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	<id>https://forsoothgoons.com/tg/index.php?action=history&amp;feed=atom&amp;title=Bear_World</id>
	<title>Bear World - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://forsoothgoons.com/tg/index.php?action=history&amp;feed=atom&amp;title=Bear_World"/>
	<link rel="alternate" type="text/html" href="https://forsoothgoons.com/tg/index.php?title=Bear_World&amp;action=history"/>
	<updated>2026-04-20T11:32:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://forsoothgoons.com/tg/index.php?title=Bear_World&amp;diff=1424&amp;oldid=prev</id>
		<title>Fuego Fish at 23:43, 29 October 2023</title>
		<link rel="alternate" type="text/html" href="https://forsoothgoons.com/tg/index.php?title=Bear_World&amp;diff=1424&amp;oldid=prev"/>
		<updated>2023-10-29T23:43:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:43, 29 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players are encouraged to write down meaningless PC statistics such as &amp;quot;height, weight, eye color, hair colour, dominant hand, blood glucose level&amp;quot; as a reference to some versions of D&amp;amp;D which included explicit spaces for these on the character sheet. The same reference is made by the availability of an &amp;quot;adventuring pack&amp;quot; to all PCs which includes standard OSR items such as a pole and mirror plus a &amp;quot;goat, mix CD, travel-size Stratego game, and bottle of mouth wash.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players are encouraged to write down meaningless PC statistics such as &amp;quot;height, weight, eye color, hair colour, dominant hand, blood glucose level&amp;quot; as a reference to some versions of D&amp;amp;D which included explicit spaces for these on the character sheet. The same reference is made by the availability of an &amp;quot;adventuring pack&amp;quot; to all PCs which includes standard OSR items such as a pole and mirror plus a &amp;quot;goat, mix CD, travel-size Stratego game, and bottle of mouth wash.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;quot;Average&amp;quot; armor is cheaper than &amp;quot;poor&amp;quot; armor because poor armor gives a bonus to action rolls as it&amp;#039;s easier to move in, a reference to misbalanced mechanics in several d20 games.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;quot;Average&amp;quot; armor is cheaper than &amp;quot;poor&amp;quot; armor because poor armor gives a bonus to action rolls as it&amp;#039;s easier to move in, a reference to misbalanced mechanics in several d20 games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Systems]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Systems]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tg_wiki-mediawiki-:diff:1.41:old-1409:rev-1424:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Fuego Fish</name></author>
	</entry>
	<entry>
		<id>https://forsoothgoons.com/tg/index.php?title=Bear_World&amp;diff=1409&amp;oldid=prev</id>
		<title>Fuego Fish at 23:29, 29 October 2023</title>
		<link rel="alternate" type="text/html" href="https://forsoothgoons.com/tg/index.php?title=Bear_World&amp;diff=1409&amp;oldid=prev"/>
		<updated>2023-10-29T23:29:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:29, 29 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bear World is an unplayable RPG posted on The Gaming Den which parodies several tropes, in particular of narrative systems such as [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FATE&lt;/del&gt;]] and [[Powered by the Apocalypse]], but also of several OSR systems. Its name refers to the &quot;quantum bears&quot; criticism, originally levelled at PbtA games.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bear World is an unplayable RPG posted on The Gaming Den which parodies several tropes, in particular of narrative systems such as [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fate&lt;/ins&gt;]] and [[Powered by the Apocalypse]], but also of several OSR systems. Its name refers to the &quot;quantum bears&quot; criticism, originally levelled at PbtA games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are specified by &amp;quot;traits&amp;quot; which can be any arbitrary phrase without balance. A 2d6 +trait roll determines success, marginal success, or failure; in combat, the player rolls attacks and defences NPCs with the GM never rolling. However, every roll (regardless of the result) causes an arbitrary number of bears to appear and attack the PCs. Bears are relatively weak opponents but rolls against bears can generate more bears which are not affected by those rolls; meaning that any game becomes a never-ending combat against an infinite number of bears.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are specified by &amp;quot;traits&amp;quot; which can be any arbitrary phrase without balance. A 2d6 +trait roll determines success, marginal success, or failure; in combat, the player rolls attacks and defences NPCs with the GM never rolling. However, every roll (regardless of the result) causes an arbitrary number of bears to appear and attack the PCs. Bears are relatively weak opponents but rolls against bears can generate more bears which are not affected by those rolls; meaning that any game becomes a never-ending combat against an infinite number of bears.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Characters being defined by arbitrary phrases with no regard to balance is likely a reference to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Fate&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&#039;s Aspects, but Aspects do not define a character nor provide permanent bonuses to rolls.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Characters being defined by arbitrary phrases with no regard to balance is likely a reference to Fate&#039;s Aspects, but Aspects do not define a character nor provide permanent bonuses to rolls.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The appearance of bears on any roll is a reference to PbtA systems where an early criticism made on the TGD forums was that the rules technically permit the GM to take the &amp;quot;show signs of an approaching threat&amp;quot; any time a roll is failed and declare a bear has appeared, although this criticism was not intended to be taken literally and is not the intended play of PbtA.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The appearance of bears on any roll is a reference to PbtA systems where an early criticism made on the TGD forums was that the rules technically permit the GM to take the &amp;quot;show signs of an approaching threat&amp;quot; any time a roll is failed and declare a bear has appeared, although this criticism was not intended to be taken literally and is not the intended play of PbtA.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players are encouraged to write down meaningless PC statistics such as &amp;quot;height, weight, eye color, hair colour, dominant hand, blood glucose level&amp;quot; as a reference to some versions of D&amp;amp;D which included explicit spaces for these on the character sheet. The same reference is made by the availability of an &amp;quot;adventuring pack&amp;quot; to all PCs which includes standard OSR items such as a pole and mirror plus a &amp;quot;goat, mix CD, travel-size Stratego game, and bottle of mouth wash.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players are encouraged to write down meaningless PC statistics such as &amp;quot;height, weight, eye color, hair colour, dominant hand, blood glucose level&amp;quot; as a reference to some versions of D&amp;amp;D which included explicit spaces for these on the character sheet. The same reference is made by the availability of an &amp;quot;adventuring pack&amp;quot; to all PCs which includes standard OSR items such as a pole and mirror plus a &amp;quot;goat, mix CD, travel-size Stratego game, and bottle of mouth wash.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tg_wiki-mediawiki-:diff:1.41:old-1408:rev-1409:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Fuego Fish</name></author>
	</entry>
	<entry>
		<id>https://forsoothgoons.com/tg/index.php?title=Bear_World&amp;diff=1408&amp;oldid=prev</id>
		<title>Fuego Fish at 23:29, 29 October 2023</title>
		<link rel="alternate" type="text/html" href="https://forsoothgoons.com/tg/index.php?title=Bear_World&amp;diff=1408&amp;oldid=prev"/>
		<updated>2023-10-29T23:29:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:29, 29 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are specified by &amp;quot;traits&amp;quot; which can be any arbitrary phrase without balance. A 2d6 +trait roll determines success, marginal success, or failure; in combat, the player rolls attacks and defences NPCs with the GM never rolling. However, every roll (regardless of the result) causes an arbitrary number of bears to appear and attack the PCs. Bears are relatively weak opponents but rolls against bears can generate more bears which are not affected by those rolls; meaning that any game becomes a never-ending combat against an infinite number of bears.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are specified by &amp;quot;traits&amp;quot; which can be any arbitrary phrase without balance. A 2d6 +trait roll determines success, marginal success, or failure; in combat, the player rolls attacks and defences NPCs with the GM never rolling. However, every roll (regardless of the result) causes an arbitrary number of bears to appear and attack the PCs. Bears are relatively weak opponents but rolls against bears can generate more bears which are not affected by those rolls; meaning that any game becomes a never-ending combat against an infinite number of bears.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Characters being defined by arbitrary phrases with no regard to balance is likely a reference to [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FATE&lt;/del&gt;]]&#039;s Aspects, but Aspects do not define a character nor provide permanent bonuses to rolls.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Characters being defined by arbitrary phrases with no regard to balance is likely a reference to [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fate&lt;/ins&gt;]]&#039;s Aspects, but Aspects do not define a character nor provide permanent bonuses to rolls.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The appearance of bears on any roll is a reference to PbtA systems where an early criticism made on the TGD forums was that the rules technically permit the GM to take the &amp;quot;show signs of an approaching threat&amp;quot; any time a roll is failed and declare a bear has appeared, although this criticism was not intended to be taken literally and is not the intended play of PbtA.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The appearance of bears on any roll is a reference to PbtA systems where an early criticism made on the TGD forums was that the rules technically permit the GM to take the &amp;quot;show signs of an approaching threat&amp;quot; any time a roll is failed and declare a bear has appeared, although this criticism was not intended to be taken literally and is not the intended play of PbtA.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players are encouraged to write down meaningless PC statistics such as &amp;quot;height, weight, eye color, hair colour, dominant hand, blood glucose level&amp;quot; as a reference to some versions of D&amp;amp;D which included explicit spaces for these on the character sheet. The same reference is made by the availability of an &amp;quot;adventuring pack&amp;quot; to all PCs which includes standard OSR items such as a pole and mirror plus a &amp;quot;goat, mix CD, travel-size Stratego game, and bottle of mouth wash.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players are encouraged to write down meaningless PC statistics such as &amp;quot;height, weight, eye color, hair colour, dominant hand, blood glucose level&amp;quot; as a reference to some versions of D&amp;amp;D which included explicit spaces for these on the character sheet. The same reference is made by the availability of an &amp;quot;adventuring pack&amp;quot; to all PCs which includes standard OSR items such as a pole and mirror plus a &amp;quot;goat, mix CD, travel-size Stratego game, and bottle of mouth wash.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Fuego Fish</name></author>
	</entry>
	<entry>
		<id>https://forsoothgoons.com/tg/index.php?title=Bear_World&amp;diff=1403&amp;oldid=prev</id>
		<title>Hyphz at 01:01, 8 April 2022</title>
		<link rel="alternate" type="text/html" href="https://forsoothgoons.com/tg/index.php?title=Bear_World&amp;diff=1403&amp;oldid=prev"/>
		<updated>2022-04-08T01:01:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:01, 8 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The appearance of bears on any roll is a reference to PbtA systems where an early criticism made on the TGD forums was that the rules technically permit the GM to take the &amp;quot;show signs of an approaching threat&amp;quot; any time a roll is failed and declare a bear has appeared, although this criticism was not intended to be taken literally and is not the intended play of PbtA.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The appearance of bears on any roll is a reference to PbtA systems where an early criticism made on the TGD forums was that the rules technically permit the GM to take the &amp;quot;show signs of an approaching threat&amp;quot; any time a roll is failed and declare a bear has appeared, although this criticism was not intended to be taken literally and is not the intended play of PbtA.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players are encouraged to write down meaningless PC statistics such as &amp;quot;height, weight, eye color, hair colour, dominant hand, blood glucose level&amp;quot; as a reference to some versions of D&amp;amp;D which included explicit spaces for these on the character sheet. The same reference is made by the availability of an &amp;quot;adventuring pack&amp;quot; to all PCs which includes standard OSR items such as a pole and mirror plus a &amp;quot;goat, mix CD, travel-size Stratego game, and bottle of mouth wash.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players are encouraged to write down meaningless PC statistics such as &amp;quot;height, weight, eye color, hair colour, dominant hand, blood glucose level&amp;quot; as a reference to some versions of D&amp;amp;D which included explicit spaces for these on the character sheet. The same reference is made by the availability of an &amp;quot;adventuring pack&amp;quot; to all PCs which includes standard OSR items such as a pole and mirror plus a &amp;quot;goat, mix CD, travel-size Stratego game, and bottle of mouth wash.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &quot;Average&quot; armor is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more expensive &lt;/del&gt;than &quot;poor&quot; armor because poor armor gives a bonus to action rolls as it&#039;s easier to move in, a reference to misbalanced mechanics in several d20 games.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &quot;Average&quot; armor is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cheaper &lt;/ins&gt;than &quot;poor&quot; armor because poor armor gives a bonus to action rolls as it&#039;s easier to move in, a reference to misbalanced mechanics in several d20 games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Hyphz</name></author>
	</entry>
	<entry>
		<id>https://forsoothgoons.com/tg/index.php?title=Bear_World&amp;diff=1391&amp;oldid=prev</id>
		<title>Hyphz: Created page with &quot;{{Stub}} {{System Information Box | System Name = Bear World | Creators = Hiram McDaniels | Published = September 2014 | Genres = Meta Parody | Dice = 2d6 }}  Bear World is an...&quot;</title>
		<link rel="alternate" type="text/html" href="https://forsoothgoons.com/tg/index.php?title=Bear_World&amp;diff=1391&amp;oldid=prev"/>
		<updated>2022-02-23T13:35:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Stub}} {{System Information Box | System Name = Bear World | Creators = Hiram McDaniels | Published = September 2014 | Genres = Meta Parody | Dice = 2d6 }}  Bear World is an...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Stub}}&lt;br /&gt;
{{System Information Box&lt;br /&gt;
| System Name = Bear World&lt;br /&gt;
| Creators = Hiram McDaniels&lt;br /&gt;
| Published = September 2014&lt;br /&gt;
| Genres = Meta Parody&lt;br /&gt;
| Dice = 2d6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Bear World is an unplayable RPG posted on The Gaming Den which parodies several tropes, in particular of narrative systems such as [[FATE]] and [[Powered by the Apocalypse]], but also of several OSR systems. Its name refers to the &amp;quot;quantum bears&amp;quot; criticism, originally levelled at PbtA games.&lt;br /&gt;
&lt;br /&gt;
Characters are specified by &amp;quot;traits&amp;quot; which can be any arbitrary phrase without balance. A 2d6 +trait roll determines success, marginal success, or failure; in combat, the player rolls attacks and defences NPCs with the GM never rolling. However, every roll (regardless of the result) causes an arbitrary number of bears to appear and attack the PCs. Bears are relatively weak opponents but rolls against bears can generate more bears which are not affected by those rolls; meaning that any game becomes a never-ending combat against an infinite number of bears.&lt;br /&gt;
&lt;br /&gt;
* Characters being defined by arbitrary phrases with no regard to balance is likely a reference to [[FATE]]&amp;#039;s Aspects, but Aspects do not define a character nor provide permanent bonuses to rolls.&lt;br /&gt;
* The appearance of bears on any roll is a reference to PbtA systems where an early criticism made on the TGD forums was that the rules technically permit the GM to take the &amp;quot;show signs of an approaching threat&amp;quot; any time a roll is failed and declare a bear has appeared, although this criticism was not intended to be taken literally and is not the intended play of PbtA.&lt;br /&gt;
* Players are encouraged to write down meaningless PC statistics such as &amp;quot;height, weight, eye color, hair colour, dominant hand, blood glucose level&amp;quot; as a reference to some versions of D&amp;amp;D which included explicit spaces for these on the character sheet. The same reference is made by the availability of an &amp;quot;adventuring pack&amp;quot; to all PCs which includes standard OSR items such as a pole and mirror plus a &amp;quot;goat, mix CD, travel-size Stratego game, and bottle of mouth wash.&amp;quot;&lt;br /&gt;
* &amp;quot;Average&amp;quot; armor is more expensive than &amp;quot;poor&amp;quot; armor because poor armor gives a bonus to action rolls as it&amp;#039;s easier to move in, a reference to misbalanced mechanics in several d20 games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;/div&gt;</summary>
		<author><name>Hyphz</name></author>
	</entry>
</feed>