2d6 means 2 six-sided dice.

"dF" means a FATE dice, with two blank sides, two "-1" sides and two "+1" sides.

"x" after a dice roll means an explosive dice roll, where the dice is rerolled and added if it rolls maximum.

"cd" indicates a roll of custom dice with the given number of dice and faces. The result of custom dice is normally not a number.

"kh" after a dice roll indicates keep the highest given number of dice. For example, 3d6kh1 means "roll 3 six-sided dice and keep the highest 1". "kl" indicates "keep lowest". "kn" indicates "keep nearest" - keep the highest value that is below a given maximum.

"+" between dice specifications means the results are added together. "+" after a dice specification means static values are added to or subtracted from the result.

X, Y, Z, A... all mean values calculated within the rules system. Xd6 means a variable calculated number of d6. dX means one dice of a variable calculated type.

FTN and VTN mean Fixed, and Variable, Target Number.