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	<id>https://forsoothgoons.com/tg/index.php?action=history&amp;feed=atom&amp;title=4e%3AOverworld_Battles</id>
	<title>4e:Overworld Battles - Revision history</title>
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	<updated>2026-06-09T22:57:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://forsoothgoons.com/tg/index.php?title=4e:Overworld_Battles&amp;diff=906&amp;oldid=prev</id>
		<title>Fuego Fish at 01:38, 24 November 2019</title>
		<link rel="alternate" type="text/html" href="https://forsoothgoons.com/tg/index.php?title=4e:Overworld_Battles&amp;diff=906&amp;oldid=prev"/>
		<updated>2019-11-24T01:38:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:38, 24 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The player characters are crewing the dwarven longship &amp;#039;&amp;#039;Queen Anvil&amp;#039;s Revenge&amp;#039;&amp;#039;, sailing through the icy waters of the Great Silent Sea. There are a number of icebergs nearby, many of them far larger than the ship itself, making the route treacherous. Suddenly, out from behind one of the icebergs emerges black sails and a sleek profile: it&amp;#039;s the pirate vessel called the &amp;#039;&amp;#039;Laughing Coffin&amp;#039;&amp;#039;, with the mad captain Abraham Graves at the helm.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The player characters are crewing the dwarven longship &amp;#039;&amp;#039;Queen Anvil&amp;#039;s Revenge&amp;#039;&amp;#039;, sailing through the icy waters of the Great Silent Sea. There are a number of icebergs nearby, many of them far larger than the ship itself, making the route treacherous. Suddenly, out from behind one of the icebergs emerges black sails and a sleek profile: it&amp;#039;s the pirate vessel called the &amp;#039;&amp;#039;Laughing Coffin&amp;#039;&amp;#039;, with the mad captain Abraham Graves at the helm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Aboard the &#039;&#039;Revenge&#039;&#039;, the cannons are manned and a volley is sent toward the &#039;&#039;Coffin&#039;&#039;, before turning away (a standard action to attack at range, and then a move). The &#039;&#039;Coffin&#039;&#039; ignores the chance to return fire, instead forging ahead with full sail, Captain Graves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gripping &lt;/del&gt;the wheel in his undead grip (double move action). Another volley from the &#039;&#039;Revenge&#039;&#039; does nothing to deter the lich pirate, or his crew of howling skeletal goblins, and the &#039;&#039;Coffin&#039;&#039; smashes sidelong into the &#039;&#039;Revenge&#039;&#039;, with grappling hooks securing both vessels together.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Aboard the &#039;&#039;Revenge&#039;&#039;, the cannons are manned and a volley is sent toward the &#039;&#039;Coffin&#039;&#039;, before turning away (a standard action to attack at range, and then a move). The &#039;&#039;Coffin&#039;&#039; ignores the chance to return fire, instead forging ahead with full sail, Captain Graves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grasping &lt;/ins&gt;the wheel in his undead grip (double move action). Another volley from the &#039;&#039;Revenge&#039;&#039; does nothing to deter the lich pirate, or his crew of howling skeletal goblins, and the &#039;&#039;Coffin&#039;&#039; smashes sidelong into the &#039;&#039;Revenge&#039;&#039;, with grappling hooks securing both vessels together.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The focus of the action switches from the overworld back down to the regular battle grid, where the two ships and the surrounding ice-filled ocean now create a 30x30 area of complex terrain.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The focus of the action switches from the overworld back down to the regular battle grid, where the two ships and the surrounding ice-filled ocean now create a 30x30 area of complex terrain.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Fuego Fish</name></author>
	</entry>
	<entry>
		<id>https://forsoothgoons.com/tg/index.php?title=4e:Overworld_Battles&amp;diff=850&amp;oldid=prev</id>
		<title>Fuego Fish: Created page with &quot;A set of variant rules for more involved use of vehicles, especially (but not limited to) seagoing ships.  In addition to the standard battle grid, where each square is five f...&quot;</title>
		<link rel="alternate" type="text/html" href="https://forsoothgoons.com/tg/index.php?title=4e:Overworld_Battles&amp;diff=850&amp;oldid=prev"/>
		<updated>2019-07-16T05:14:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A set of variant rules for more involved use of vehicles, especially (but not limited to) seagoing ships.  In addition to the standard battle grid, where each square is five f...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A set of variant rules for more involved use of vehicles, especially (but not limited to) seagoing ships.&lt;br /&gt;
&lt;br /&gt;
In addition to the standard battle grid, where each square is five feet to a side, there is now the &amp;#039;&amp;#039;overworld&amp;#039;&amp;#039; battle grid, where each square is &amp;#039;&amp;#039;fifty&amp;#039;&amp;#039; feet to a side. This means a typical vehicle is capable of fitting in 1-by-1 square, and acts for all intents and purposes like a Medium sized creature. The crew and passengers of these vehicles are on a different scale and thus not represented on the overworld battle grid.&lt;br /&gt;
&lt;br /&gt;
All vehicles being piloted or commanded by the players will move at the direction of the players, but on each vehicle&amp;#039;s own initiative. That initiative may be bolstered by the player characters, however. It is only when the action shifts to the smaller scale – such as when a ship is boarded, encounters a creature, or is otherwise intercepted – that the players will roll initiative for their players.&lt;br /&gt;
&lt;br /&gt;
=== Example of Play ===&lt;br /&gt;
&lt;br /&gt;
The player characters are crewing the dwarven longship &amp;#039;&amp;#039;Queen Anvil&amp;#039;s Revenge&amp;#039;&amp;#039;, sailing through the icy waters of the Great Silent Sea. There are a number of icebergs nearby, many of them far larger than the ship itself, making the route treacherous. Suddenly, out from behind one of the icebergs emerges black sails and a sleek profile: it&amp;#039;s the pirate vessel called the &amp;#039;&amp;#039;Laughing Coffin&amp;#039;&amp;#039;, with the mad captain Abraham Graves at the helm.&lt;br /&gt;
&lt;br /&gt;
Aboard the &amp;#039;&amp;#039;Revenge&amp;#039;&amp;#039;, the cannons are manned and a volley is sent toward the &amp;#039;&amp;#039;Coffin&amp;#039;&amp;#039;, before turning away (a standard action to attack at range, and then a move). The &amp;#039;&amp;#039;Coffin&amp;#039;&amp;#039; ignores the chance to return fire, instead forging ahead with full sail, Captain Graves gripping the wheel in his undead grip (double move action). Another volley from the &amp;#039;&amp;#039;Revenge&amp;#039;&amp;#039; does nothing to deter the lich pirate, or his crew of howling skeletal goblins, and the &amp;#039;&amp;#039;Coffin&amp;#039;&amp;#039; smashes sidelong into the &amp;#039;&amp;#039;Revenge&amp;#039;&amp;#039;, with grappling hooks securing both vessels together.&lt;br /&gt;
&lt;br /&gt;
The focus of the action switches from the overworld back down to the regular battle grid, where the two ships and the surrounding ice-filled ocean now create a 30x30 area of complex terrain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:4e House Rules|Overworld Battles]]&lt;/div&gt;</summary>
		<author><name>Fuego Fish</name></author>
	</entry>
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