Difference between revisions of "Template:4e/Class"

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{| style="background: #022c47; color: #ffffff; font-size: 165%; text-transform: uppercase; padding-left: 15px; width:60%; border-top: 3px solid #d8c083; border-right: 1px solid #d8c083; border-radius: 0px 30px 0px 0px;"
+
{| style="background: #022c47; color: #ffffff; font-size: 165%; font-weight: 600; text-transform: uppercase; padding-left: 15px; width:60%; border-top: 3px solid #d8c083; border-right: 1px solid #d8c083; border-radius: 0px 30px 0px 0px;"
 
| {{{name|Example}}}
 
| {{{name|Example}}}
 
|}
 
|}
 
{| style="margin: 10px"  
 
{| style="margin: 10px"  
| '''''{{{flavor}}}'''''
+
| style="font-weight:bold; font-style: oblique;" | {{{flavor|"Look at me, I'm a real class now!"}}}
 
|}
 
|}
 
{| style="background-image: linear-gradient(to right, #e9e8dc, #ffffff); padding: 0px 2px 2px 7px; width:400px; margin-left: 15px; margin-bottom: 10px;"
 
{| style="background-image: linear-gradient(to right, #e9e8dc, #ffffff); padding: 0px 2px 2px 7px; width:400px; margin-left: 15px; margin-bottom: 10px;"
 
|-
 
|-
| style="font-size: 115%; text-indent: -5px;" |'''CLASS TRAITS'''
+
| style="font-size: 115%; text-indent: -5px;" | '''CLASS TRAITS'''
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Role:''' {{{role|Striker}}}
+
| style="text-indent: -20px; padding-left: 20px;" | '''Role:''' {{{role|Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.}}}
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Power Source:''' {{{power|Martial}}}
+
{{#if: {{{power source}}} | {{4e/Class Feature|Power Source:|{{{power source|Martial. You have developed your talents through intensive trained and practice.}}}}} | }}
|-
+
| style="text-indent: -20px; padding-left: 20px;" | '''Key Abilities:''' {{{key abilities|Charisma}}}
| style="text-indent: -20px; padding-left: 20px;" | '''Key Abilities:''' {{{key}}}
 
 
|-
 
|-
 
|
 
|
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Armor Proficiencies:''' {{{armor}}}
+
| style="text-indent: -20px; padding-left: 20px;" | '''Armor Proficiencies:''' {{{armor proficiencies|Cloth, leather, hide}}}
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Weapon Proficiencies:''' {{{weapon}}}
+
| style="text-indent: -20px; padding-left: 20px;" | '''Weapon Proficiencies:''' {{{weapon proficiencies|Simple ranged, military ranged}}}
 
|-
 
|-
{{#if: {{{implements}}} | {{Class Implements|implements = {{{implements}}}}} | }}
+
{{#if: {{{implements|}}} | {{4e/Class Feature|Implements:|{{{implements}}}}} | }}
| style="text-indent: -20px; padding-left: 20px;" | '''Bonus to Defense:''' {{{defense}}}
+
| style="text-indent: -20px; padding-left: 20px;" | '''Bonus to Defense:''' {{{defense|+1 Reflex}}}
 
|-
 
|-
 
|
 
|
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Hit Points at 1st Level:''' {{{hp1}}}
+
| style="text-indent: -20px; padding-left: 20px;" | '''Hit Points at 1st Level:''' {{{hp1|13 + Constitution score}}}
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Hit Points per Level Gained:''' {{{hp+}}}
+
| style="text-indent: -20px; padding-left: 20px;" | '''Hit Points per Level Gained:''' {{{hp+|5}}}
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Healing Surges per Day:''' {{{surges}}}
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| style="text-indent: -20px; padding-left: 20px;" | '''Healing Surges per Day:''' {{{surges|6 + Constitution modifier}}}
 
|-
 
|-
 
|
 
|
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Trained Skills:''' {{{skills}}}
+
| style="text-indent: -20px; padding-left: 20px;" | '''Trained Skills:''' {{{trained skills|Diplomacy}}}. From the class skills list below, choose three more trained skills at 1st level.<br>''Class Skills:'' {{{skill list|Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis)}}}
 
|-
 
|-
 
|
 
|
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Build Options:''' {{{builds}}}
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{{#if: {{{builds|}}} | {{4e/Class Feature|Build Options:|{{{builds}}}}} | }}
 
|-
 
|-
| style="text-indent: -20px; padding-left: 20px;" | '''Class Features:''' {{{features}}}
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| style="text-indent: -20px; padding-left: 20px;" | '''Class Features:''' {{{features|Being an example to us all}}}
 
|}
 
|}
 
<noinclude>
 
<noinclude>
  
 
<pre><nowiki>
 
<pre><nowiki>
{{Item
+
{{4e/Class
 
| name =  
 
| name =  
 
| flavor =  
 
| flavor =  
 
| role =  
 
| role =  
| power =  
+
| power source =  
| key =
+
| key abilities =  
| armor =
+
| armor proficiencies =  
| weapon =  
+
| weapon proficiencies =  
 
| implements =  
 
| implements =  
| defense =
+
| defense =  
| hp1 =
+
| hp1 =  
| hp+ =
+
| hp+ =  
| surges =
+
| surges =  
| sskills =
+
| trained skills =
| builds =
+
| skill list =  
| features =
+
| builds =  
 +
| features =  
 
}}
 
}}
 
</nowiki></pre>
 
</nowiki></pre>
  
 
[[Category:4e Templates|Class]]</noinclude>
 
[[Category:4e Templates|Class]]</noinclude>

Latest revision as of 17:08, 7 July 2020

Example
"Look at me, I'm a real class now!"
CLASS TRAITS
Role: Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.
Power Source: Martial. You have developed your talents through intensive trained and practice.
Key Abilities: Charisma
Armor Proficiencies: Cloth, leather, hide
Weapon Proficiencies: Simple ranged, military ranged
Bonus to Defense: +1 Reflex
Hit Points at 1st Level: 13 + Constitution score
Hit Points per Level Gained: 5
Healing Surges per Day: 6 + Constitution modifier
Trained Skills: Diplomacy. From the class skills list below, choose three more trained skills at 1st level.
Class Skills: Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis)
Class Features: Being an example to us all


{{4e/Class
| name = 
| flavor = 
| role = 
| power source = 
| key abilities = 
| armor proficiencies = 
| weapon proficiencies = 
| implements = 
| defense = 
| hp1 = 
| hp+ = 
| surges = 
| trained skills = 
| skill list = 
| builds = 
| features = 
}}