Difference between revisions of "Template:4e/Class"
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− | {| style="background: #022c47; color: #ffffff; font-size: 165%; text-transform: uppercase; padding-left: 15px; width:60%; border-top: 3px solid #d8c083; border-right: 1px solid #d8c083; border-radius: 0px 30px 0px 0px;" | + | {| style="background: #022c47; color: #ffffff; font-size: 165%; font-weight: 600; text-transform: uppercase; padding-left: 15px; width:60%; border-top: 3px solid #d8c083; border-right: 1px solid #d8c083; border-radius: 0px 30px 0px 0px;" |
− | | {{{name}}} | + | | {{{name|Example}}} |
|} | |} | ||
− | {| style="margin: | + | {| style="margin: 10px" |
− | | | + | | style="font-weight:bold; font-style: oblique;" | {{{flavor|"Look at me, I'm a real class now!"}}} |
|} | |} | ||
− | {| style="background-image: linear-gradient(to right, #e9e8dc, #ffffff); padding: | + | {| style="background-image: linear-gradient(to right, #e9e8dc, #ffffff); padding: 0px 2px 2px 7px; width:400px; margin-left: 15px; margin-bottom: 10px;" |
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− | | style="font-size: 115%; text-indent: -5px;" |'''CLASS TRAITS''' | + | | style="font-size: 115%; text-indent: -5px;" | '''CLASS TRAITS''' |
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− | | style="text-indent: -20px; padding-left: 20px | + | | style="text-indent: -20px; padding-left: 20px;" | '''Role:''' {{{role|Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time.}}} |
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− | | | + | {{#if: {{{power source}}} | {{4e/Class Feature|Power Source:|{{{power source|Martial. You have developed your talents through intensive trained and practice.}}}}} | }} |
− | | | + | | style="text-indent: -20px; padding-left: 20px;" | '''Key Abilities:''' {{{key abilities|Charisma}}} |
− | | style="text-indent: -20px; padding-left: 20px | ||
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− | | style="text-indent: -20px; padding-left: 20px | + | | style="text-indent: -20px; padding-left: 20px;" | '''Armor Proficiencies:''' {{{armor proficiencies|Cloth, leather, hide}}} |
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− | | style="text-indent: -20px; padding-left: 20px | + | | style="text-indent: -20px; padding-left: 20px;" | '''Weapon Proficiencies:''' {{{weapon proficiencies|Simple ranged, military ranged}}} |
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− | | style="text-indent: -20px; padding-left: 20px | + | {{#if: {{{implements|}}} | {{4e/Class Feature|Implements:|{{{implements}}}}} | }} |
+ | | style="text-indent: -20px; padding-left: 20px;" | '''Bonus to Defense:''' {{{defense|+1 Reflex}}} | ||
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− | | style="text-indent: -20px; padding-left: 20px | + | | style="text-indent: -20px; padding-left: 20px;" | '''Hit Points at 1st Level:''' {{{hp1|13 + Constitution score}}} |
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− | | style="text-indent: -20px; padding-left: 20px | + | | style="text-indent: -20px; padding-left: 20px;" | '''Hit Points per Level Gained:''' {{{hp+|5}}} |
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− | | style="text-indent: -20px; padding-left: 20px | + | | style="text-indent: -20px; padding-left: 20px;" | '''Healing Surges per Day:''' {{{surges|6 + Constitution modifier}}} |
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− | | style="text-indent: -20px; padding-left: 20px | + | | style="text-indent: -20px; padding-left: 20px;" | '''Trained Skills:''' {{{trained skills|Diplomacy}}}. From the class skills list below, choose three more trained skills at 1st level.<br>''Class Skills:'' {{{skill list|Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis)}}} |
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− | | | + | {{#if: {{{builds|}}} | {{4e/Class Feature|Build Options:|{{{builds}}}}} | }} |
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− | | style="text-indent: -20px; padding-left: 20px | + | | style="text-indent: -20px; padding-left: 20px;" | '''Class Features:''' {{{features|Being an example to us all}}} |
|} | |} | ||
<noinclude> | <noinclude> | ||
+ | |||
+ | <pre><nowiki> | ||
+ | {{4e/Class | ||
+ | | name = | ||
+ | | flavor = | ||
+ | | role = | ||
+ | | power source = | ||
+ | | key abilities = | ||
+ | | armor proficiencies = | ||
+ | | weapon proficiencies = | ||
+ | | implements = | ||
+ | | defense = | ||
+ | | hp1 = | ||
+ | | hp+ = | ||
+ | | surges = | ||
+ | | trained skills = | ||
+ | | skill list = | ||
+ | | builds = | ||
+ | | features = | ||
+ | }} | ||
+ | </nowiki></pre> | ||
[[Category:4e Templates|Class]]</noinclude> | [[Category:4e Templates|Class]]</noinclude> |
Latest revision as of 17:08, 7 July 2020
Example |
"Look at me, I'm a real class now!" |
CLASS TRAITS |
Role: Striker. You concentrate on ranged attacks to deal a lot of damage to one enemy at a time. |
Power Source: Martial. You have developed your talents through intensive trained and practice. |
Key Abilities: Charisma |
Armor Proficiencies: Cloth, leather, hide |
Weapon Proficiencies: Simple ranged, military ranged |
Bonus to Defense: +1 Reflex |
Hit Points at 1st Level: 13 + Constitution score |
Hit Points per Level Gained: 5 |
Healing Surges per Day: 6 + Constitution modifier |
Trained Skills: Diplomacy. From the class skills list below, choose three more trained skills at 1st level. Class Skills: Diplomacy (Cha), Heal (wis), History (Int), Insight (Wis) |
Class Features: Being an example to us all |
{{4e/Class | name = | flavor = | role = | power source = | key abilities = | armor proficiencies = | weapon proficiencies = | implements = | defense = | hp1 = | hp+ = | surges = | trained skills = | skill list = | builds = | features = }}