Difference between revisions of "Template:4e/Class"

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| style="text-indent: -20px; padding-left: 20px;" | '''Build Options:''' {{{builds|Good example, bad example}}}
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{{#if: {{{builds|}}} | {{4e/Class Feature|Build Options:|{{{builds}}}}} | }}
 
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| style="text-indent: -20px; padding-left: 20px;" | '''Class Features:''' {{{features|Being an example to us all}}}
 
| style="text-indent: -20px; padding-left: 20px;" | '''Class Features:''' {{{features|Being an example to us all}}}

Latest revision as of 17:08, 7 July 2020

Example
"Look at me, I'm a real class now!"
CLASS TRAITS
Role: Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.
Power Source: Martial. You have developed your talents through intensive trained and practice.
Key Abilities: Charisma
Armor Proficiencies: Cloth, leather, hide
Weapon Proficiencies: Simple ranged, military ranged
Bonus to Defense: +1 Reflex
Hit Points at 1st Level: 13 + Constitution score
Hit Points per Level Gained: 5
Healing Surges per Day: 6 + Constitution modifier
Trained Skills: Diplomacy. From the class skills list below, choose three more trained skills at 1st level.
Class Skills: Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis)
Class Features: Being an example to us all


{{4e/Class
| name = 
| flavor = 
| role = 
| power source = 
| key abilities = 
| armor proficiencies = 
| weapon proficiencies = 
| implements = 
| defense = 
| hp1 = 
| hp+ = 
| surges = 
| trained skills = 
| skill list = 
| builds = 
| features = 
}}