Difference between revisions of "Template:4e/Class"
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− | | | + | {{#if: {{{builds|}}} | {{4e/Class Feature|Build Options:|{{{builds}}}}} | }} |
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| style="text-indent: -20px; padding-left: 20px;" | '''Class Features:''' {{{features|Being an example to us all}}} | | style="text-indent: -20px; padding-left: 20px;" | '''Class Features:''' {{{features|Being an example to us all}}} |
Latest revision as of 17:08, 7 July 2020
Example |
"Look at me, I'm a real class now!" |
CLASS TRAITS |
Role: Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time. |
Power Source: Martial. You have developed your talents through intensive trained and practice. |
Key Abilities: Charisma |
Armor Proficiencies: Cloth, leather, hide |
Weapon Proficiencies: Simple ranged, military ranged |
Bonus to Defense: +1 Reflex |
Hit Points at 1st Level: 13 + Constitution score |
Hit Points per Level Gained: 5 |
Healing Surges per Day: 6 + Constitution modifier |
Trained Skills: Diplomacy. From the class skills list below, choose three more trained skills at 1st level. Class Skills: Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis) |
Class Features: Being an example to us all |
{{4e/Class | name = | flavor = | role = | power source = | key abilities = | armor proficiencies = | weapon proficiencies = | implements = | defense = | hp1 = | hp+ = | surges = | trained skills = | skill list = | builds = | features = }}